Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Liam Dawe
Paradox have updated their handy launcher - should help Linux gamers too
17 Feb 2020 at 5:13 pm UTC Likes: 1

Handy in the UK means convenient or useful.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
16 Feb 2020 at 8:57 pm UTC Likes: 6

Quoting: Kelvinhbo
Quoting: Shmerl
Quoting: KelvinhboI'm pretty sure that is what Stadia is doing, you would have to be delusional to think they are recompiling Direct X games like Destiny 2 for Linux to be played on Stadia, I'm not talking about Vulkan games like Doom 2016, I made that pretty clear.
Instead of being "sure", do some research first. Otherwise it's a waste of time. You clearly have no clue about Stadia technology stack.
Yeah because anybody can just go into Google and get that kind of info, and the burden of proof is on your side, I'm not the one claiming outlandish ridiculous things like Google is re-writing Direct x games just for Stadia.

I'm still waiting for the evidence on that.
Google is not, the developer and publisher of each game are (usually).

https://stadia.dev/about/ [External Link]

Read and learn, it's right there. Debian Linux.

Oh and you might want to read this [External Link]. Ahem "Google has been working with Bungie on the port from within their own studio for the better part of this year".

Still not convinced? Nothing will then. At this point, if you claim they're not doing Linux ports for Stadia, you're just trolling to rile people up.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
16 Feb 2020 at 6:45 pm UTC Likes: 6

Quoting: Kelvinhbo
Quoting: Shmerl
Quoting: KelvinhboProton is not just a "band-aid", it's revolutionary, and all I'm trying to say is that the resources and time that are being wasted on Linux native ports could be better used on making Proton better, compatible with all games and anti-cheat systems. At this time maintaining multiple ports of games is expensive, unnecessary and unreasonable.
They are already making native Linux port for Stadia, so this argument makes no sense.
I'm pretty sure they are just running the games over Vulkan and calling that a native game, or do you actually think they are re-writing the whole games and making Linux exclusive binaries?

That's the only time a Linux native game makes sense, when you write the game from the ground up to take advantage of the low level API's Linux offers. Only if the market share of Linux Desktop was high enough that would make sense.
Stadia is Debian, it's quite literally Linux. To be on Stadia, you need Vulkan AND Linux.

The developers of DOOM made their Stadia version (weirdly not live until later this year) using Ubuntu FYI. There's a video of them talking about it - look at from 21:00 for Ubuntu.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
16 Feb 2020 at 6:34 pm UTC Likes: 10

Quoting: Kelvinhbo
Quoting: Liam DaweI think it's important we remember there is no one size fits all approach. All have their ups and downs, both native and Proton. However, I absolutely think encouraging Linux support is the way to go, otherwise as others have said you're basically telling developers to continue only caring about Direct X and Windows only APIs. Even Rich G who used to work for Valve, said himself Proton is nothing more than a "band-aid" https://twitter.com/richgel999/status/1221569522618028032?s=19 [External Link]

That said, please try to respect the opinions of others, i do not want to see anyone telling another to "go back to x". If I see more of that warnings will be issued and posts will be removed as that's a level of toxic bullshit we will not have here.
I think it's the other way around, if developers just focus on Vulkan instead of Direct X we automatically get native ports for Windows and Linux. Doom 2016, Rage 2, Wolfenstein all run on Vulkan and all run exactly the same on Windows and Linux(Proton), Feral does make good ports, but they take a long time to release them, Metro Exodus have been out for a year, and it's now they are talking about a Linux port, there is no need for any of this, when developers just make sure games work well on Proton from the start.

Proton is not just a "band-aid", it's revolutionary, and all I'm trying to say is that the resources and time that are being wasted on Linux native ports could be better used on making Proton better, compatible with all games and anti-cheat systems. At this time maintaining multiple ports of games is expensive, unnecessary and unreasonable.
This is a repeating circular argument at this point, with strong opinions on both sides. I firmly think entirely relying on a compatibility layer that seeks to emulate closed APIs is a bad idea. A single point of failure, all eggs in one basket. It's not sustainable. The more people rely on it the less developers give any kind of attention to Linux, open APIs and cross-platform tech and we go even further into the backs of their minds.

Honestly, I find it amazing that people are arguing for Proton on an article where the publisher said they working on support - ridiculous.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
16 Feb 2020 at 5:37 pm UTC Likes: 13

I think it's important we remember there is no one size fits all approach. All have their ups and downs, both native and Proton. However, I absolutely think encouraging Linux support is the way to go, otherwise as others have said you're basically telling developers to continue only caring about Direct X and Windows only APIs. Even Rich G who used to work for Valve, said himself Proton is nothing more than a "band-aid" https://twitter.com/richgel999/status/1221569522618028032?s=19 [External Link]

That said, please try to respect the opinions of others, i do not want to see anyone telling another to "go back to x". If I see more of that warnings will be issued and posts will be removed as that's a level of toxic bullshit we will not have here.

Serious Sam Collection & Panzer Dragoon announced for Stadia plus some timed exclusives
16 Feb 2020 at 11:05 am UTC

Quoting: GuestInternet connections vary greatly from country to country. Data caps, speed, latency, cost, etc.
In Australia (anywhere), yes for Stadia you would need to pay a bit more. In say London, perhaps not.
I've even seen contracts with unlimited data for non-commercial use, meaning the ISP investigates if you're using "too much".

It's not so cut & dry sadly.
Indeed, you can get an internet service in the UK that will run Stadia happily for ~£20 a month with no limits to the data. It's of course not the same for every country but the internet tech is here already, just not everywhere and over time these cloud gaming services absolutely will force ISP's to adapt if they continue to get bigger and more popular - just like video streaming did as it got massive.

I've had Stadia now for ~3 months and the only single issue I've had was last night, where the game crashed. I reloaded and was put right back where I was within about 15 seconds - it works, plain and simple.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
15 Feb 2020 at 7:10 pm UTC Likes: 3

Quoting: Wernerit is 5.0-2, i was also wondering that no news about it showed up here

Quoting: vipor29hey liam there is a new proton out on steam its at 5.0.2 now
It's a tiny bug fix release, it was added to the Proton 5.0 article.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
15 Feb 2020 at 4:46 pm UTC Likes: 25

Update from Deep Silver to GOL: "Yes this is correct."

BATTLETECH considered complete with one last patch coming, Harebrained moving on
14 Feb 2020 at 7:35 pm UTC Likes: 2

Quoting: The_AquabatDisappointing this game leaks memory. Picture this as the same as the Batman AK leaking scandal. It's still a nice game but you need more than 8gb of RAM for 1080p. I think that on windows for what I heard it doesn't happen (but it happens on MacOS). I reported that on the forums last year and they did nothing... and they knew this for a long time. saying that the game needs 8gb of RAM minimum it's a lie . they should come straight and make a statement and acknowledge that the game needs at least 12gb of RAM on Linux. There is not much PR now to be lost... making a statement won't influence in their sales at this point.
I do think their minimum should be bumped up too (which is true for A LOT of games), but I don't agree that it leaks memory. Needing more on Linux doesn't mean it's leaking, it's quite common with Unity games from all that I've tested especially when they're using some older builds too.

I played through an entire skirmish earlier, keeping in mind I have the two recent expansions and I didn't touch 7GB RAM use for the game but I have seen it hit 9GB before when playing 3-4 hours in one go but never higher than that.

Vulkan overlay layer 'MangoHud' continues advancing quickly with a big new release
14 Feb 2020 at 1:37 pm UTC Likes: 3

Quoting: NanobangWhen it comes time to upgrade Mangohub --- say from (I'm making this up) v1.5 to v2.0 --- is it as simple as downloading the new tar.gz and running install.sh again, or is it necessary to find and delete any/all old files first? I only ask because in the latter case I wonder if it wouldn't be easier to clone the project instead?

It looks like an awesome project, all the same. Thanks for making the NMS video as well.
Just installing again worked fine for me.

Quoting: GuestIs it only for Vulkan? If so how about OpenGL support? Or would that not make sense since there are already other such tools for that purpose?
Vulkan only. As I understand, OpenGL is far more difficult to do anything like this.