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Latest Comments by Liam Dawe
Feral have released the Linux requirements to run Shogun 2 with NVIDIA, AMD & Intel supported
21 May 2017 at 3:34 pm UTC Likes: 1

Quoting: Shmerl
Quoting: liamdaweIf Feral do port a game that is on both Steam and GOG I'm sure the Linux version will get on GOG too. I wouls hope so at least.
Yes, it's something I implicitly expect too. So it's not about "why Feral's Linux version isn't on GOG while Windows one is", but about their preference of porting Steam only games.
Which has also been explained plenty, hence my point about going in circles ;)

Feral have released the Linux requirements to run Shogun 2 with NVIDIA, AMD & Intel supported
21 May 2017 at 3:27 pm UTC

Quoting: Shmerl
Quoting: liamdaweThere is no conspiracy and no coincidence, it's business and they don't generally port games that are on GOG.
That's exactly what I was saying. Unlike some here, who claim that current situation is random and it just "happens" that Feral didn't release any game through DRM-free stores yet.
If Feral do port a game that is on both Steam and GOG I'm sure the Linux version will get on GOG too. I wouls hope so at least.

Feral have released the Linux requirements to run Shogun 2 with NVIDIA, AMD & Intel supported
21 May 2017 at 3:15 pm UTC

Then email Feral and have a chat with them? Making up conspiracy theories here does nothing about it ;)

There is no conspiracy and no coincidence, it's business and they don't generally port games that are on GOG. This has all been pointed out and you're making it go in circles now.

Small site update in regards to the moderation queue, which is now live on article comments
21 May 2017 at 2:53 pm UTC Likes: 2

Quoting: Guest
Quoting: UltraVioletthis time i was shot down instantly with a very short sentence from the owner and i felt my view [while being in the minority] didnt matter
That exact same thing happened to me here. Was pretty unprofessional to say the least.
Long time ago now though, and I won't go into it any more.
Some people just think their ideas have to be done though, but as the owner I have to stop somewhere and I cannot implement everything people want. Not only that, but some ideas are just bad.

If you're unhappy with something, you can PM me any time.

Small site update in regards to the moderation queue, which is now live on article comments
21 May 2017 at 9:19 am UTC

Quoting: AnxiousInfusionTo moderate unwanted comments or to shut down opposition?
Opposition and debate is fine and natural and I've had near zero complaints about our moderation in the years we've done this.

Small site update in regards to the moderation queue, which is now live on article comments
21 May 2017 at 9:17 am UTC Likes: 2

Quoting: LinasI still fondly remember the days when you didn't even have to login to comment. :wub:
You mean the days where sometimes I ended up spending an hour a day cleaning up spam ;)

Small site update in regards to the moderation queue, which is now live on article comments
20 May 2017 at 11:01 pm UTC Likes: 5

Quoting: meggermanHonestly i think you can be a bit thin skinned at times, i do.
I've been called that numerous times and I couldn't care less.

I will look to enable sorting by newest first for those that want it :)

The Mesa fixes needed for Dying Light and Dead Island Definitive Edition are now in Mesa-git
20 May 2017 at 8:44 pm UTC Likes: 2

Quoting: niarbehtIs there a list of games out there known to be incompatible with Mesa/Radeon at this time?
We have our Wiki page: https://www.gamingonlinux.com/wiki/Games_broken_on_Mesa

Which I know Valve has looked over before. It likely needs updating, but it seems pretty active.

RadeonSI has a large patch set in Mesa-dev for ARB_bindless_texture, allows Dawn of War III to work on Mesa
20 May 2017 at 6:49 pm UTC Likes: 5

Quoting: hakzsam
Quoting: liamdawe
Quoting: hakzsamThis doesn't break DXMD because ARB_bindless_texture is not enabled by default. Don't expect anything to be backported to Mesa 17.1.x because we only cherry-pick bug fixes, not features. Though, my work could be available via padoka PPA I think and should be in Mesa 17.2. Thanks!
Interesting thanks, i guess by day one support you meant for Mesa-git then?
Yes.
Interesting, thanks for clarifying, looks like the wording got us muddled up a bit there.

Also, while you're here, thank you for all the work you're doing!

RadeonSI has a large patch set in Mesa-dev for ARB_bindless_texture, allows Dawn of War III to work on Mesa
20 May 2017 at 6:06 pm UTC Likes: 1

Quoting: hakzsamThis doesn't break DXMD because ARB_bindless_texture is not enabled by default. Don't expect anything to be backported to Mesa 17.1.x because we only cherry-pick bug fixes, not features. Though, my work could be available via padoka PPA I think and should be in Mesa 17.2. Thanks!
Interesting thanks, i guess by day one support you meant for Mesa-git then?