Latest Comments by Liam Dawe
A new benchmark video shows Dota 2 with Vulkan performing better on Windows than Linux
15 Jun 2016 at 3:21 pm UTC Likes: 1
15 Jun 2016 at 3:21 pm UTC Likes: 1
To the people asking about the fullscreen mode used, it was stated in the article:
I spoke to the person who did it on twitter, he mentioned both Windows/Linux were done in borderless fullscreen mode.
A new benchmark video shows Dota 2 with Vulkan performing better on Windows than Linux
15 Jun 2016 at 12:58 pm UTC
15 Jun 2016 at 12:58 pm UTC
Quoting: coruunI wonder, how this relates to Phoronix' results of 107FPS (compared to his 80FPS) for the 4K Vulkan test.I imagine compositor issues (compiz anyone?) mixed with the different demo file.
Is this simply the "difficult" scene or are there some other problems?!
A new benchmark video shows Dota 2 with Vulkan performing better on Windows than Linux
15 Jun 2016 at 12:13 pm UTC
15 Jun 2016 at 12:13 pm UTC
Quoting: devlandNo one is sensationalising anything. These are the facts.What are your thoughts, any theories?Vulkan is a new API. So far all performance tests yielded similar results. This was expected and is not news.
Please don't sensationalize the issue. Vulkan will get better in time as will it's implementation by game developers. :)
Quoting: rkfgFrom reddit [External Link]:I don't see the point, since I have a 980ti, not the 1080 that was tested. Totally different generation.
Maybe the Linux driver is still not perfect for the 1080 card?Liam, you have Windows and you can test the renderer yourself. 980Ti should be supported very well and this concern would be struck out.
From Phoronix, discussing the latest beta driver:
The NVIDIA 367.18 Linux driver doesn't explicitly mention any Pascal support for the new GTX 1070 and GTX 1080, but I believe that's in there too. The next driver release though should officially mention this new graphics card support.
So that suggests to me that the tested driver (not sure of the Linux version he used, I assume the latest stable) is not great for the 1080.
MAV, a custom mech combat game will come to Linux, looks great
14 Jun 2016 at 1:55 pm UTC Likes: 1
14 Jun 2016 at 1:55 pm UTC Likes: 1
Graphics don't make a game. Sure it looks a little dated, but the gameplay looks fun.
A developer from Dontnod Entertainment has created a UE4 hack to compile HLSL shaders on Linux
14 Jun 2016 at 1:43 pm UTC
14 Jun 2016 at 1:43 pm UTC
Quoting: GuestOutstanding work from an outstanding developer.Doh, fixed.
But it's DONTNOD not "DOTNOD" ...
Want to play Morrowind natively on Linux using OpenMW? Well it's on sale on GOG
14 Jun 2016 at 1:11 pm UTC Likes: 2
14 Jun 2016 at 1:11 pm UTC Likes: 2
No it's fine. I'm glad you agree with our view on it.
Let me be clear though, any comments after this talking about ripping off developers for x reason will just be removed.
Imagine if the developers are reading these comments (and developers do, we have plenty of them here already). Think before you type.
Let me be clear though, any comments after this talking about ripping off developers for x reason will just be removed.
Imagine if the developers are reading these comments (and developers do, we have plenty of them here already). Think before you type.
Want to play Morrowind natively on Linux using OpenMW? Well it's on sale on GOG
14 Jun 2016 at 1:06 pm UTC
14 Jun 2016 at 1:06 pm UTC
Seriously Swiftpaw, I already had to clear up the comments once and I sent you a polite PM apologising if you previously felt I wasn't being nice in my comments. Let's not start this again.
Dungeon Defenders developers Trendy need help updating the Linux version
14 Jun 2016 at 11:42 am UTC
14 Jun 2016 at 11:42 am UTC
Quoting: coruunIs this about DD1 or DD2?DD1, or else I would write Dungeon Defenders 2 ;)
Ballistic Overkill adds Linux support, a pretty good looking online class-based FPS
14 Jun 2016 at 8:10 am UTC Likes: 1
14 Jun 2016 at 8:10 am UTC Likes: 1
It's Unity as mentioned :)
Want to play Morrowind natively on Linux using OpenMW? Well it's on sale on GOG
14 Jun 2016 at 6:29 am UTC
14 Jun 2016 at 6:29 am UTC
Article comments cleaned up and reopened.
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