Latest Comments by EagleDelta
Looks like Shadow of Mordor has bad graphical bugs with Nvidia 364.12
28 Mar 2016 at 1:45 pm UTC Likes: 1
28 Mar 2016 at 1:45 pm UTC Likes: 1
Quoting: NelI'm currently playing Saints Row 4 and I also had missing textures with 364.12. But above all, this driver has a huge performance drop on this game, so I reverted back to 355.11.From what I gather, it sounds like this is an application bug rather than a driver bug. NVidia has been removing features that allowed developers to take shortcuts with OpenGL (IIRC) and this has been breaking games that used those shortcuts. While I'm sure this is partially NVidia's fault for allowing this in the first place, I hope we can all realize that a vast majority of issues (at least what I've seen) with the new drivers are, in fact, application bugs that the new driver triggers/makes apparent.
I played some other games with 364.12: Sky Force Anniversary, Outland and Little Racers Street, but didn't notice anything wrong. Performance wise, these games are not very demanding for my 660gtx to experience any fps drop.
Minecraft 1.9 released, the one with better combat
1 Mar 2016 at 6:40 am UTC
tied to NVidia drivers 361.28 EDIT: Not sure what it is exactly, tried both the older Nvidia 355 and 358 drivers and it still crashes, but starts up on the Intel Integrated Card. Not sure what the cause is, unless MC 1.9 changed a ton of the OpenGL calls and are now incompatible with the NVidia drivers.
1 Mar 2016 at 6:40 am UTC
Quoting: TheBossSo I just did some testing and I am having an issue with crashes on Minecraft 1.9. Game can't even start, runs into OpenGL errors. Doing some digging and it looks like it is probablyQuoting: PlintslchoBy the way, v1.9 runs fine here with openjdk version "1.8.0_74".This is specifically when downloading a brand new version. Not just grabbing the new version from an already installed launcher.
How SteamOS could become a better console competitor
19 Feb 2016 at 10:36 pm UTC Likes: 4
19 Feb 2016 at 10:36 pm UTC Likes: 4
For the Exclusives, SteamOS/Steam itself already has a couple killer exclusives:
1. Buy once, play anywhere. Not just the same vendor platform (Like what MS is doing with XBone and Win10), but ANY platform the game is on for steam, you can play it on that platform. Another nice little piece of the pie is that I never have to re-buy classics to play them again. My biggest complaint about the emulation of older classics on newer consoles is that they HAVE to be re-bought every generation.
2. SteamOS/Steam Controller is still not where it needs to be yet, but keep in mind that Valve is a long-term player in this field. They aren't trying to get the best thing they can to the market NOW and have it last 5-6 years like MS/Sony/Nintendo do. They're getting it out there now and actively improving it so that they can eventually be a serious player and stick around when others no longer are around. Valve, more or less, is the Google of gaming. They make their money from other party's sales and user generated content, they have a vested interest in reaching the widest possible audience (AND have the freedom to experiment). SteamOS will get there, just a matter of "when"
1. Buy once, play anywhere. Not just the same vendor platform (Like what MS is doing with XBone and Win10), but ANY platform the game is on for steam, you can play it on that platform. Another nice little piece of the pie is that I never have to re-buy classics to play them again. My biggest complaint about the emulation of older classics on newer consoles is that they HAVE to be re-bought every generation.
2. SteamOS/Steam Controller is still not where it needs to be yet, but keep in mind that Valve is a long-term player in this field. They aren't trying to get the best thing they can to the market NOW and have it last 5-6 years like MS/Sony/Nintendo do. They're getting it out there now and actively improving it so that they can eventually be a serious player and stick around when others no longer are around. Valve, more or less, is the Google of gaming. They make their money from other party's sales and user generated content, they have a vested interest in reaching the widest possible audience (AND have the freedom to experiment). SteamOS will get there, just a matter of "when"
Divinity: Original Sin - Enhanced Edition Delayed For Linux, Again
21 Oct 2015 at 8:54 pm UTC Likes: 1
21 Oct 2015 at 8:54 pm UTC Likes: 1
Quoting: omer666I think in some situations, we can, and we must.Agreed, but it must be done with tact. Perception is a political game, not an honest one unfortunately. We either have to learn, as a community, to play the game or get out. It sucks, it means we don't always say exactly what we think. Put our best foot forward, even when the devs don't - if only to improve the public perception of the Linux Gaming community... which doesn't have a good rap right now.
In many other cases, we observed overreactions, and I for once don't agree with many of them.
If you vote with your wallet and don't explain why, developers end up stating "Linux isn't worth the money" and we're in an even more sh*tty situation.
Divinity: Original Sin - Enhanced Edition Delayed For Linux, Again
21 Oct 2015 at 8:24 pm UTC Likes: 1
Business and Investing etiquette have never and probably never follow any sort of common sense. That's just the way it works. Don't give to kickstarter unless you're willing to lose that money.........
Doesn't mean we can't be angry, but how we react to this affects how other game devs may perceive linux gamers and may even affect their willingness to port to linux. Show your anger with your wallet, NOT harsh comments. Those comment make us as a whole look bad.
21 Oct 2015 at 8:24 pm UTC Likes: 1
Quoting: omer666True, but in if you think of it like how Wall Street works, most people putting money into stocks (investing) do NOT have any reasonable controlling stake in the company because their contribution or "Ownership" of the Company's value is so small compared to the larger investors.... same goes for Kickstarter.... we provide funds to help fund the development/production of a product, but we pay so little compared to the larger investors that we, more or less, don't "have a vote". Just like the average joe buying stocks in Google, Facebook, MacDonald's, etc has no "vote" in the direction of the company.Quoting: EagleDeltaLiam, I think it is important to note that Kickstarter is NOT a store.Also, Liam doesn't need to tell us what Kickstarter is or is not. In real life, investors turn their back on the company, they sell their stock options, and ultimately the company shuts its doors. If you want us to react this way, so be it. But I thought backing projects on Kickstarters or supporting open source systems was a bit more human than this.
Business and Investing etiquette have never and probably never follow any sort of common sense. That's just the way it works. Don't give to kickstarter unless you're willing to lose that money.........
Doesn't mean we can't be angry, but how we react to this affects how other game devs may perceive linux gamers and may even affect their willingness to port to linux. Show your anger with your wallet, NOT harsh comments. Those comment make us as a whole look bad.
Divinity: Original Sin - Enhanced Edition Delayed For Linux, Again
21 Oct 2015 at 8:01 pm UTC
I think it is important to note that Kickstarter is NOT a store. Companies are asking for money to help build a product they can hopefully finish. More than likely they are also getting funding from other sources. When someone gives money to Kickstarter, they should be doing it for one reason only - they like the idea and want to see it succeed. Do NOT fund kickstarter based off promises, those promises mean nothing, especially if other real investors put enough money in to have a controlling or vocal say in the direction of the product.... such investors (from other sources) could eventually decide that promises made on kickstarter were bad business decisions and decide that either the company drops those promises or they lose a main source of funding.
Is this really, really annoying - yes, I'm just as pissed and annoyed as anyone else, but as someone who's had to deal with the politics in the Tech and Gaming industry at various levels, nothing is EVER as simple as it seems. We make assumptions b/c we are passionate, but many of these "I paid as a kickstarter backer" attitudes simply refuse to acknowledge that kickstarter is NOT a store - it's a funding site. ONLY give money for projects you want to freely give money and NOT out of an expectation for a Linux version.
21 Oct 2015 at 8:01 pm UTC
Quoting: XzylSadly as a kickstarter backer this is the game that made me stop investing in other games... We need a Jim Sterling type to slam these guys into the mud for us few voiceless Linux lovers.... Linux version promised... promise broken, Linux version of new game promised... promise broken. Day 1 Linux release of updated original games, promise broken... SAVE US JIM! #fvcklarian!Liam,
I think it is important to note that Kickstarter is NOT a store. Companies are asking for money to help build a product they can hopefully finish. More than likely they are also getting funding from other sources. When someone gives money to Kickstarter, they should be doing it for one reason only - they like the idea and want to see it succeed. Do NOT fund kickstarter based off promises, those promises mean nothing, especially if other real investors put enough money in to have a controlling or vocal say in the direction of the product.... such investors (from other sources) could eventually decide that promises made on kickstarter were bad business decisions and decide that either the company drops those promises or they lose a main source of funding.
Is this really, really annoying - yes, I'm just as pissed and annoyed as anyone else, but as someone who's had to deal with the politics in the Tech and Gaming industry at various levels, nothing is EVER as simple as it seems. We make assumptions b/c we are passionate, but many of these "I paid as a kickstarter backer" attitudes simply refuse to acknowledge that kickstarter is NOT a store - it's a funding site. ONLY give money for projects you want to freely give money and NOT out of an expectation for a Linux version.
Divinity: Original Sin - Enhanced Edition Delayed For Linux, Again
21 Oct 2015 at 4:35 pm UTC Likes: 1
21 Oct 2015 at 4:35 pm UTC Likes: 1
Ok, I'm going to be the voice that no one agrees with, but Larian is a business. No matter what they promised, no matter what we expect, their #1 goal is to make money... nothing else. So from a business perspective, it makes sense that they would focus on the largest markets first for the Enhanced Edition.
Is it kind of shitty? Yes.
Is it the reality of the world we live in? Yes.
Until Mac and Linux rise above a combined ~5 million users on Steam, we will be the last considered for most games, if considered at all. The attitudes that I've seen here, while justified, do nothing but make devs NOT want to develop for Linux. We make ourselves look like just as big of jerks as the developers appear to be many times. We ARE the minority and we HAVE to stop acting like we are entitled to anything. Unless you gave to kickstarter, but even then there are disclaimers specifically stating you are putting forth money at your own risk.... nothing was ever guaranteed.
What we should be doing instead is:
1. Be thankful that, after all the verbal abuse we put Larian through, they are still doing a Linux port.
2. Be thankful they are taking time to make sure it is a good port.
3. Offer to help beta test if they want it... they may not reply, but putting on a good face is important
4. In the Business world perception matters most. No one will take a person or group of people seriously if the perception of said group is bad. It's on US to fix the perception of Linux and Linux users and the comments on Reddit and here actually do nothing but make that perception worse.
People have every right to be upset and disappointed, but while any one of us may think the perceptions, political correctness, PR, etc are all a bunch of BS - it's what a majority of the world runs on, especially in the Business world. No one CARES what any of us think, especially if we are being total asses about it (and it doesn't matter how much in the "right" we are either).
Is it kind of shitty? Yes.
Is it the reality of the world we live in? Yes.
Until Mac and Linux rise above a combined ~5 million users on Steam, we will be the last considered for most games, if considered at all. The attitudes that I've seen here, while justified, do nothing but make devs NOT want to develop for Linux. We make ourselves look like just as big of jerks as the developers appear to be many times. We ARE the minority and we HAVE to stop acting like we are entitled to anything. Unless you gave to kickstarter, but even then there are disclaimers specifically stating you are putting forth money at your own risk.... nothing was ever guaranteed.
What we should be doing instead is:
1. Be thankful that, after all the verbal abuse we put Larian through, they are still doing a Linux port.
2. Be thankful they are taking time to make sure it is a good port.
3. Offer to help beta test if they want it... they may not reply, but putting on a good face is important
4. In the Business world perception matters most. No one will take a person or group of people seriously if the perception of said group is bad. It's on US to fix the perception of Linux and Linux users and the comments on Reddit and here actually do nothing but make that perception worse.
People have every right to be upset and disappointed, but while any one of us may think the perceptions, political correctness, PR, etc are all a bunch of BS - it's what a majority of the world runs on, especially in the Business world. No one CARES what any of us think, especially if we are being total asses about it (and it doesn't matter how much in the "right" we are either).
Sword Coast Legends RPG Released For Linux, Some Initial Thoughts
20 Oct 2015 at 3:17 pm UTC Likes: 1
The Story is definitely a good story, but it also serves as an intro to the game. It's designed to bring a near complete D&D experience to video games.... DM Mode allows for player to create entire modules/stories set in other parts of the Forgotten Realms. In one case, the World Map even showed the new locations for that module.
Finally, Dungeon Crawl is fun too. Just set some presets for a dungeon tile set, quest settings, floors, size, difficulty, and monster groups and enter - randomly generates a dungeon to you specifications (or the DM's if one is playing)
20 Oct 2015 at 3:17 pm UTC Likes: 1
Quoting: STiATIs it somewhat comparable to DA: Origins combat and story whise?Not so much Story Wise, but gameplay wise - yes. This is based mostly off the 5th Edition PnP RPG Rules. The game only has a half of the classes and and handful of races (playable that is) from 5th right now, but the first DLC (which if free/not free - not clear on that one) will add an additional class and race.
The Story is definitely a good story, but it also serves as an intro to the game. It's designed to bring a near complete D&D experience to video games.... DM Mode allows for player to create entire modules/stories set in other parts of the Forgotten Realms. In one case, the World Map even showed the new locations for that module.
Finally, Dungeon Crawl is fun too. Just set some presets for a dungeon tile set, quest settings, floors, size, difficulty, and monster groups and enter - randomly generates a dungeon to you specifications (or the DM's if one is playing)
GOG Have Supported Linux For Just Over A Year, Announce New Linux Installer System
11 Aug 2015 at 7:37 pm UTC Likes: 4
11 Aug 2015 at 7:37 pm UTC Likes: 4
As much as this will be easier for some users, it removes the ability to have the package manager control the updates.
I personally would prefer Galaxy, Deb or a PPA. While GOG can do whatever they want as a vendor, going outside of package managers is generally seen as bad practice on both the Desktop AND Server side.
I personally would prefer Galaxy, Deb or a PPA. While GOG can do whatever they want as a vendor, going outside of package managers is generally seen as bad practice on both the Desktop AND Server side.
Larian Studios Working On A New Game While Divinity: Original Sin Is Still Not On Linux
7 May 2015 at 12:16 am UTC Likes: 2
1. They started Development well before the Kickstarter and didn't expect to be making anything other than a Windows game.
2. Someone in Management promised backers a Mac and Linux version without talking to the Developers to see if it was possible/feasible - this is some I know all too well. We've had failed launches due to promises mgmt made without talking to the technical side first.
Point is, lets try to rise above the failed/delayed promises rather than throw hissy fits about VIDEO GAMES which in the grand scheme of life really don't matter that much.
7 May 2015 at 12:16 am UTC Likes: 2
Quoting: salamanderrakeI think that Linux users should never back anything on kickstarter or any site like that ever again, and I don't think we should ever buy anything from Larian studios even if it is a day one Linux release, we don't need devs like that on Linux anyways, they just make the Linux gaming experience bad for everyone. If they can port to mac but not linux then they are worthless anyways. Don't buy Larian games anymore and don't support them either, that includes telling others to buy their games. We need to start sending devs like them messages that we are not going to take their crap anymore.That is a horrible attitude to have. Don't stop funding things on kickstarter due to a handful of really late or cancelled linux ports, that type of attitude hurts the image of Linux users as a whole. Keep in mind that the Developers may be really annoyed that they were just punted the promise of a Mac and Linux version they never planned to support. From the reply I saw, it seems that:
1. They started Development well before the Kickstarter and didn't expect to be making anything other than a Windows game.
2. Someone in Management promised backers a Mac and Linux version without talking to the Developers to see if it was possible/feasible - this is some I know all too well. We've had failed launches due to promises mgmt made without talking to the technical side first.
Point is, lets try to rise above the failed/delayed promises rather than throw hissy fits about VIDEO GAMES which in the grand scheme of life really don't matter that much.
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