Latest Comments by Avehicle7887
Star Wars Knights Of The Old Republic II Released For Linux, With Preview Port Report
21 Jul 2015 at 4:49 pm UTC Likes: 1
21 Jul 2015 at 4:49 pm UTC Likes: 1
Since both Kotor games are also on GOG I hope they add the Linux port there too. For the record I was never a Star Wars fan (don't hate me) but I would buy this just because it has a native port now.
War For The Overworld Strategy Game Thoughts & Small Interview
19 Jul 2015 at 2:31 pm UTC
19 Jul 2015 at 2:31 pm UTC
It's good too see such a friendly and open developer, hopefully they will bring this game to GOG and get some more sales, I would very much welcome another Linux game in my library.
Legend Of Grimrock Now Playable Again On Linux For Nvidia 900 Series
13 Jul 2015 at 7:17 pm UTC
13 Jul 2015 at 7:17 pm UTC
Update:
GOG version of Legend of Grimrock has been updated today and runs perfectly on my 960 :-)
GOG version of Legend of Grimrock has been updated today and runs perfectly on my 960 :-)
Victor Vran Release Date Announced, Going To Be Awesome
3 Jul 2015 at 6:05 pm UTC Likes: 1
3 Jul 2015 at 6:05 pm UTC Likes: 1
"and it will even see a DRM free release on GOG"
As a GOG only user this means they've got more 1 sale here :-)
As a GOG only user this means they've got more 1 sale here :-)
Legend Of Grimrock No Longer Works On Nvidia GeForce GTX 900 Series GPUs
15 Jun 2015 at 5:43 pm UTC Likes: 1
15 Jun 2015 at 5:43 pm UTC Likes: 1
Bumping this to let everyone know that the game is still broken with drivers 352.21, however the workaround still works. If anyone could kindly test this on a 970/980 and report back. You can find the link my previous post. :)
GOG DRM Free Summer Sale Is Now On
6 Jun 2015 at 8:26 pm UTC Likes: 2
6 Jun 2015 at 8:26 pm UTC Likes: 2
Quoting: GuestNever bought a game on gog but does they provide a tarball/zip for the game or an installer?Most GOG Linux games come with a tarball archive, only the small ones have a deb + tarball. Also they come with some additional libraries for out of the box support and a simple "start.sh" script to play the game.
Legend Of Grimrock No Longer Works On Nvidia GeForce GTX 900 Series GPUs
3 Jun 2015 at 6:17 pm UTC Likes: 1
3 Jun 2015 at 6:17 pm UTC Likes: 1
After a few hours tinkering with this I found a good workaround that should work for everyone running drivers up to 349.16, I would appreciate a proper fix but at least this will make the game playable again, no guarantee is given that it won't break with some newer driver in the future.
Screenshot:
So again:
1. Download Driver: 346.47 - http://www.nvidia.com/Download/driverResults.aspx/82252/en-us [External Link]
2. Extract it using "./NVIDIA-Linux-x86_64-346.47.run -x"
3. Copy these 4 files: libnvidia-glcore.so.346.47, libnvidia-tls.so.346.47, libGL.so.346.47 and the 'tls' folder. (The 32bit versions can be found in the folder named "32" ).
4. Go to your Grimrock folder and paste them in lib / lib64 accordingly.
5. Rename the file "libGL.so.346.47" to "libGL.so.1"
This will make the game run normally using a mix of libraries from your installed driver and the libraries you just added.
Direct link for the fix above (if you wanna skip the whole process): Grimrock_GTX900_Fix_(tested_up_to_349_16).tar.gz [External Link]
Disclaimer: The following method has been tested only with a GTX 960 and drivers 349.16.
Screenshot:
So again:
1. Download Driver: 346.47 - http://www.nvidia.com/Download/driverResults.aspx/82252/en-us [External Link]
2. Extract it using "./NVIDIA-Linux-x86_64-346.47.run -x"
3. Copy these 4 files: libnvidia-glcore.so.346.47, libnvidia-tls.so.346.47, libGL.so.346.47 and the 'tls' folder. (The 32bit versions can be found in the folder named "32" ).
4. Go to your Grimrock folder and paste them in lib / lib64 accordingly.
5. Rename the file "libGL.so.346.47" to "libGL.so.1"
This will make the game run normally using a mix of libraries from your installed driver and the libraries you just added.
Direct link for the fix above (if you wanna skip the whole process): Grimrock_GTX900_Fix_(tested_up_to_349_16).tar.gz [External Link]
Disclaimer: The following method has been tested only with a GTX 960 and drivers 349.16.
Legend Of Grimrock No Longer Works On Nvidia GeForce GTX 900 Series GPUs
3 Jun 2015 at 9:24 am UTC
3 Jun 2015 at 9:24 am UTC
Following slaapliedje's comment regarding the 343.36 drivers and his 980, I just decided to give them a shot on my 960.
The important bits:
Being old and without official support for the GTX 960 (card was not out yet), the 343.36 installs just fine and without issues, it simply recognizes the card as "Graphics Device".
Grimrock ran fine with those drivers, no errors, full details, switching between full screen/windowed/borderless mode worked too.
I will try to forward these findings to Almost Human and Nvidia, resorting to old drivers to play 1 game isn't exactly optimal.
UPDATE:
Ok so good and bad news:
The good is that I got Grimrock to run on drivers 349.16 and will most likely run on any other driver past 343.36.
The bad is that while the game runs there are no visible textures, sound works fine though.
This was all done on a 64bit Mint 17.1 using the 32bit version of Grimrock, the 64bit still gives a segmentation fault. Screenshot:
What I did:
Extracted the NVIDIA-Linux-x86_64-343.36.run using the command "./NVIDIA-Linux-x86_64-343.36.run -x" to extract it's contents without installing
Went into the folder named 32 and copied these 3 files: libnvidia-glcore.so.343.36 / libnvidia-tls.so.343.36 / libGL.so.343.36
Renamed libGL.so.343.36 to libGL.so.1
Will keep working on this.
The important bits:
Being old and without official support for the GTX 960 (card was not out yet), the 343.36 installs just fine and without issues, it simply recognizes the card as "Graphics Device".
Grimrock ran fine with those drivers, no errors, full details, switching between full screen/windowed/borderless mode worked too.
I will try to forward these findings to Almost Human and Nvidia, resorting to old drivers to play 1 game isn't exactly optimal.
UPDATE:
Ok so good and bad news:
The good is that I got Grimrock to run on drivers 349.16 and will most likely run on any other driver past 343.36.
The bad is that while the game runs there are no visible textures, sound works fine though.
This was all done on a 64bit Mint 17.1 using the 32bit version of Grimrock, the 64bit still gives a segmentation fault. Screenshot:
What I did:
Extracted the NVIDIA-Linux-x86_64-343.36.run using the command "./NVIDIA-Linux-x86_64-343.36.run -x" to extract it's contents without installing
Went into the folder named 32 and copied these 3 files: libnvidia-glcore.so.343.36 / libnvidia-tls.so.343.36 / libGL.so.343.36
Renamed libGL.so.343.36 to libGL.so.1
Will keep working on this.
The Wine Development Release 1.7.44 Is Now Available
30 May 2015 at 10:59 am UTC
30 May 2015 at 10:59 am UTC
Quoting: shigutsowhy is the oficial wine ubuntu ppa abandoned? the newest version there is 1.7.38... am I missing something? :(If you use Wine for gaming then I suggest Wine-Staging, it's updated more frequently and games run better due to the CSMT feature: https://launchpad.net/~pipelight/+archive/ubuntu/stable/+packages [External Link]
Legend Of Grimrock No Longer Works On Nvidia GeForce GTX 900 Series GPUs
29 May 2015 at 7:08 pm UTC
29 May 2015 at 7:08 pm UTC
Tried the latest beta driver 352.09, doesn't work either.
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