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Google reveal Stadia will only have 12 games available at launch, more later in the year
12 November 2019 at 4:13 am UTC Likes: 2

YoRHa-2BAnd Google, in their infinite wisdom, decided to not launch Stadia in any of the regions where the latter would actually matter.

This! Totally this!!

That's my main reason why I think this will be another flop. It's not viable in third world countries (where low spec pcs would been benefit) and only avaliable in first world ones (where people can afford high end hardware, therefore, will have a better experience playing local)

The idea of streaming games it's not bad in concept and I believe it'll probably be the future of all software (for better or worse), but like VR, it's a technology "too soon to succeed"

Isn't this technically a "Soft" or "Beta" launch, hence the subscription requirement for the Founder's Edition? I know the general version of the service doesn't launch till next year, so my guess is that this is to get actual users on the platform to get real-world performance data so they are less likely to run into issues on the true launch day

A French court has ruled that Valve should allow people to re-sell their digital games
22 September 2019 at 1:36 pm UTC

My main question is whether this can be enforced for any games on Steam other than Valve's first party games. I mean, the license holder is usually the publisher or developer, so Steam could have serious issues if they are told to allow something that they may not legally have the right to do.

Google reveal more games with the latest Stadia Connect, including Cyberpunk 2077
19 August 2019 at 7:54 pm UTC

EikeI came here to say that they won't release the games to Linux, but...

QuoteStadia Base requires you to buy all your games as normal

... this does sound like they might have to.
Do we know if we can buy them from Google (so there's no need for a public release)?
AFAIK you’re just buying streaming licenses from Google. Not actual software as you seem to be inferring.

Unfortunately, the way most software/gaming/media vendors see it today, you only buy licenses to use their product. So, unless you have physical media and an unconnected blu-ray player, your access to the license can be revoked at any time. Stadia doesn't change this at all.

Cthulhu Saves the World has an unofficial Linux port available
19 August 2019 at 7:10 pm UTC

Alm888Besides, it is STEAM EXCLUSIVE (like it is any better than Epic Store Exclusive!) and they are promised DRM-free version which is… well, can be found on… less than legal… stores with the apt epigraph: "Providing DRM-free release, because the developers couldn't be arsed to do so."


  • It's not a Steam Exclusive and does have a DRM free version:

  • Just because it's on Steam doesn't mean the Steam version is not DRM-free. If you don't have to have the client open to run the game, then it's DRM free.

  • Valve IS far better than most game companies. They have contributed greatly to Open Source (and created a few new projects) in the last several years. Just don't expect them to open source the Steam client. That would take a lot more effort than it sounds like.

Steam Play Proton 4.11 released, a pretty huge release pulling in D9VK and a replacement for esync
31 July 2019 at 2:40 pm UTC Likes: 2

QuoteWhen Valve identified issues with multi-threaded games as Proton development was being ramped up, CodeWeavers worked on developing the "esync" patchset to address it. It worked well but it came with multiple issues. As Valve said it needed a "special setup" and can cause "file descriptor exhaustion problems in event-hungry applications", they also think it "results in extraneous spinning in the kernel". So, they're working on what they're calling fsync and suggesting changes to accommodate it in the Linux Kernel.

That is awesome, though It's probably important to have everyone temper expectations for a stable version of fsync for a while. The kernel patches were submitted, but it will probably take some time to actually get those changes into the kernel, followed by even more time waiting for Desktop distros to update/patch their own kernels with the changes.

Still cool nonetheless

Interested in Google's Stadia game streaming service? We have a few more details now
22 July 2019 at 6:33 am UTC Likes: 2

dubigrasuI think the future gaming will be predominantly like this, and local stored games will be a thing of the past.
I think we're dinosaurs and we don't know it yet.

Well, that's more or less my point. There doesn't seem to be a compelling use-case for game streaming, so the question remains, why would it succeed? Literally everyone goes "It will replace traditional gaming!", yet nobody could ever explain to me why people would even prefer it over locally installed games. It's pretty much like a few years back a lot of people went "VR will take over gaming!!!", which made me giggle in a similar way, because I failed to understand why it would become anything but the niche product it actually became.

The average gamer will enjoy the fact that the Chromecast Ultra is a much lower barrier to entry than a $200-$500 game system.... and theoretically they don't have to worry about starting over with games. Basically, from a general consumer standpoint, it tries to roll some of the best aspects of PC and Console gaming into one. The average gamer doesn't care about the FPS drop that the Hardcore gamers do. Custom built PCs aren't going anywhere for a while, but it will become a much smaller market if streaming ends up being successful (and doesn't get killed by the ISPs)

Ubuntu LTS releases (and so derivatives too) to get updated NVIDIA drivers without PPAs
12 July 2019 at 3:50 pm UTC Likes: 1

This is awesome, but Pop!_OS has had this for a while and I've found that it's a better desktop distro than Ubuntu (it's also faster than Ubuntu and backports performance improvements to GNOME from the upstream GNOME project).

It’s a tough time to be an indie developer, with Steam’s new sale event causing wishlist deletions
27 June 2019 at 2:14 pm UTC Likes: 11

LibertyPaulMI think too much is probably being read into this.
Not when every single developer I've spoken to, or seen talk about it in public, is showing that the problem started when the sale started and it's never happened like this before, not even close.

But at the same time, correlation != causation. The simple fact is that people probably spend more time in the wishlist during sale time and that alone could be the cause of the increase in wishlist deletions. I recently removed a ton of games that I no longer had interest in from my wishlist. Had nothing to do with the sale, I just realized I had a lot of games I'll never get to even if I did buy them. I can't be the only one.

Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
23 June 2019 at 10:50 pm UTC Likes: 2

abelthorneThey said don't want Arch nor Debian.
They did say they're fed up with Debian tooling but they've not stated they don't want Debian itself.

In my opinion:
  • OpenSuse: tumbleweed is a rolling distro and you don't want that for mainstream. Leap is only supported for 18 months that's way too short

  • Arch based distro: come on, be serious, we're talking mainstream here

  • Clear Linux: nope, rolling and controlled by a company that could shut it down without warning

  • Centos or derived distro: with'ppas', why not. Still controlled by Redhat but Redhat has a good track record unlike Canonical. I still doubt Valve would want to be at the mercy of a company though

  • Debian: most logical choice. Stable and with a really good track record, not vendor-controlled. Main problem is indeed some tooling is really showing its age. Apt was awesome back in the days but it's lackluster nowadays. Maybe Valve can contribute improvements?

  • Ubuntu: Canonical has showed once again they can't be trusted. Going with a derived distro (like PopOs) would still be vulnerable to Canonical nonsense

How would Pop!_OS be vulnerable to Canonical nonsense? They maintain their own repos and have already said they will maintain 32-bit support on their own if they have to. They have a vested financial interest (Being a Desktop/Laptop OEM) in making sure their distro is still stable and usable for their users. I would imagine that similar stances will arise from Elementary and Mint as well due to their desktop focus.

Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
22 June 2019 at 6:54 pm UTC

massatt212i know other people use ubuntu base to make their OS, Could PopOS get ubuntu 19.10 with 32bit support if they wanted to implement it ?

Pop!_OS plans to continue 32-bit support, even if that means they maintain it: (Need a login)

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