Latest Comments by Liam Dawe
New GOL site update released, read on for what’s new
7 Dec 2016 at 12:53 pm UTC
7 Dec 2016 at 12:53 pm UTC
Quoting: EikeYou can adjust that on this page, it's probably left over from your original subscription.Quoting: liamdaweThat's exactly how it should be, are you not seeing any notifications?I do.(*) But I'm also getting mails and didn't expect those.
(*) I should have described what I'm expecting and what I'm getting, as in any good report.
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 12:36 pm UTC
7 Dec 2016 at 12:36 pm UTC
Quoting: edddeduckferalIn addition to that, GOL did have an article on that very thing right here. We also had a user submission showing how to fix it for now right here (which is linked at the top of the previous link too).Quoting: OLucasZanellaFeral Interactive, the lack of complaining means there is a texture bug in Shadow of Mordor that hasn't been corrected in maybe a year. To me, it's all a message: "do not take us lightly, for we too have claws"For people reading about this and wondering about the issue I have a few bits of information. We've had a beta patch via support since just after this happened, unfortunately for various reasons this beta update is not yet on the main branch.
There is also a launch script alternative that you can do using the current release version if you prefer. Anyone who wants info on the beta just contact our support and we'll give you all the details.
New GOL site update released, read on for what’s new
7 Dec 2016 at 12:33 pm UTC
7 Dec 2016 at 12:33 pm UTC
Just changed up the article subscription manager (always available from the UserCP), you can now individually adjust how you're subscribed to each article. So any you are set to have or not have emails on, you can change them as you see fit.
New GOL site update released, read on for what’s new
7 Dec 2016 at 12:05 pm UTC
7 Dec 2016 at 12:05 pm UTC
Quoting: EikeHow do I actually disable e-mail notifications (in favor of website local ones)?That's exactly how it should be, are you not seeing any notifications?
These are my current settings:
[X] Turn on notification area for: Comments:
[X] Auto subscribe when replying
[X] Auto subscribe when creating an article?
[ ] Get email replies when subscribed?
I expected the "auto subscribe" options to generate notifications to be done in one way or the other, and the email option turned off to disable these notifications being sent as mail.
New GOL site update released, read on for what’s new
7 Dec 2016 at 10:54 am UTC
7 Dec 2016 at 10:54 am UTC
Done another update just now, when you get into double+ digits for notifications, it will no longer push it underneath the user menu slightly. They now always sit 1px apart.
- has the contrast between comment text and the background been lowered? It seems a bit more difficult to read those, but it might be due to my screen's brightness.No changes done there.
- I just received a private message, but didn't see the notification before actually looking at my profile. Maybe show the envelope icon if there are some pending noteworthy notifications, and enough room to draw it?The notifications menu is updated on each refresh until I implement a way for it to auto-grab new notifications.
- I still have my username displayed in the navigation menu, no avatar (OK, granted, I have to change it, but I am waiting to find/create the right oneI don't entirely get what you mean? The user menu is supposed to have your username in the dropdown.
- I thought about it while reading the comments, but horizontal real estate is rather scarce on my phone in portrait mode. It's rather annoying to see that ~30% gets wasted by the avatar column. Maybe put the avatar, badges, etc. on the top?I noticed that myself, will have to have a look at changing the way comments or shown on small screens, possibly just hiding the entire right panel on comments (which is the easiest to do).
Edit: Maybe put an edit reason? Is it worth it?Yup, that is planned.
New GOL site update released, read on for what’s new
7 Dec 2016 at 10:02 am UTC
7 Dec 2016 at 10:02 am UTC
Quoting: redshiftI've moved it to sit directly under the article, good spot.Above the comments box is a slider for submitting minor grammar and spelling mistakes. Please use that instead of the comments. This way we can keep the actual article comments clear and hopefully more on-point. This also means if I make a real boo-boo (like when I said shit instead of shut in a title, oops) and I’m not around other editors will see it.I have it under the comments, which means I need to scroll all comments down before I submit grammar mistake.
Quoting: GuestI got a 404 when trying to submit the grammar issue (you know which one :p).My bad, fixed the error. Feel free to poke to my grammar using that box now!
New GOL site update released, read on for what’s new
6 Dec 2016 at 11:53 pm UTC
6 Dec 2016 at 11:53 pm UTC
Quoting: alkasetzerA request for mobile mostly, with the navbar menu open clicking outside of it should close it imho.Done :)
Quoting: alkasetzerFor notifications, instead of keeping pooling the server with Ajax requests, you might want to look into using websockets. It's a lower overhead mechanism for push notifications though you will pay the cost in up front dev time.Thanks for the handy tip, will be sure to look into that!
Editorial: A chat about asking developers for a Linux port
6 Dec 2016 at 10:46 pm UTC Likes: 2
6 Dec 2016 at 10:46 pm UTC Likes: 2
Quoting: OLucasZanellaWhy should one see developers as humans when they don't see us as that themselves? Remember the whole thing when it said Linux in the kickstarter, Linux gamers supported the game and then the game wasn't released to Linux because problems*?You're talking about an entirely different topic mate.
Khronos are working on an open standard for VR, Valve will use it
6 Dec 2016 at 9:20 pm UTC Likes: 3
6 Dec 2016 at 9:20 pm UTC Likes: 3
Quoting: sarmadI am getting lost here. SteamVR, OpenVR, OSVR, and now this!Indeed, but that's the point of this, all the open standards should eventually combine/be replaced by this.
Alwa's Awakening, a game inspired by old NES classics needs Linux testers
6 Dec 2016 at 7:17 pm UTC
6 Dec 2016 at 7:17 pm UTC
Quoting: CorbenOkay, that didn't work :DHeh, I've let them know.
[email protected]:
SMTP error from remote server for TEXT command, host: mail.alwasawakening.com (195.74.38.202) reason: 550 5.7.1 Your message seems to be spam and WILL NOT be delivered. Please contact support
- The "video game preservation service" Myrient is shutting down in March
- California law to require operating systems to check your age
- The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
- Heroic Games Launcher v2.20.1 brings more essential bug fixes
- Running With Scissors announced horror first person shooter Flesh & Wire
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck