Latest Comments by Hyeron
Time to stop being excited (GOG not supporting Linux)
16 Oct 2012 at 1:31 pm UTC
16 Oct 2012 at 1:31 pm UTC
Uh-huh. Lovely.
I can understand the disappointment, but it still requires QA, it still requires packaging (unless they go with .tar.gz, but then you can be sure there'll be some whining from people who'd prefer .deb/.rpm and to hell with other distros), it still requires support, if they want it to run from the get-go it requires a standalone dosbox (and then say hello to problems in the long run, Loki and LGP have proven it more often than not)... Asking is the FIRST step in a LONG process if they want to give the same quality for GNU/Linux as for Windows.
"JUST ASK"? :rolleyes:
I'm with GOG on this one. I'd rather see them take their time than rush it and support *Ubuntu*. Ubuntu is NOT GNU/Linux. It's ONE GNU/Linux variant. Truth is, the simple fact they see it that way instead of "oh well let's support Ubuntu and f*** the others" like so many others is a great relief to me.
Sure, they could make things easier with simple zip files as far as DOS games are concerned (as a temporary workaround/helper, I mean). But I don't mind innoextracting their packages and cp/vim a common launcher to point to the conf. Never had any problems with that.
And Windows games? I don't WINE (anymore). So I couldn't care less. Things will get tough when they start with it... You can be sure there'll be whiners complaining that it's WINE. Limbo anyone? :/
And I'm quite unsure about our market share on GOG. Until I see an official statement about that, I won't trust any votes or... well, pretty much anything.
That doesn't mean I don't want them to support the penguin. It just so happens that being rude and lacking patience never helped developers and publishers come around to it.
I can understand the disappointment, but it still requires QA, it still requires packaging (unless they go with .tar.gz, but then you can be sure there'll be some whining from people who'd prefer .deb/.rpm and to hell with other distros), it still requires support, if they want it to run from the get-go it requires a standalone dosbox (and then say hello to problems in the long run, Loki and LGP have proven it more often than not)... Asking is the FIRST step in a LONG process if they want to give the same quality for GNU/Linux as for Windows.
"JUST ASK"? :rolleyes:
I'm with GOG on this one. I'd rather see them take their time than rush it and support *Ubuntu*. Ubuntu is NOT GNU/Linux. It's ONE GNU/Linux variant. Truth is, the simple fact they see it that way instead of "oh well let's support Ubuntu and f*** the others" like so many others is a great relief to me.
Sure, they could make things easier with simple zip files as far as DOS games are concerned (as a temporary workaround/helper, I mean). But I don't mind innoextracting their packages and cp/vim a common launcher to point to the conf. Never had any problems with that.
And Windows games? I don't WINE (anymore). So I couldn't care less. Things will get tough when they start with it... You can be sure there'll be whiners complaining that it's WINE. Limbo anyone? :/
And I'm quite unsure about our market share on GOG. Until I see an official statement about that, I won't trust any votes or... well, pretty much anything.
That doesn't mean I don't want them to support the penguin. It just so happens that being rude and lacking patience never helped developers and publishers come around to it.
Time to stop being excited (GOG not supporting Linux)
16 Oct 2012 at 11:37 am UTC
16 Oct 2012 at 11:37 am UTC
Did anyone seriously think GNU/Linux was going to be their "new OS" announcement?
I mean, being an ultra-vocal minority doesn't make us any less of a minority. And it's not like innoextract and basic .conf modification are that hard.
And WINE is no proper way to actually support GNU/Linux.
And there are more indie games available for Mac than for GNU/Linux.
And Windows 8 is around the corner, while Windows 7 still isn't supported by them.
Non-news. Unfortunately.
(still, thanks for the report ^^)
I mean, being an ultra-vocal minority doesn't make us any less of a minority. And it's not like innoextract and basic .conf modification are that hard.
And WINE is no proper way to actually support GNU/Linux.
And there are more indie games available for Mac than for GNU/Linux.
And Windows 8 is around the corner, while Windows 7 still isn't supported by them.
Non-news. Unfortunately.
(still, thanks for the report ^^)
Liberate Monster RPG 2!
8 Oct 2012 at 2:13 pm UTC
8 Oct 2012 at 2:13 pm UTC
Huh? Monster RPG2 is based on Allegro, not on AIR. Oo
Dungeons of Dredmor: Conquest of the Wizardlands!
5 Aug 2012 at 9:55 am UTC
5 Aug 2012 at 9:55 am UTC
Quoting: "liamdawe, post: 5166, member: 1"Client issues are being fixed by Desurium, it's already a massive step forward you should try that out. Desura themselves really need to put a bit of money into the open source devs pockets IMO.Seconded, though it has its own issues - such as not finding any server to download its files (happened on several games here, 3079 and Super Office Stress for example. But seeing where it's headed is a huge comfort compared to the "official" client, even now. :)
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