Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Liam Dawe
Train Fever Business Simulation Game Now On Linux
12 Sep 2014 at 8:39 am UTC Likes: 4

This is why we try to keep up with them all :)

Dead Island Still Looks Like It Will Come To Linux, Lots Of New Builds
11 Sep 2014 at 8:52 am UTC Likes: 1

Quoting: ZeloxI think its confirmed. Cause in my steam library on linux. Dead island are listen in the game list. I can download it but I cant play it
That means nothing it happens all the time with games that occidentally tick a certain box and have it show up on the Linux list.

Puppy Games Aren't Impressed With Linux Sales (UPDATED)
11 Sep 2014 at 8:43 am UTC

Well as previously stated the Linux market is still small, so smaller earnings are to be expected of course.

Just a little odd to say that $12,000 figure was to date, but not taking into account quite a few other sources from Linux gamers that push it a fair bit higher than that.

Puppy Games Aren't Impressed With Linux Sales (UPDATED)
11 Sep 2014 at 8:29 am UTC Likes: 1

Interesting. Plus looking into it your games have only been on Steam/Linux for a year not two years.

So with Steam + the weekly it's more like $20,000 then. not $12,000 and that's quite the difference in total.

That still isn't counting HIB2/3. Although they were some time ago now.

What sort of revenue were you expecting from Linux?

In future I do wish you would be a little more clear in tweets :)

Puppy Games Aren't Impressed With Linux Sales (UPDATED)
11 Sep 2014 at 8:02 am UTC

@cheeseness I didn't realise you gave me user numbers not revenue in my earlier comment.

In reality Puppy Games have made far more from Linux then in that case.

The $12K from Steam, plus the $14K from the Humble Weekly then. So, with Humble Weekly and Steam that puts our figure much closer to the point around $26,000 from Linux gamers.

That's not even counting the two Humble Indie Bundles.

DayZ Creator Expresses Interest In A Linux Port Again
10 Sep 2014 at 4:36 pm UTC

Guys, if you want to debate DRM make a forum post this is not the place.

Puppy Games Aren't Impressed With Linux Sales (UPDATED)
10 Sep 2014 at 7:22 am UTC

The PC market isn't dying out, but people would have you believe that, and those people are usually certain PC sellers that aren't doing so well. Then the tabloids pick up on it and put their spin on it and suddenly omg the PC is dying. Not it's really not, and if you go by Steam alone it's growing all the time when they keep smashing their records.

Windows and Mac are both growing. I didn't even think to look at it that way either if I'm honest. That's actually an interesting point and another reason I wish Steam would track 100% of their user-base so that we could see.

The problem is no matter what community you engage with (Linux, Mac, Windows) you will always get replies of "your games suck" or the like.
Such is the way with the internet, and I haven't read all comment here, but I hope no one has said that. I try to keep it friendly here and I hope people report such pointless comments. Some people just tend to forget they are talking to a human at the end of the screen.

I will always support your work and got more hours out of RotT than I would care to admit (purchased it more than once too). Sadly your others games as I mentioned don't entice me, but I'm not saying they are good or bad due to not playing them.

Puppy Games Aren't Impressed With Linux Sales (UPDATED)
10 Sep 2014 at 6:45 am UTC

Quoting: avarisclarihttp://cheesetalks.twolofbees.com/humble/weekly [External Link]/?bundle=Puppy%20Games This has the weekly info on it. Looks about 15k-18k from Linux.
Actually they got about $3,897.86, I just spoke to Cheeseness to clarify that.

So, with Steam + their weekly sale they got what, around $15.8K from Linux in the last two years. That isn't a lot.

That's still not counting Desura which I believe was so low they never got a payout from, so they don't sell there any more.

Humble Store which is slow low they don't include it either.

The only two missing links are sales from the Humble Indie Bundle 2 which it was in wasn't it? I think it was also included in a later HIB 3 as an added game too, so are you counting them all?
Steam alone for you right now seems like an unfair way to gauge the market that probably had your games for a long time.

Also @puppygames didn't you do direct sales from your website for quite some time too? How do you count that?

Linux is a small market, and it is growing, but like others have plainly stated RotT for one has massive competition that it didn't have in the past, as the tower defence market has so many games now it's unreal.

There will be masses of Linux gamers who owned your games before Steam came to Linux, and I am one of them and again I'm sure it was from a HIB.

So, with that in mind and the weekly bundle why would you expect Steam sales to continue to grow for a small market that has had ample time to get your games outside of Steam?

That's not even taking into account steamplay where Linux gamers picked it up before they moved from Windows to Linux, but I imagine that's a small percentage, but still one to take into account regardless.

RotT is your only game that interested me and the others just don't look enticing to me personally, but that's not to say they are bad. They just aren't games I go for.

Like you said you have supported Linux for how many years? How many years of that was before Steam? A long time for a small market to already have your games one way or another.

> Edited a couple times to be clearer.