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Latest Comments by Avehicle7887
NVIDIA 381.22 driver released with lots of bug fixes and newer Vulkan support
9 May 2017 at 10:17 pm UTC Likes: 1

To anyone still on the 375* series, On Linux Mint 18 I installed the newly released 375.66 driver using the --no-drm option (Gigabyte GTX 1060) with the mainline 4.11 kernel. Installation went successful and any game I've tried works fine so far and the system is also very stable.

Shallow Space development is not quite dead
9 May 2017 at 6:51 pm UTC

Looks HOT I hope they also release it on GOG when it's done. As a non Space-RTS fan I'm still interested in this.

Mesa 17.1 RC4 released, final version expected in approximately 24 hours
8 May 2017 at 7:40 pm UTC

I wonder how will this perform on Intel HD graphics. Not that I use my laptop much these days, but I've always wondered if I can squeeze a little more fps out of the i3-5005U processor.

Diluvion, the deep-sea exploration game now has a Linux beta, but you might want to wait for a bit
29 Apr 2017 at 7:03 pm UTC Likes: 1

"We'll set up Linux as a dual boot....."

I'm really happy to see developers such as these, maybe I'm getting the wrong impression here but they might not be very familiar with Linux and yet they're still trying. Either way, these guys have my respect.

Wine 2.7 is out with shader improvements for Direct3D 11
29 Apr 2017 at 6:57 pm UTC Likes: 1

While it has been discussed to death that WINE is not an Emulator, I think part of the reason it's misinterpreted that way is because it lets you run games written for a different operating system, similar to a PSX/2 Emulator.

From an "appearance" point of view, it can be seen that way but the mechanics are different. To be honest it's not as easy to explain it to a non technical person, more often than not it always ends up "what are system calls?" or "doesn't an emulator work like that?"

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
14 Apr 2017 at 8:54 pm UTC

Quoting: Shmerl
Quoting: Avehicle7887I get that message too in terminal, however the fps in my games is the same as if csmt is disabled.
That's because this CSMT is only partial implementation, and doesn't address all performance improvements yet [External Link].
That clears it up I guess, I'll wait for Staging 2.6 then before I do any further testing.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
14 Apr 2017 at 8:29 pm UTC

Quoting: Shmerl
Quoting: adamhmI see this when CSMT is enabled:

err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.
It means it works.
I get that message too in terminal, however the fps in my games is the same as if csmt is disabled.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
14 Apr 2017 at 11:33 am UTC

Has anyone managed to activate CSMT using the Wine from this repo?: https://dl.winehq.org/wine-builds/ubuntu/pool/main/ [External Link]

I downloaded the 2.6 packages, everything works fine but there is no sign of CSMT, I tried to activate it with the registry key shmerl mentioned and didn't have any effect.

I even made a clean wine prefix to make sure the registry is clean from the previous wine-staging settings.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
13 Apr 2017 at 7:37 pm UTC Likes: 1

This will be an interesting weekend, can't wait to test out some games. Cheers to all the ones involved.

F1 2016 won't be coming to Linux, as sales of F1 2015 weren't strong enough
3 Apr 2017 at 10:56 pm UTC Likes: 1

Codemasters should really consider releasing their games on GOG, I'm not a wizard so I can't give an estimate how much profitable it would be, but I know the GOG community would be more than happy to throw money at those DiRT-y games.

Personally I'm just waiting for Codemasters to make their move and I'm ready to buy.