Latest Comments by rea987
4A Games are giving away Metro 2033 Redux free for 48 hours
14 Apr 2025 at 10:01 pm UTC
14 Apr 2025 at 10:01 pm UTC
@Calinou, cannot Linux version's settings be forced with config, cfg, ini, autoexec, etc edit?
Nearly two years after the last update, Quake II RTX 1.8 is out with Quake 2 Remastered map support
31 Mar 2025 at 9:32 pm UTC Likes: 1
31 Mar 2025 at 9:32 pm UTC Likes: 1
I sincerely hope that this means I can play the new Q2 chapter natively!
Edit: To my despair, just as the update logs say, Quake II RTX's support for Quake Quake II Enhanced's new maps is limited. It can load some of the Call of the Machine maps but additional weapons from Quake and Quake II expansions appear to be missing. I even tried to load the Nintendo 64 port's opening map, it loads and plays fine but level exit trigger seems to be broken.
Sigh, I guess I will wait more...
Edit: To my despair, just as the update logs say, Quake II RTX's support for Quake Quake II Enhanced's new maps is limited. It can load some of the Call of the Machine maps but additional weapons from Quake and Quake II expansions appear to be missing. I even tried to load the Nintendo 64 port's opening map, it loads and plays fine but level exit trigger seems to be broken.
Sigh, I guess I will wait more...
Teslagrad devs reveal Knuckle Jet, a jetpunk nose-breaking ricochet action platformer
24 Mar 2025 at 10:22 am UTC Likes: 1
24 Mar 2025 at 10:22 am UTC Likes: 1
Split screen coop, nice!
EA just open sourced Command & Conquer, Red Alert, Renegade and Generals
1 Mar 2025 at 9:03 am UTC
1 Mar 2025 at 9:03 am UTC
@SynicalSpghtti
I guess this really does add to the 'they lost the source code to Red Alert 2' rumor I've heard about. Unless surely it means they're working on a remaster, right? Right?!I lean towards potentially remastered honestly.
Tomb Raider II open source re-implementation adds Linux support
17 Feb 2025 at 12:11 pm UTC Likes: 1
17 Feb 2025 at 12:11 pm UTC Likes: 1
Looks like Luxtorpeda currently only supports OpenLara for TR1, and OpenTomb for TR2-5:Official page and the GitHub repo of the engine mention decompilation as well as reverse engineering. d10sfan hesitates to include tools made possible by such methods due to legal risks involved. re3 fiasco left a sour taste on everyone unfortunately...
https://luxtorpeda-dev.github.io/packages [External Link]
d10sfan is usually all over these things, so maybe he ran into some issue with TR1X?
Classic Diablo game engine DevilutionX improves gamepad support, gets lots of bug fixes
10 Feb 2025 at 6:23 pm UTC
10 Feb 2025 at 6:23 pm UTC
PlatformsWot? PPC support? For Mac OS X Tiger? Really?
Added support for macOS 10.4 PowerPC
Added support for Windows XP
Vulkan Quake port vkQuake 1.32 adds external WAD, WAD3, and Half-life format support
16 Jan 2025 at 8:47 am UTC
16 Jan 2025 at 8:47 am UTC
I guess it won't run HL maps without tons of tinkering.
Firaxis reveal Sid Meier's Civilization VII system requirements for Linux
22 Dec 2024 at 6:48 pm UTC Likes: 2
By the way, I am aware of other semi-native porting tools such as ToGL, Mono, dotnet, Unity (uses DLLs).
22 Dec 2024 at 6:48 pm UTC Likes: 2
Older games in the series had Aspyr Media responsible for the Linux and macOS versions, but it looks like this is an internal build this time as Aspyr have not been mentioned anywhere.I genuinely wonder to what extend Aspyr and Feral's ports are Linux native. Well, at least Virtually Programming was somewhat transparent that their eON wrapper is used to translate Windows calls to Linux (or something like that) akin to Wine. While texting this I found that Feral's ports are shown as Feral3D in MangoHUD. IIRC, Feral's ports are rumoured to be called InDirectX (no idea if true or not). Anyway, it looks like those ports aren't exactly native, rather wrapped/translated similar to Wine. Yet, I failed to understand how come Feral's ports unable to play cross-platform multiplayer. Pity...
By the way, I am aware of other semi-native porting tools such as ToGL, Mono, dotnet, Unity (uses DLLs).
Medal of Honor: Allied Assault open source remake gets a first Beta release
25 Nov 2024 at 2:40 pm UTC Likes: 2
25 Nov 2024 at 2:40 pm UTC Likes: 2
an open-source version of MoH:AA (based on version 2.40) that is fully compatible with the original game (in terms of protocol, assets, and scripts).Does that mean that the openmohaa client is compatible with regular game servers? That's important, cause there are surprisingly plenty of online mohaa servers.
Half-Life: Blue Shift remake mod Black Mesa: Blue Shift - Chapter 5: Focal Point released
19 Nov 2024 at 11:55 am UTC Likes: 2
19 Nov 2024 at 11:55 am UTC Likes: 2
I prepared native Linux installation guide:
https://www.reddit.com/r/linux_gaming/comments/1guv1jp/black_mesa_blue_shifts_halflife_blue_shift_remake [External Link]
https://www.reddit.com/r/linux_gaming/comments/1guv1jp/black_mesa_blue_shifts_halflife_blue_shift_remake [External Link]
- OpenTTD devs clarify store changes with Transport Tycoon Deluxe re-release as Atari contribute server funding
- Steam Spring Sale 2026 is live - here's some indie gems to pick up
- Environmental strategy game Terra Nil gets gamepad support and Steam Deck Verified
- Get some quality chess games and female-fronted games across two Humble Bundles
- Vampire Crawlers: The Turbo Wildcard from Vampire Survivors arrives April 21
- > See more over 30 days here
- I think I found my Discord alternative
- Liam Dawe - Patreon updates
- Ehvis - What have you been playing recently?
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- ridge - Incorrect monitor resolution as reported by Steam client…
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck