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Latest Comments by GBee
RIOT - Civil Unrest is coming to Linux soon, developers are working on the Linux build
11 December 2017 at 11:08 am UTC Likes: 3

While acknowledging that they've managed to come up with a pretty unique look and feel for this game, does anyone else feel that the pixel art graphics trend has overstayed it's welcome?

I played games in the 80s and early 90s when games looked like this because that was the cutting edge of technology at the time, but we were happy when graphics evolved and improved. This fetish for revisiting the look of games from 30 years ago has gone from retro to kitsch to bizarre. From a good number of interviews with Indie devs, I know that this actually takes much more effort to achieve ...

VP's ARMA 3 1.76 beta now out, compatible with Windows for now
14 November 2017 at 11:37 am UTC Likes: 1

scaineWell, we can agree to differ. VP released their latest beta. We appear to quibbling over an implied distinction between "released" and "published".

iPhones are assembled by Foxconn in China. When a new iPhone is released, you don't see anyone saying that Foxconn have released a new iPhone.

scaineThat clarification leaves me wondering how they make money on this, then? You're suggesting that each time VP release a new beta, Bohemia are saying "thanks, now here's more money to do a new version"?
Or is it "do a beta, then another, indefinitely, until we're happy - here's a flat fee"?

We can't know their exact terms, but the former are the usual terms, they quote based on an agreed upon set of requirements. Any change to those original requirements are change requests and are billed accordingly, any new work after the requirements have been met and delivered are treated as new work with a new quote. I've been on both sides of that equation, though not for games but software in general.

scaineCos the former costs Bohemia money each time, while latter is obviously never going to happen! And if it's former, well done Bohemia, right? Because they're not advertising this, and they describe it as complementary service, making it clear that you're buying a Windows game and this is the best they can do.
Kind of surprising.

Yes It's costing Bohemia, and it's not going to be cheap either. I would suggest they are doing this because some of the current BI team are linux users themselves and this is partly a passion project (Besides which, right from the release of OpFlash in 2001 a portion of the community has been asking for linux support). However their larger motivation is probably a question of testing the waters, seeing whether porting their games is even doable, those of us playing the game under linux are in effect beta testers. Assuming the results of the experiment are good, we might expect to see their future games come to our platform.

VP's ARMA 3 1.76 beta now out, compatible with Windows for now
13 November 2017 at 8:52 pm UTC Likes: 6

jayceeNo, I am saying that it is Bohemias product, and they provide the support. VP is just contracted to do the porting work.

Huh, well that's a let down. I know it's Bohemia's product. VP have released several beta candidates since they were first contracted. I have to admit, I'm not seeing why you feel the article needs correcting. You feel that the first sentence implies VP own the IP, maybe?

Also, I wonder how VP are being paid. If this was a Feral release, they'd have an announcement (after months of teasing), then Linux sales thereafter are credited to their work.

He's saying that VP are just external contractors paid a flat fee by BI to port the game to Linux (and OSX). VP operate on an entirely different basis to Feral and Aspyr. The latter two approach games developers and obtain the rights from the developer to publish the game on other (non-windows) platforms, they are publishers and as publishers they get a cut of any profits on those platforms. VP on the other hand are just contractors, games developers approach them, they quote a cost to port the game and when that port is done that's the end of their association with the game. You may have noticed that games ported by VP don't have a publisher splash screen.

In this case BI approached VP, it's BI that publish the linux version even if a lot of the work was contracted out to VP. It's BI who have labelled it with a Beta/Experimental tag and BI who decide whether that situation will ever change.

What he's bothered by is that the article says "Virtual Programming have released" ... they haven't released anything, if they had released anything they would have been in breach of their contract They did their work for BI and it was BI who released the game.

The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
4 July 2017 at 4:47 pm UTC Likes: 2

EnverexReally? When people pay for something, they expect it to work (and work well). People aren't going to be thankful for a bad product. This isn't people spitting in the face of free content, this was a commercial product.

What you're doing is telling people to be thankful for any old shit - "Please Sir, can I have some more?"

Also blaming an entire community for a handful of people's actions is moronic. Are you saying I could get a friend or two together and get anything I want cancelled by pretending to be a member of the target demographic and giving a few people grief? There's obvious issues with that mentality.

If a store owner gets people walking in off the street and abusing him personally, would anyone actually question the decision to close up their store and walk away? Just because you're paying someone does not mean you get to hurl vitriol, insults or death threats at them. At the end of the day we're all human beings, no-one should have to put in that position, how would you react if you were the one on the receiving end? If people can't actually understand that, then I just give up on them, they are all that is wrong with the world.

Everyone had a right to a refund and received one without any hassle, that's the only acceptable recourse for a customer to take in situations of this sort. Everything beyond that was TOTALLY UNACCEPTABLE in polite society.

NVIDIA 384.47 beta driver released, includes a fix for newer Feral titles
3 July 2017 at 10:01 am UTC Likes: 1

This did indeed fix my issue with Hitman not starting. Which in hindsight is a shame, because then I actually played the game and discovered how disappointing it was

Black Mesa 'Xen' update delayed, screenshots looks beautiful
22 June 2017 at 8:44 am UTC

This has been sitting unplayed in my library since last year. I bought it as a show of support, but having played the original multiple times I wasn't really excited by the idea of playing all over again, even if it's had a facelift. Those Xen screenshots however could change my mind, they don't just look better they give Xen a whole lot more atmosphere.

HITMAN will have the first location available completely free later today
21 June 2017 at 11:06 am UTC

The demo doesn't run for me, am I the only one?

BlindQuest, an interactive audio novel, is looking for votes for Steam Greenlight
13 June 2017 at 3:33 pm UTC

This could make for a very interesting mobile game, something you can play on the bus or train without continually staring at a screen while frantically jabbing and swiping like an idiot. It's definitely an interesting concept, audio interactive fiction - has no-one really tried it before?

Shadow of Mordor patch released for Linux, fixes issue with NVIDIA cards and more
28 January 2017 at 2:32 pm UTC

Unfortunately following this update it crashes/exits on startup for me.

Looks like FPS game 'Squad' might be coming to Linux soon
16 January 2017 at 2:03 pm UTC

scaineI've heard great things about Squad - people with actual stories of their experiences, as if it were somehow "real". Most of that is because of the in-game voice audio, which is, I believe, positional, such that members further away from you may/may not hear you, depending on how far away you are from them (and fall back to radio in such instances).

Yes, they copied this and a lot of other things from Arma.

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