Latest Comments by kon14
Why Are We Still Dual Booting?
12 Mar 2015 at 7:21 pm UTC
12 Mar 2015 at 7:21 pm UTC
I haven't had a windows partition in many years and I've never had much luck with wine, probably cause I never cared about it too much.
I got myself a new gpu the month steam came over to linux and ever since (actually even before that) I've not bought a single game without linux support or one that wasn't already announced for linux.
It's indeed a circular dependency. You can't expect anyone to support you or improve their drivers if you won't even support yourself. Developers are justified for not supporting us at the moment since not only our number are small, but we take it even further by constantly buying windows games and playing them through wine or even dual-booting. Everyone who believes big companies will start supporting us without seeing bigger numbers, or at least having some other reason for doing so, is just a fool. How do you blame a company for trying to maximize profit?
I was expecting more linux users to stop dual-booting for gaming, or at least the hardcore linux enthusiasts to start doing so, ever since the platform started gaining more games month after month but it seems like people will never be content enough so as to deprive themselves of a few windows-only games they might not even be too much interested in.
I don't see why anyone would like to hop on board on a gaming platform that not only is most of the times inferior in terms of performance and buggy as hell when it comes to most games and drivers, but also foreign and unstable. Yeah, some of the ultra rare few good ports out there might outperform windows by 5 or 7 fps, but that's only on nvidia hardware and that's pretty much it.
Most drivers are either buggy or lack performance as of now. Most developers won't support us or won't release good ports either cause of lack of skill and experience in linux/opengl development or cause they don't feel like wasting resources on the linux ports. there's also lack of good support in some game engines and frameworks and most of our debuggers are not really that great or easy to use. Half of us dual-boot. Half of the people considering switching to linux already have lots of games in steam. Games they won't be able to play! How are we to make up for this?
With little to no support from most big publishers, and Valve not planning to release any exclusives (a bit bitter, but I'm thankful for it) how are we to grow as a platform? SteamMachines might not end up as a complete flop but they don't seem to rank up anywhere good either. Consider all of the above and then remember their prices don't seem to be extremely competitive, especially for a "brand" that hasn't yet achieved anything.
Until such times as Wayland becomes the standard and we get better driver performance for non-nvidia users I don't see anyone going crazy over steamos or linux gaming in general. It's sad but people do need to realize that we can't just expect things to change on their own or valve to magically change everything, they've already done a lot, though at some point some of us need to start supporting in a more efficient way. That would be dropping support for wine and dual-booting, at least where it should be avoided (I'm looking at you shiny new non-legacy games).
I got myself a new gpu the month steam came over to linux and ever since (actually even before that) I've not bought a single game without linux support or one that wasn't already announced for linux.
It's indeed a circular dependency. You can't expect anyone to support you or improve their drivers if you won't even support yourself. Developers are justified for not supporting us at the moment since not only our number are small, but we take it even further by constantly buying windows games and playing them through wine or even dual-booting. Everyone who believes big companies will start supporting us without seeing bigger numbers, or at least having some other reason for doing so, is just a fool. How do you blame a company for trying to maximize profit?
I was expecting more linux users to stop dual-booting for gaming, or at least the hardcore linux enthusiasts to start doing so, ever since the platform started gaining more games month after month but it seems like people will never be content enough so as to deprive themselves of a few windows-only games they might not even be too much interested in.
I don't see why anyone would like to hop on board on a gaming platform that not only is most of the times inferior in terms of performance and buggy as hell when it comes to most games and drivers, but also foreign and unstable. Yeah, some of the ultra rare few good ports out there might outperform windows by 5 or 7 fps, but that's only on nvidia hardware and that's pretty much it.
Most drivers are either buggy or lack performance as of now. Most developers won't support us or won't release good ports either cause of lack of skill and experience in linux/opengl development or cause they don't feel like wasting resources on the linux ports. there's also lack of good support in some game engines and frameworks and most of our debuggers are not really that great or easy to use. Half of us dual-boot. Half of the people considering switching to linux already have lots of games in steam. Games they won't be able to play! How are we to make up for this?
With little to no support from most big publishers, and Valve not planning to release any exclusives (a bit bitter, but I'm thankful for it) how are we to grow as a platform? SteamMachines might not end up as a complete flop but they don't seem to rank up anywhere good either. Consider all of the above and then remember their prices don't seem to be extremely competitive, especially for a "brand" that hasn't yet achieved anything.
Until such times as Wayland becomes the standard and we get better driver performance for non-nvidia users I don't see anyone going crazy over steamos or linux gaming in general. It's sad but people do need to realize that we can't just expect things to change on their own or valve to magically change everything, they've already done a lot, though at some point some of us need to start supporting in a more efficient way. That would be dropping support for wine and dual-booting, at least where it should be avoided (I'm looking at you shiny new non-legacy games).
Tell Blizzard You Want Linux Support In Their Games
8 Mar 2015 at 12:49 pm UTC
Don't get me wrong, I do hope they'll eventually support us at some point and perhaps Vulkan is the beginning of linux/steamos support.
I signed the petition and replied in the bnet as soon as I read about them in reddit. It doesn't really matter whether these petitions prove futile, cause in the end they are not so. Even if they end up not supporting us after them, they're still reminded of us and see there's demand for their games in our platform. I really want to hope they'll pay attention this time :)
8 Mar 2015 at 12:49 pm UTC
Quoting: subWell, Newell said (see the GDC interview) Blizzard is a Vulkan supporter.They might just go with Vulkan instead of Direct3D for any of their future titles on Windows or they might want to get their future Mac games to support Vulkan instead of OpenGL. Either way, them supporting Vulkan doesn't mean their supporting SteamOS.
Why should they support it, if they're not aiming for SteamOS?
If they stick to Windows, they could just stay with Direct3D 12.
Don't get me wrong, I do hope they'll eventually support us at some point and perhaps Vulkan is the beginning of linux/steamos support.
I signed the petition and replied in the bnet as soon as I read about them in reddit. It doesn't really matter whether these petitions prove futile, cause in the end they are not so. Even if they end up not supporting us after them, they're still reminded of us and see there's demand for their games in our platform. I really want to hope they'll pay attention this time :)
Torchlight II Now On Linux, Old News By A Day, But Here’s My Report
5 Mar 2015 at 6:42 pm UTC
5 Mar 2015 at 6:42 pm UTC
The game plays without issues on radeonsi. There's no obvious bug to be found. Performance is more than playable.
Has anyone compared windows / linux performance?
Has anyone compared windows / linux performance?
Survival Game 'Rust' Fixes Linux Issues, Some Thoughts
5 Feb 2015 at 7:37 am UTC
5 Feb 2015 at 7:37 am UTC
While they finally fixed the linux build (after 4+ rust updates), upgrading your engine components and then releasing a build that doesn't work for all of your supported platforms intentionally is something that shouldn't be passed that easily. They knew unity got a bug breaking linux, why did they upgrade?
It's not just as if they didn't optimize their game for linux, which they didn't, but that's alright cause their windows version is also buggy as hell.
After deciding that their old game was bad they went on reimplementing it, which is something good at least.
Other than the testing bugs you'd expect a reimplementation to be better than an abandoned implementation but that's not the case at all.
The game is beautiful, but it's too unoptimized, buggy, empty and resource intensive to be considered worth its hype (for me).
I'd rather play 7DaysToDie no matter it's a bit uglier. at least there's something to do other than get killed as a naked guy
On top of that, the main developer goes ahead wholeheartedly accepting the requests and releasing a brief mindplan concerning what's in the works and then supports his negativeness concerning these roadmaps by claiming he's a HOBBYIST!!
How can anyone dare consider himself a hobbyist after collecting all this money from his customers? Sticking with an "Alpha" label forever won't help excuse the game's issues and the way the developers handle it.
I purchased the game back when it first came to linux in hopes that I would support the alpha and even suggested it to some friends. Would I purchase it again? Absolutely not! I don't like being an indie hater but this game has been the biggest let-down in my purchase history :/
It's not just as if they didn't optimize their game for linux, which they didn't, but that's alright cause their windows version is also buggy as hell.
After deciding that their old game was bad they went on reimplementing it, which is something good at least.
Other than the testing bugs you'd expect a reimplementation to be better than an abandoned implementation but that's not the case at all.
The game is beautiful, but it's too unoptimized, buggy, empty and resource intensive to be considered worth its hype (for me).
I'd rather play 7DaysToDie no matter it's a bit uglier. at least there's something to do other than get killed as a naked guy
On top of that, the main developer goes ahead wholeheartedly accepting the requests and releasing a brief mindplan concerning what's in the works and then supports his negativeness concerning these roadmaps by claiming he's a HOBBYIST!!
How can anyone dare consider himself a hobbyist after collecting all this money from his customers? Sticking with an "Alpha" label forever won't help excuse the game's issues and the way the developers handle it.
I purchased the game back when it first came to linux in hopes that I would support the alpha and even suggested it to some friends. Would I purchase it again? Absolutely not! I don't like being an indie hater but this game has been the biggest let-down in my purchase history :/
Dying Light Released For Linux, Some Thoughts, You May Want To Wait
27 Jan 2015 at 6:23 pm UTC
27 Jan 2015 at 6:23 pm UTC
Quoting: FeistA minor curious thing I just noticed. This game has achivements as well as trading cards, both of which are working as they should. Yet no game activity is registered under the "Activity"-tab, nor under the "Profile"-tab in steam.Perhaps anyone owning the game could test this out and submit a bug report?
Weird, I don't think that has ever happened before.
Otherwise, the game works pretty well, with no troublesome bugs after 3 hours playtime. I did have to move down to 720p once I was out in the city though, due to my weak system-specs.
Dying Light Released For Linux, Some Thoughts, You May Want To Wait
27 Jan 2015 at 5:27 pm UTC Likes: 1
We're not talking compositor/DE issues here so you can totally blame the devs for bad performance and bugs. It's not as if they optimize their games for Ubuntu/SteamOS either.
The biggest differences between linux distros that can actually impact your gameplay would be preinstalled compositors/desktop managers, default system performance settings and drivers and preinstalled versions of specific library. You're always free to experiment and change whatever doesn't work for you. Would a user running Ubuntu with a 3.19 kernel and mesa from git (that's just an example) be considered "correct"? You get my point, no flame intended :).
27 Jan 2015 at 5:27 pm UTC Likes: 1
Quoting: InterzeroidAs long as you configure your system correctly it should be alright.Quoting: LapinoplThat`s mean that they made port on Steam OS and Ubuntu. And If there is any problem with game on other OS - it`s your problem, because this OS isn`t supported officially.Quoting: InterzeroidPerson who knows what "optimized" means in this case?Quoting: Xpanderlatest drivers yes... 346.35 ... steamOS not.. who on earth will use that on a PC?Who on Earth will use Arch while game is optimazed for Steam OS and Ubuntu? :dizzy:
thats for couch gamers
I remember, for example, that in one game there was bug on Kubuntu only because of KDE. Nuff said?
We're not talking compositor/DE issues here so you can totally blame the devs for bad performance and bugs. It's not as if they optimize their games for Ubuntu/SteamOS either.
The biggest differences between linux distros that can actually impact your gameplay would be preinstalled compositors/desktop managers, default system performance settings and drivers and preinstalled versions of specific library. You're always free to experiment and change whatever doesn't work for you. Would a user running Ubuntu with a 3.19 kernel and mesa from git (that's just an example) be considered "correct"? You get my point, no flame intended :).
Dying Light Released For Linux, Some Thoughts, You May Want To Wait
27 Jan 2015 at 12:27 pm UTC Likes: 1
27 Jan 2015 at 12:27 pm UTC Likes: 1
Quoting: pbI have yet to see an AAA game that runs perfectly upon release. ;-)Borderlands??
Fahrenheit: Indigo Prophecy Remastered pops up on Amazon, has a Tux on the cover
24 Jan 2015 at 6:30 pm UTC
Could they've gone so far?
24 Jan 2015 at 6:30 pm UTC
Quoting: abelthorneWhen has Amazon "lied" in the past exactly? From what I remember, they listed Linux versions for XCOM & Civilization V way before they were released on Linux but they eventually came out.Though that's not amazon's description, it's a tux logo on the cover of the game's box.
Could they've gone so far?
Linux Kernel Bug Being Fixed Thanks To Linus Torvalds & The Witcher 2
24 Jan 2015 at 11:10 am UTC Likes: 6
24 Jan 2015 at 11:10 am UTC Likes: 6
That's good news for everyone.
I believe most people will accept eon ports as long as they polish it up some more.
It's not like all those "native" ports are completely native either and even so there's no guarantee they're good ports.
I'd rather have a good eon port than have a lazy native one, and I'd definitely get an average eon port over no port at all.
Good job on fixing this one, hopefully they will improve their technology and perhaps linux will get some more bug fixes :)
I believe most people will accept eon ports as long as they polish it up some more.
It's not like all those "native" ports are completely native either and even so there's no guarantee they're good ports.
I'd rather have a good eon port than have a lazy native one, and I'd definitely get an average eon port over no port at all.
Good job on fixing this one, hopefully they will improve their technology and perhaps linux will get some more bug fixes :)
Chivalry: Medieval Warfare To Begin Linux Port Testing
15 Jan 2015 at 8:14 pm UTC
15 Jan 2015 at 8:14 pm UTC
I posted in the game's official forum bug topic mentioned above yesterday yet the forum informed me that my answer would have to be revised before becoming visible. The last visible post being approved (?) is one from xpander on 09:15 PM (7:15 utc probably). I also replied in an "off-topic" thread and neither of my posts have been approved. Since I don't believe there's anything wrong with them... does anyone actually monitor those threads? Verification for replies in the off-topic category seems a bit strange as well. I did some more testing and really wont to send some feedback. Anyone has any idea?
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