Latest Comments by Liam Dawe
Foreveracers, the ridiculously silly open-world racer adds AI cars
22 Dec 2018 at 6:06 pm UTC
22 Dec 2018 at 6:06 pm UTC
Quoting: titiYes its set to zero. I set it to 1 and tried, but no luck. After my attempt it was set to 0 again like this:Here's mine for example:
<unity_prefs version_major="1" version_minor="1">
<pref name="FIRST_RUN" type="int">0</pref>
<pref name="LAST_CAR_TYPE" type="string">RlJUZXN0Q2Fy</pref>
<pref name="Screenmanager Fullscreen mode" type="int">1</pref>
<pref name="Screenmanager Resolution Height" type="int">1</pref>
<pref name="Screenmanager Resolution Use Native" type="int">0</pref>
<pref name="Screenmanager Resolution Width" type="int">1</pref>
<pref name="UnitySelectMonitor" type="int">0</pref>
<pref name="unity.cloud_userid" type="string">ZmM4MTk1M2I0MDEyZDQzNDliYzk4NDI0MmE2NWU3YmE=</pref>
<pref name="unity.player_sessionid" type="string">NTQxNDEyMzk0NDk4MTkzNTMyNw==</pref>
</unity_prefs>
It looks like the game is working in general, but I see no graphics. Just light blue screen on start ( with music ) and you can hear that you toggle through the options. If you select something the color changes.
<pref name="Screenmanager Fullscreen mode" type="int">1</pref>Also, you can set Steam launch options for the game, something like:
<pref name="Screenmanager Is Fullscreen mode" type="int">1</pref>
<pref name="Screenmanager Resolution Height" type="int">1080</pref>
<pref name="Screenmanager Resolution Use Native" type="int">1</pref>
<pref name="Screenmanager Resolution Width" type="int">1920</pref>
-screen-height 1080 -screen-width 1920
Foreveracers, the ridiculously silly open-world racer adds AI cars
22 Dec 2018 at 4:04 pm UTC Likes: 1
Have a look in the config file and see what resolution is set? Found here:
Might be that it's set to zero (an issue I've seen a few times).
Let me know and I can feed it back to the developer.
22 Dec 2018 at 4:04 pm UTC Likes: 1
Quoting: titiThe game does not run for me, I just get a light blue screen and music is playing. Do I need any workarounds ?That's odd, no issues for me, perhaps their Unity update has caught an issue I don't see since I already have a resolution set from when I played it before.
( geforce 960, nvidia 396.54, ryzen 1600, ubuntu-mate 16.04 )
Have a look in the config file and see what resolution is set? Found here:
/home/username/.config/unity3d/SuperSmashingGreatGames/Foreveracers/prefsMight be that it's set to zero (an issue I've seen a few times).
Let me know and I can feed it back to the developer.
Whine no more, the bottle for Wine 4.0 RC3 has been popped open
21 Dec 2018 at 11:08 pm UTC Likes: 6
Surprising how often people don't get this, happy to clear it up :)
21 Dec 2018 at 11:08 pm UTC Likes: 6
Quoting: trawzThis. Any game that has issues in Wine, even a native Linux game will likely mean other games will have the same issues. In this case, the issue affecting Undertale also affected Final Fantasy XI. So in short: Fixing any game, will probably help other games.Quoting: elmapul"With that in mind they noted 27 bugs squashed. These include issues found with Final Fantasy XI, UndertaleWine seeks for perfect compability with all Windows applications, so even Linux native games are tested. Also keep in mind that Wine does not only exist for Linux.
and others. "
we have undertale for linux, why people are playing the windows version? sigh
Surprising how often people don't get this, happy to clear it up :)
Valve have one more Steam Play update out before the end of 2018 with 3.16-6
21 Dec 2018 at 10:37 pm UTC Likes: 5
21 Dec 2018 at 10:37 pm UTC Likes: 5
DOOM multiplayer now works fine.
Valve have one more Steam Play update out before the end of 2018 with 3.16-6
21 Dec 2018 at 10:30 pm UTC Likes: 6
21 Dec 2018 at 10:30 pm UTC Likes: 6
Skyrim: SE will no longer freeze on the main menu, no NPC voices in the intro yet.
Whine no more, the bottle for Wine 4.0 RC3 has been popped open
21 Dec 2018 at 8:51 pm UTC Likes: 2
21 Dec 2018 at 8:51 pm UTC Likes: 2
Quoting: FaalagornSo many puns in here... have you become a dad, Liam?Yeah, for 7 long years :P
Some thoughts on Linux gaming in 2018, an end of year review
20 Dec 2018 at 6:41 pm UTC Likes: 1
20 Dec 2018 at 6:41 pm UTC Likes: 1
I agree the inflation of port announcements when Steam Machines were announced has probably been the cause of what people are seeing as a drop. However, I really don't see 2018 as somehow being worse than 2017.
Obviously, this kind of thing is very subjective. For me personally, it was a good year. Lots of games released or entered Early Access that I was excited about. It all depends on what titles you want and I imagine the people disappointed this year will continue to be until Linux really gains some actual traction.
Obviously, this kind of thing is very subjective. For me personally, it was a good year. Lots of games released or entered Early Access that I was excited about. It all depends on what titles you want and I imagine the people disappointed this year will continue to be until Linux really gains some actual traction.
The Grim Legends series from Artifex Mundi can now be found on GOG
20 Dec 2018 at 12:27 pm UTC Likes: 1
20 Dec 2018 at 12:27 pm UTC Likes: 1
Quoting: GuestThanks for the info! Will check them out.Ho ho ho that was a wee bit of a mess up. Fixed :)
But my wish for Xmas/New Year: Don't use DRM tag on DRM-free games.....
Some thoughts on Linux gaming in 2018, an end of year review
19 Dec 2018 at 8:22 pm UTC
19 Dec 2018 at 8:22 pm UTC
Quoting: BeamboomI'm the first to feel sorry for saying so, but to be honest I feel this is one of the weaker years in Linux gaming so far. It feels like we're taken quite a few steps back to the first years of Steam, with mostly indie titles coming our way.I am genuinely curious, what about 2017 was bigger and better for you?
Let's just say it like it is: Without Feral we would have had practically nothing in the pipeline now. Like we did back then.
So this is not something to be too cheerful about. Rather we should worry if the top was already reached.
Maybe Steam Play in fact is the only way forward after all. Forget games developed for our platform, forget ports even, we now need to emulate our way to the bigger games.
Some thoughts on Linux gaming in 2018, an end of year review
19 Dec 2018 at 8:20 pm UTC
19 Dec 2018 at 8:20 pm UTC
Quoting: grumpytoadI did not see the news on Phoenix Point dropping Linux support :( was there an article on that ?Yes, here.
- The "video game preservation service" Myrient is shutting down in March
- SpaghettiKart the Mario Kart 64 fan-made PC port gets a big upgrade
- Run your own band in the pixel art management game Legends of Rock
- California law to require operating systems to check your age
- The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck