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Latest Comments by gehneo
Valve have changed how gifting games works
5 May 2017 at 9:22 am UTC

I hope that this won't hinder the possibility to receive uncensored or unavailable Steam games through gifts (I got an uncensored Half Life that way a few years ago). Although I don't know if this ever worked with unavailable games because I didn't have a need to try that yet.

NVIDIA have announced the TITAN Xp and it's a monster
6 Apr 2017 at 3:27 pm UTC

That might be the bare minimum for AAA graphics on 2 x 4K @ 90-120 fps for the next generation of VR HMDs in ~2 years, even with foveated rendering :D

Wednesday Madness, a quick look at some good Linux gaming deals
15 Mar 2017 at 11:44 am UTC

I'll quote myself from the "Max Max 50% on Feral store" topic:

Quoting: gehneoI accidentially bought it Max Max a second time today on the Feral store (first time in Steam Winter Sale but didn't play it yet). So, whoever reads this comment and wants a Steam key for Mad Max – PM me and I'll send you the key. Though I am not 100% sure if the code still works after I tried to activate it and it failed because I already owned the game.
EDIT: The Key's gone now :)

Mad Max is currently 50% off on the Feral Store
13 Mar 2017 at 9:16 pm UTC Likes: 1

I accidentially bought it a second time today on the Feral store (first time in Steam Winter Sale but didn't play it yet). So, whoever reads this comment and wants a Steam key for Mad Max – PM me and I'll send you the key. Though I am not 100% sure if the code still works after I tried to activate it and it failed because I already owned the game.

Vulkan API 1.0.42 released, new NVIDIA beta drivers released to go with it
27 Feb 2017 at 1:01 pm UTC Likes: 1

I'm already updating my AUR packages for the new drivers for Arch Linux devs. I'm submitting them after testing with SteamVR :D

Serious Sam VR: The First Encounter is now officially on Linux
24 Feb 2017 at 1:28 pm UTC

Please Croteam hurry up with "SSVR: The Last Hope" – the game that I mixed up with "SSVR: The First Encounter" when I promised to instantly buy SSVR when it becomes available on Linux. I can't stand trackpad locomotion at all (takes ~1 second and I'm feeling dizzy or worse) and I don't think this game plays very well with teleport or dash locomotion, so it's "SSVR: The Last Hope" only for me.

Serious Sam VR: The First Encounter is now waiting on SteamVR being updated for Linux
17 Feb 2017 at 10:10 am UTC

Quoting: slaapliedjeBesides, depending on which SSVR you're talking about... The Last Hope is a wave shooter that is 180°, The First Encounter is a full on 360° game, Half the time I'm getting killed from death from above as well.
Damn, you're absolutely right! I mixed up the games and missed the part that "SSVR: The First Encounter" has been a different release of "SS: The First Encounter HD" xD. I thought that VR support had been added to "SS: The First Encounter HD". That makes my answer to Solar superfluous because "SS: The First Encounter HD" should be released for Linux this year.

Serious Sam VR: The First Encounter is now waiting on SteamVR being updated for Linux
16 Feb 2017 at 1:38 pm UTC Likes: 2

Quoting: BeamboomDoesn't there need to be some sort of framework software in place as well, before I can connect the Vive to the PC? Is that what "SteamVR" is?
Well, the drivers for the Vive itself are already working on Linux (and are part of the installable SteamVR package for Linux), with NVIDIA drivers at least - I already verified this by running a demo from the Vrui toolkit. What's missing from SteamVR is the complete UI package, including the VR version of Steam's Big Picture Mode, the status window for the VR hardware, the setup to switch between room scale and standing/seating mode and to measure your play space boundaries, the SteamVR tutorial and more.

Serious Sam VR: The First Encounter is now waiting on SteamVR being updated for Linux
16 Feb 2017 at 11:31 am UTC Likes: 3

Every cell of my body is waiting for the arrival of SteamVR and the Unity SteamVR plugin from Valve on Linux. I'll buy SSVR the moment it's available on Linux, even though I'm not really interested in shooters at all, to support the phenomenal Linux support of Croteam. That will be a glorious day when I can finally stop booting Windows to experiment with Unity and my Vive...

Quoting: GuestWill this same version be playable without VR?
Because my debit card is waiting for that linux logo to appear, but I don't have VR.
I don't think so. SSVR is a 180° shooter with very limited movement (limited by the size of your playspace with no artificial movement). An adaption for mouse and keyboard would probably be pretty boring - no movement, just controlling the crosshair / looking around and shooting.
It looks as if Croteam would at least think about adding gamepad support [External Link] to SSVR.