Latest Comments by Avehicle7887
DXVK 1.0.3 is released while work towards fixing up DXVK 1.1 continues
18 Apr 2019 at 10:34 pm UTC
Thanks for the headsup, this was quite eye opening :-)
18 Apr 2019 at 10:34 pm UTC
Quoting: GuestI discovered yesterday that I can use Ultra setting for the textures if I use an Openbox session instead of KDE Plasma...I think this is something worth noting for people with low end / low memory systems, just out of curiosity today I ran a small test on my machine with MATE and Openbox, the difference was 400mb less. On my main machine with 16GB this didn't make much difference as expected, however on my laptop it was quite a jump and games performed better.
Thanks for the headsup, this was quite eye opening :-)
DXVK 1.0.3 is released while work towards fixing up DXVK 1.1 continues
15 Apr 2019 at 7:17 pm UTC
15 Apr 2019 at 7:17 pm UTC
I've tried TW3 on my system with this update, even completed a quest roughly 15-20mins of gameplay. No issues encountered.
Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D
14 Apr 2019 at 12:01 pm UTC Likes: 1
14 Apr 2019 at 12:01 pm UTC Likes: 1
The Staging release for 4.6 is out, I just gave it a spin with the newly included esync patches and it's working fine.
Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D
12 Apr 2019 at 7:29 pm UTC Likes: 5
12 Apr 2019 at 7:29 pm UTC Likes: 5
Another exciting Wine release, the good news don't end here though - ahead of the official announcement, the Staging release for 4.6 will include the popular eSync patches.
Great times ahead :)
Great times ahead :)
Action-RPG 'Last Epoch' to release a Beta on April 30th, also heading to Steam
12 Apr 2019 at 6:32 pm UTC Likes: 2
12 Apr 2019 at 6:32 pm UTC Likes: 2
For half a minute I liked what I saw especially with offline and LAN support (yay), that was until I got to this part (from their KS page):
I'd rather pay a hefty sum upfront and then purchase skins as DLC later.
The only form of real money microtransactions Last Epoch will ever have are cosmetic, our currency for such is even named Cosmetic Points (CP) to emphasize this point. We will continually add in new exciting armor skins, skill effects, companion pets, and whatever else we dream up that can make your character visually more awesome and unique. No experience speed items, stat boost items, character boosts, or any other source of player power will be purchasable with real money. We do not believe in pay-to-win models.So basically this will be like Diablo 3 with official Linux support, which is a nice thing however I feel it is badly executed due to their business decision.
I'd rather pay a hefty sum upfront and then purchase skins as DLC later.
GZDoom 4.0.0 released with their experimental Vulkan support
10 Apr 2019 at 4:13 pm UTC
10 Apr 2019 at 4:13 pm UTC
Quoting: TheReaperUKDone some testing with Vulkan but it does freeze up the whole game at some random point, More so when running Mods.You can always run older versions in portable mode. That way you can use different versions of GZDoom uninterrupted.
Back to OpenGL and some of my Mods (Solace Dreams, 1 of my fav mods) now have crash issues as it just pops up the console with some error log and when you close game console it returns to the menu of the game/mod, Also save games are not compatible with last release so you have to start again if like me you are half way through a very big Mega Wad (Eviternity).
Might have to look for another Doom engine/Older GZDoom just so i can keep my favourite Mods working, My fault as my GZDoom is from AUR and cannot find an older version now:(
The next release of the free and open source racer 'Yorg' sounds like it's going to be great
9 Apr 2019 at 10:12 pm UTC Likes: 1
9 Apr 2019 at 10:12 pm UTC Likes: 1
How the hell did I miss this beauty, this game looks fun I'll definitely check it out soon. Looks potato laptop friendly too :)
DXVK, the Vulkan-based layer for Direct3D 10/11 in Wine has a major 1.1 release out now (updated)
7 Apr 2019 at 7:36 am UTC
7 Apr 2019 at 7:36 am UTC
Quoting: ShmerlI wish Debian developers would get around to reviewing faudio. It's still stuck and not moving:Newer Wine versions can still be used and compiled without FAudio, the staging patches even reverted the FAudio commits.
https://ftp-master.debian.org/new/faudio_19.02-1.html [External Link]
That prevents using Wine past 4.2 there.
DXVK, the Vulkan-based layer for Direct3D 10/11 in Wine has a major 1.1 release out now (updated)
6 Apr 2019 at 10:01 pm UTC Likes: 1
6 Apr 2019 at 10:01 pm UTC Likes: 1
@Philip - Thanks for the fine release, I'm glad you even took the time to add the fixes for Grim Dawn and Dark Souls :)
SuperTuxKart has a new release candidate out for 0.10 with online support
6 Apr 2019 at 12:41 am UTC Likes: 2
6 Apr 2019 at 12:41 am UTC Likes: 2
Just gave this rc1 a quick test and I'm really liking the new slipstream rework, also it could be my impression but in some cases the game looks even better than 0.9x. Really nice work from the STK team :)
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