Latest Comments by GBee
Star Wars Knights Of The Old Republic II Released For Linux, With Preview Port Report
22 Jul 2015 at 9:19 am UTC Likes: 2
22 Jul 2015 at 9:19 am UTC Likes: 2
Quoting: GuestYou can't upscale aspect ratio, only resolution. Or in plain english you can't make a 4:3 image fit a 16:9 screen without distorting or cropping the image.Quoting: mboucharI really enjoy the widescreen resolution. I tried KOTOR 1 recently, and I can't play with that 4:3 resolution...It's called upscaling. look it up. I also think there was a widescreen mod for KOTOR 1 as there has been for so many older games before widescreen truly became a fad (kind of like how 4K is now)
Star Wars Knights Of The Old Republic II Released For Linux, With Preview Port Report
21 Jul 2015 at 7:21 pm UTC
21 Jul 2015 at 7:21 pm UTC
Well I've bought it, loved the first game, but I'm really not sure when I'll have time to play it ...
Feral Interactive Are Teasing Yet Another New Port
18 Jul 2015 at 11:39 am UTC Likes: 1
18 Jul 2015 at 11:39 am UTC Likes: 1
The red haired cat in the image is a reference to Jones, the ship's cat in Alien who makes a brief reappearance at the beginning of Aliens as well.
Incidentally they goofed the lyric. It's actually "Terror in a best laid plan", not "is a".
Incidentally they goofed the lyric. It's actually "Terror in a best laid plan", not "is a".
Evolve Looks Closer To A Linux Release
8 May 2015 at 8:51 pm UTC Likes: 1
8 May 2015 at 8:51 pm UTC Likes: 1
Huh!? We DO know who is porting it, we've known for weeks since they put it on their radar alongside the image of a fish with legs. As 'clues' go that was about as subtle as the Hollywood sign. :O
Arma 3 Showing Small Signs Of A Linux Version
23 Apr 2015 at 8:53 pm UTC Likes: 2
23 Apr 2015 at 8:53 pm UTC Likes: 2
Darem - that was for good reason, you try jumping in real life while wearing body armour (not a kevlar vest, but the full deal, ceramic plates and all). Arma is about realism, and bunny hopping round a battlefield is about as farm from realism as it's possible to get. In fact, short of athletes I can't think of many scenarios where people jump in real life ...
Mantling and vaulting are different, and if I'm remembering rightly recent versions of Arma allow both.
Mantling and vaulting are different, and if I'm remembering rightly recent versions of Arma allow both.
Arma 3 Showing Small Signs Of A Linux Version
22 Apr 2015 at 7:18 pm UTC Likes: 1
22 Apr 2015 at 7:18 pm UTC Likes: 1
Operation Flashpoint (original) was the game which ruined all other games for me. It was, in it's time, incredibly realistic and original, more accurately described as a first person military simulator than a first person shooter. One shot from a sniper a mile away could kill you, if you encountered an armoured vehicle as infantry you ran away and just as in real life if you wanted to survive you kept your head down. It was all about tactics, using the terrain to your advantage and patience. It was so good that Bohemia spun out a side business of military training contracts from it.
Since I switched to linux before the release I never got to play the official sequel - Armed Assault (Arma), and that was one of my great regrets. I would love to see Arma 3 come to linux, although I'm told that Arma 2 was better, I hope this is true but I'm not going to count on it.
Since I switched to linux before the release I never got to play the official sequel - Armed Assault (Arma), and that was one of my great regrets. I would love to see Arma 3 come to linux, although I'm told that Arma 2 was better, I hope this is true but I'm not going to count on it.
GOL Cast: Exploring the Flying City in Bioshock Infinite
21 Apr 2015 at 8:21 am UTC
21 Apr 2015 at 8:21 am UTC
I flat out hated the combat, the mechanics, the under powered weaponry, the suicidal AI which would run towards you, yet somehow still manage to dodge bullets with the reflexes of a super hero ...
It's strange that the second vigor you get (Devil's Kiss) seems to be the most powerful, the one which uses the least salts and yet is often able to kill multiple bad guys with a single shot. It makes all the later vigors seem almost worthless by comparison. Although alternative uses for 'possession' and 'shock jockey' are initially introduced this is abandoned later in the game, and vigors are only useful in combat. This seems like a wasted opportunity to include some puzzling solving and other gameplay using the unique properties of each vigor.
While the impact of the initial level design cannot be understated, once the non-hostile NPCs disappear the world loses most of it's interest and colour. The level design becomes simpler, less detailed and less real.
The story may not be linear, but the game as a whole is and it utterly fails to disguise this fact. It feels like such a waste to be given the setting of a flying city, then only allowed to walk a pre-defined path through it. It's ironic that one of the mechanics should be the rails transport system, since this only serves to remind you that throughout the game itself you are also on rails.
Speaking of the rails network, initially this appears to serve some useful purpose within the city, transporting cargo around the place from point to point where cargo is loaded on and off. However all pretence is abandoned later in the game and the rails become tight circular loops that travel to and from nowhere, with no obvious purpose except to helpfully deliver you to a roof-top.
By the end I was only playing to complete the game, and not because I was enjoying the experience.
It's strange that the second vigor you get (Devil's Kiss) seems to be the most powerful, the one which uses the least salts and yet is often able to kill multiple bad guys with a single shot. It makes all the later vigors seem almost worthless by comparison. Although alternative uses for 'possession' and 'shock jockey' are initially introduced this is abandoned later in the game, and vigors are only useful in combat. This seems like a wasted opportunity to include some puzzling solving and other gameplay using the unique properties of each vigor.
While the impact of the initial level design cannot be understated, once the non-hostile NPCs disappear the world loses most of it's interest and colour. The level design becomes simpler, less detailed and less real.
The story may not be linear, but the game as a whole is and it utterly fails to disguise this fact. It feels like such a waste to be given the setting of a flying city, then only allowed to walk a pre-defined path through it. It's ironic that one of the mechanics should be the rails transport system, since this only serves to remind you that throughout the game itself you are also on rails.
Speaking of the rails network, initially this appears to serve some useful purpose within the city, transporting cargo around the place from point to point where cargo is loaded on and off. However all pretence is abandoned later in the game and the rails become tight circular loops that travel to and from nowhere, with no obvious purpose except to helpfully deliver you to a roof-top.
By the end I was only playing to complete the game, and not because I was enjoying the experience.
Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
14 Apr 2015 at 9:16 pm UTC Likes: 1
14 Apr 2015 at 9:16 pm UTC Likes: 1
Bioshock? Obviously?
(Even though it was Feral who did the OSX port)
(Even though it was Feral who did the OSX port)
Insurgency FPS Finally Gearing Up For A Linux Release
27 Feb 2015 at 10:45 pm UTC
27 Feb 2015 at 10:45 pm UTC
For a 'tactical' shooter it sure looks chaotic ...
Feral Interactive Are Teasing Another Linux Port
30 Jan 2015 at 9:23 pm UTC Likes: 1
30 Jan 2015 at 9:23 pm UTC Likes: 1
I'm certain Jesta is correct. It's Evolve.
The image just fits that perfectly and it's a 2K game, so it fits the pattern of 2K porting all their stuff.
Is it just me though, or does Evolve sound like a rip-off of Natural Selection?
The image just fits that perfectly and it's a 2K game, so it fits the pattern of 2K porting all their stuff.
Is it just me though, or does Evolve sound like a rip-off of Natural Selection?
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