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Latest Comments by slaapliedje
Metro Exodus arrives for Linux on April 14
25 Mar 2021 at 5:57 pm UTC

Quoting: scaine
Quoting: slaapliedje
Quoting: KohlyKohlI will buy this as soon as I can find a 30 series card. So, I guess I'll be getting this in 2022.
Ha, seriously. The 'perfect storm' of bullshit has hit us computer nerds, where all the new cards are being bought up by mining farms, or they're bought by people who think they can just double/triple the MSRP. Even the 20 series are marked ultra high...
It's a perfect storm, but it's more than just miners and scalpers. Some interesting insight from Linux Tech Tips on this subject from two days ago: https://www.youtube.com/watch?v=3A4yk-P5ukY [External Link]

Back on topic - this is an immediate insta-buy for me, even at full price. I loved the first two games, although they have their (minor) flaws. Can't wait to play this!
Yeah, watched that yesterday. Linus... I mistype it as Linux too ha! Yeah with chip shortages too. It's freaking nuts.

I've been looking forward to this game as well, though I still need to win the first one!

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
25 Mar 2021 at 5:47 pm UTC

Quoting: Eike
Quoting: slaapliedje
Quoting: Eike
Quoting: BeamboomIt's also worth noting that VR games - for whatever reason - seem to work particularly well on Proton. There's not many (Windows) VR games at all I've not gotten to work straight out of the box.
Interesting observation. Wonder if it's by chance or something systematic. I guess the company's start applications don't play a big role in VR. And maybe something about the 3D they're forced to do right for VR?
I would guess some of this is because it has to use Vulkan on Linux, and it seems to work better than OpenGL in general, and converting from DirectX in particular.
One of us is missunderstood something. Beamboom was talking about Windows/Proton...?
SteamVR in Linux uses Vulkan. Regardless of what Proton is converting it to, you are still using Vulkan through SteamVR which is native.

Well, I guess the question is... if you launch a Windows VR game in Linux, does it use the native SteamVR to launch / play it? Or does SteamVR itself get launched through Proton?

Dead Mage say no to paid DLC, Children of Morta to get free upgrades soon
25 Mar 2021 at 5:44 pm UTC Likes: 3

Awesome! I'll support any studio that says NO to paid DLC. I will and forever feel like there are two kinds of DLC. One which is just milking a game they already released. And one which is (okay in my eyes) simply expanding options for a game already released.

The first kind is something like what Bethesda does, where their DLC is mostly pointless, and is just there to snag all the 'want to have all the things' people. Unfortunately I still get suckered in, bastards...

The Second Kind is like what Neverwinter Nights started it out with. Modules that were entirely new adventures for the game engine. This makes so much more sense for me. Hell, if someone sold a game engine for say 30 bucks, then sold adventure modules for 5-10, I'd accept that as well. It makes a lot of sense from the point of view of a developer to do such a thing, they could potentially make some bank off that model for years to come. I mean if you think about it, that's what Bethesda does, they have the same engine they've used for decades, and they keep trying to improve upon it. The main difference being they keep charging full price for stuff. And then have dumb DLC, that is only semi-cool.

Metro Exodus arrives for Linux on April 14
25 Mar 2021 at 5:16 pm UTC

Quoting: KohlyKohlI will buy this as soon as I can find a 30 series card. So, I guess I'll be getting this in 2022.
Ha, seriously. The 'perfect storm' of bullshit has hit us computer nerds, where all the new cards are being bought up by mining farms, or they're bought by people who think they can just double/triple the MSRP. Even the 20 series are marked ultra high...

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 5:27 pm UTC Likes: 3

Quoting: TermySeeing how utterly amazing the experience of alyx was, i really really hope, they stick to VR for the next games, too. There are more than enough great flat games, it would be a shame to limit their genius because not everybody has a headset yet ^^
Remember, they announced they were working on three VR games, and Alyx has only been the first one.

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 5:26 pm UTC

Quoting: Eike
Quoting: BeamboomIt's also worth noting that VR games - for whatever reason - seem to work particularly well on Proton. There's not many (Windows) VR games at all I've not gotten to work straight out of the box.
Interesting observation. Wonder if it's by chance or something systematic. I guess the company's start applications don't play a big role in VR. And maybe something about the 3D they're forced to do right for VR?
I would guess some of this is because it has to use Vulkan on Linux, and it seems to work better than OpenGL in general, and converting from DirectX in particular.

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 4:14 pm UTC Likes: 1

Quoting: Arten
Quoting: slaapliedje
Quoting: Guestwish they released a version that didn't need vr. can't see it being hard to make it usable with a mouse and keyboard.
Having recently beaten the game... it is full on designed around VR. You have 'gravity gloves' that yank things into your hands from a distance. There are fights where you have to duck behind objects and shoot at enemies. It's incredibly intense, and the experience wouldn't be anywhere near as good with a mouse / keyboard. There are even alien exploding balls that you can hold in your hand, until you squeeze them, then you have a few seconds to throw them before they blow up. Even cooler, you have to try to snatch them quickly from the grasp of the weird tentacle thing that is holding them.

Even the feel of throwing actual grenades is enhanced by having it in VR.
Xen granades... i love bring box full of thease thinks with me :-)
Its another VR think. In one hand you can hold basket/box/... with items (granades, medkit),... how do this without VR?
Oh my, why didn't I think to try that???

Yeah totally only something you could do in VR!

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 1:38 am UTC Likes: 6

Quoting: Guestwish they released a version that didn't need vr. can't see it being hard to make it usable with a mouse and keyboard.
Having recently beaten the game... it is full on designed around VR. You have 'gravity gloves' that yank things into your hands from a distance. There are fights where you have to duck behind objects and shoot at enemies. It's incredibly intense, and the experience wouldn't be anywhere near as good with a mouse / keyboard. There are even alien exploding balls that you can hold in your hand, until you squeeze them, then you have a few seconds to throw them before they blow up. Even cooler, you have to try to snatch them quickly from the grasp of the weird tentacle thing that is holding them.

Even the feel of throwing actual grenades is enhanced by having it in VR.

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 1:35 am UTC Likes: 1

Quoting: LanzIs VR still a major pain to get running on Linux?
Nope, I play a good chunk of my VR games through Linux on my Index and 2080 RTX. Half-Life ran very well with that setup.

To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 1:34 am UTC Likes: 2

Quoting: peta77The reason why they officially don't support Linux, was that it only worked 100% on AMD GPUs for Linux. Do I remember that correctly? Does anyone know what the current status of that is? Because if it doesn't work as good with an Nvidia GPU even the current price is way too high for me.
I beat the game on my 2080 RTX under Linux