Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by morbius
GOL Cast: Running And Gunning In A Sandstorm In Spec Ops: The Line
8 June 2015 at 1:34 pm UTC

I had serious problems with this game and I'm running nVidia. I've reported everything to the porters and you can find the thread here: https://github.com/virtual-programming/specops-linux/issues/5

But all things considered, it wasn't a huge problem and it didn't stop me from completing the game. Worth 4 euros I paid for it.

Speculation: Star Wars Knights of the Old Republic II: The Sith Lords For Linux Leaked By The ESRB
18 May 2015 at 10:24 pm UTC

KoTOR 2 was an awesome game, but the ending felt like someone tore out last 40 pages of the book and wrote in by hand "...and they all lived happily ever after." The game was rushed by the publisher to be ready for Xmas season and so the story which was even better than the original KoTOR was completely butchered. I did replay the game years later with fan made content restoration patch, but the experience was too buggy to truly enjoy and there were still few loose ends which were never tidied up.

Spec Ops: The Line Released For Linux, Initial Port Report Included
16 May 2015 at 2:39 pm UTC

No, mouse acceleration seems fine, except that mouse is way too sensitive. The problem is that cursor reacts split second after I move the mouse. In the game it's not that much of a problem, but in the menus it really feels bad.

Spec Ops: The Line Released For Linux, Initial Port Report Included
16 May 2015 at 11:32 am UTC

Quoting: CaldazarIncreasing PoolSize from 140 to a mere 256 made all the difference in the initial chopper sequence between "unplayable dia show" and "flawless without a single stutter".

Btw. the config var is located in .local/share/Steam/SteamApps/common/SpecOps_TheLine/Engine/Config/BaseEngine.ini

I can confirm that this indeed works. The game stopped being an unplayable stuttering mess. Now I only get stutters when entering a new area, loading new opponents' models and things like that. I wonder if increasing it to over 256 helps even further. Anyone tried?

I also have a bit of mouse lag input, just like in Witcher 2. It's a bit annoying, but nothing serious. The game also doesn't remember the settings, I have to set the resolution every time.

Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
14 April 2015 at 7:54 pm UTC

Hearthstone on behalf of Blizzard, maybe? :S:

Strife, The Second Generation MOBA From S2 Games Is Now On Steam
10 April 2015 at 3:49 pm UTC

I remember that there were Brazilian servers for a while in HoN, don't know what was happening after I've quit the game. The problem with South America was that the countries were not interconnected, all the internet traffic was routed through the USA anyway, providing the local servers with lower ping was impossible.

And as long as so many of Brazilian players are HUEHUEHUEHUE trolls, Brazil needs to stay IP blocked from the rest of the world. I'm am sorry for the good honest players from Brazil that get shafted that way, but things being as they are, I don't want to play with Brazilians.

Now in Europe, we've got Russians. It's not that Russians are totally incompetent by nature, it's that MOBAs are insanely popular in Russia and everyone plays them, even people who are horrendously bad in them and would usually quit in other countries. Add to that that a lot of Russian players won't communicate in English and that they like playing drunk or stoned.

So I tried Strife today again to check the game out and I find out they've merged EU and Russia servers, apparently the game is doing even worse than before. I played 3 rounds, almost all the players were Russian. A guy is blaming me for loss, after the game I see he hasn't bought boots. This game is going nowhere fast. Such a shame, I was quite into it before.

Strife, The Second Generation MOBA From S2 Games Is Now On Steam
10 April 2015 at 8:47 am UTC

We'll see if joining Steam will help with player count, right now it's the biggest problem the game has. That and Russians, of course.

I've been a fan of S2 games, Savage 2 was great and HoN kept me playing for years as well. Strife is a nice game and although I don't really like the changes they made recently, I'd say it's worth playing if you're a MOBA fan. I've mostly lost interest in Strife when number of players has dwindled so low that you could hardly find a fair game any more. S2 is also still resisting IP locking Russian players to Russian servers, so over half the players on EU servers are Russian, those who play MOBAs know what that means.

PAYDAY 2 Is Not Only Coming To Linux, But Will See Another 2 Years Of Support
24 March 2015 at 9:07 pm UTC

I was very much into this game until I've seen on Steam that it's a Paradox-style DLC fiesta. I hate developers who keep endlessly nickel-and-diming their customers.

Steam's 2K 10th Anniversary Sale Has Linux Goodies Going Cheap
20 March 2015 at 7:11 pm UTC Likes: 1

Bought Spec Ops: The Line. Hopefully the port is not too far away.