Latest Comments by Yaakuro
Epic Games have rolled out Unreal Engine 4.21 preview, with Linux improvements
11 Oct 2018 at 6:56 pm UTC Likes: 3
The information you're saying about the Vulkan implementation of UE4 on GNUX is also exaggerated. I do run the full editor and all projects using VulkanRHI quite stable and use it for my daily development. The problem people encounter is usually the drivers. Using for example UE4.20 with Nvidia 396.54 driver and Vulkan makes no problems on my system. Even for SteamVR development (and gaming) is it in a good shape.
Yaakuro
11 Oct 2018 at 6:56 pm UTC Likes: 3
Quoting: DamonLinuxPLUE4 isn't in a crappy state on GNUX. That is just exaggerated. I don't think that Devs refuse because UE4 lacks something on GNUX. For example ASTROKILL, EVERSPACE or Helium Rain runs quite nice. They have other reasons why they don't put out the GNUX version of their UE4 games.I've seen a few developers have troubles with video playback in Unreal Engine on Linux, so hopefully with this it will help future UE native ports.UE4 is still in crap state on Linux... Still many devs refuse to port games to Linux because UE4 lack on many features on Linux side and other features are broken or experimental - especially when we talk about Vulkan...
Epic need care more about UE4 for Linux and spend more development time for Vulkan API (for desktop), because they care about Vulkan but targeting it for Android...
The information you're saying about the Vulkan implementation of UE4 on GNUX is also exaggerated. I do run the full editor and all projects using VulkanRHI quite stable and use it for my daily development. The problem people encounter is usually the drivers. Using for example UE4.20 with Nvidia 396.54 driver and Vulkan makes no problems on my system. Even for SteamVR development (and gaming) is it in a good shape.
Yaakuro
NVIDIA 381.22 driver released with lots of bug fixes and newer Vulkan support
10 May 2017 at 4:15 pm UTC
10 May 2017 at 4:15 pm UTC
Quoting: bubexelWell not sure what you did but I was using 381.09 and SteamVR + HTC Vive in direct mode :)Quoting: YaakuroWrong. 381.09 doesnt have direct mode.Quoting: bubexelIt have direct mode for VR? Anyone knows?...The drivers 381.09 had already Direct Mode support for SteamVR.
update: yes, this new driver works with direct mode! :D
NVIDIA 381.22 driver released with lots of bug fixes and newer Vulkan support
10 May 2017 at 9:08 am UTC Likes: 1
10 May 2017 at 9:08 am UTC Likes: 1
Quoting: bubexelIt have direct mode for VR? Anyone knows?...The drivers 381.09 had already Direct Mode support for SteamVR.
The Talos Principle now has a Linux beta build available with Vulkan
6 Mar 2016 at 8:40 pm UTC
6 Mar 2016 at 8:40 pm UTC
Hi friends
I have these results and Vulkan performs better. Using 16Gb ram.
05:22:19 INF: Gfx API: Vulkan
05:22:19 INF: Resolution: 1920 x 1080
05:22:19 INF: Vendor: nVidia (0x10DE)
05:22:19 INF: Driver: Vulkan (0x1380)
05:22:19 INF: Renderer: GTX 750 Ti
05:22:19 INF: Version: 1488979776
05:26:00 INF: - benchmark results -
05:26:00 INF:
05:26:00 INF: Duration: 183.6 seconds (17494 frames)
05:26:00 INF: Average: 95.3 FPS (97.7 w/o extremes)
05:26:00 INF: Extremes: 563.7 max, 28.3 min
05:26:00 INF: Sections: AI=7%, physics=2%, sound=1%, scene=68%, shadows=14%, misc=7%
05:26:00 INF: Highs: 956 in 6.9 seconds (138.6 FPS)
05:26:00 INF: Lows: 2000 in 27.8 seconds (71.8 FPS)
05:26:00 INF: 30-60 FPS: 1%
05:26:00 INF: > 60 FPS: 99%
05:07:11 INF: Gfx API: OpenGL
05:07:11 INF: Resolution: 1920 x 1080
05:07:11 INF: Vendor: nVidia (0x10DE)
05:07:11 INF: Driver: NVIDIA Corporation (0x1380)
05:07:11 INF: Renderer: GeForce GTX 750 Ti/PCIe/SSE2
05:07:11 INF: Version: 4.5.0 NVIDIA 355.00.29
05:10:35 INF: - benchmark results -
05:10:35 INF:
05:10:35 INF: Duration: 183.6 seconds (14788 frames)
05:10:35 INF: Average: 80.6 FPS (84.7 w/o extremes)
05:10:35 INF: Extremes: 604.6 max, 27.8 min
05:10:35 INF: Sections: AI=6%, physics=2%, sound=1%, scene=75%, shadows=12%, misc=5%
05:10:35 INF: Highs: 1700 in 13.9 seconds (121.9 FPS)
05:10:35 INF: Lows: 2097 in 39.8 seconds (52.7 FPS)
05:10:35 INF: 30-60 FPS: 11%
05:10:35 INF: > 60 FPS: 89%
I have these results and Vulkan performs better. Using 16Gb ram.
05:22:19 INF: Gfx API: Vulkan
05:22:19 INF: Resolution: 1920 x 1080
05:22:19 INF: Vendor: nVidia (0x10DE)
05:22:19 INF: Driver: Vulkan (0x1380)
05:22:19 INF: Renderer: GTX 750 Ti
05:22:19 INF: Version: 1488979776
05:26:00 INF: - benchmark results -
05:26:00 INF:
05:26:00 INF: Duration: 183.6 seconds (17494 frames)
05:26:00 INF: Average: 95.3 FPS (97.7 w/o extremes)
05:26:00 INF: Extremes: 563.7 max, 28.3 min
05:26:00 INF: Sections: AI=7%, physics=2%, sound=1%, scene=68%, shadows=14%, misc=7%
05:26:00 INF: Highs: 956 in 6.9 seconds (138.6 FPS)
05:26:00 INF: Lows: 2000 in 27.8 seconds (71.8 FPS)
05:26:00 INF: 30-60 FPS: 1%
05:26:00 INF: > 60 FPS: 99%
05:07:11 INF: Gfx API: OpenGL
05:07:11 INF: Resolution: 1920 x 1080
05:07:11 INF: Vendor: nVidia (0x10DE)
05:07:11 INF: Driver: NVIDIA Corporation (0x1380)
05:07:11 INF: Renderer: GeForce GTX 750 Ti/PCIe/SSE2
05:07:11 INF: Version: 4.5.0 NVIDIA 355.00.29
05:10:35 INF: - benchmark results -
05:10:35 INF:
05:10:35 INF: Duration: 183.6 seconds (14788 frames)
05:10:35 INF: Average: 80.6 FPS (84.7 w/o extremes)
05:10:35 INF: Extremes: 604.6 max, 27.8 min
05:10:35 INF: Sections: AI=6%, physics=2%, sound=1%, scene=75%, shadows=12%, misc=5%
05:10:35 INF: Highs: 1700 in 13.9 seconds (121.9 FPS)
05:10:35 INF: Lows: 2097 in 39.8 seconds (52.7 FPS)
05:10:35 INF: 30-60 FPS: 11%
05:10:35 INF: > 60 FPS: 89%
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 5:10 am UTC
9 Dec 2015 at 5:10 am UTC
What? ROFL, didn't know that Unity was still using OpenGL 2.1 which came out 2006. OpenGL 3.2 came out 2009 and they used it in their engine? OpenGL 4 version started 2010 and they didn't change their engine all the time? Wow, that is quite embarrassing. I am sure they used glBegin, glEnd in their code :D.
President Of Blizzard Responds To The Linux Petition, Petition Owner Creates Childish Response
11 Mar 2015 at 9:26 am UTC Likes: 4
11 Mar 2015 at 9:26 am UTC Likes: 4
Quoting: liamdaweKissing some body parts of blizzard and yes there are gazillions of idiots everywhere and that they do not represent anything. If blizzard would get those comments personally and put all GNU/Linux users into the same pot then I would say never buy a product of them in the first place.Quoting: YaakuroSorry but what you are doing will not help either. If the Linux usage would pass a certain amount blizzard would support it because its all about money not being polite.What are we doing that isn't helping exactly? Apart from pointing out that idiots don't represent us.
President Of Blizzard Responds To The Linux Petition, Petition Owner Creates Childish Response
11 Mar 2015 at 9:18 am UTC Likes: 5
11 Mar 2015 at 9:18 am UTC Likes: 5
Sorry but what you are doing will not help either. If the Linux usage would pass a certain amount blizzard would support it because its all about money not being polite.
C4 Engine Drops Linux Support, Developer Says Linux Is Inferior
13 Jan 2015 at 9:23 am UTC
13 Jan 2015 at 9:23 am UTC
I think I know what his problem was, he couldn't find 'C:\' . Let me hardly ROFL about his rant.
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