Latest Comments by slaapliedje
Boxtron, the Steam Play tool to run games through a native DOSBox on Linux has a new release
17 Jan 2020 at 7:46 pm UTC Likes: 1
17 Jan 2020 at 7:46 pm UTC Likes: 1
Quoting: Purple Library GuyI'm very fond of Boxtron. I don't know just why, I haven't even used it, it just seems like such a nice thing.Get a Roland SC-88 pro, or MT-32 (or be stubborn and get both like I did) and then really see Boxtron shine!
Steam reportedly coming to Chrome OS - Linux gaming across even more devices
17 Jan 2020 at 7:45 pm UTC Likes: 2
17 Jan 2020 at 7:45 pm UTC Likes: 2
Quoting: DamonLinuxPLFrom all the demos and software that comes out of Poland for the Atari 8 bit computers, I think it probably has more market share there than ChromeOS!Quoting: tuubiIn Poland, Linux market share in some of stats is about ~2% and ChromeOS only at 0.09%, even if you can buy almost any ChromeBook model in Polish stores.Quoting: LinasIn Denmark I see people using Linux on their laptops from time to time. MacBooks are very popular. But I don't think I have ever seen a Chromebook, either in use, or in a shop. Not anywhere in Northern or Eastern Europe for that matter.I've never seen one either.
Boxtron, the Steam Play tool to run games through a native DOSBox on Linux has a new release
17 Jan 2020 at 1:07 pm UTC
17 Jan 2020 at 1:07 pm UTC
This reminds me that I need to finish Dark Forces with the Amazing MIDI music!
Mike Shapiro drops a cryptic message from G-Man for the upcoming Half-Life: Alyx
11 Jan 2020 at 8:23 am UTC
No idea, I just buy the Marvel movies in 3D, Star Wars is dead to me after the garbage that was the Last Jedi...
11 Jan 2020 at 8:23 am UTC
Quoting: EikeYeah, it's just people compare it to 3D, in that it'll just fade away like that did.Quoting: slaapliedjeSo, I kind of wonder how many people that think VR is going to be a failed fad say that because of how 3D movies stopped being a thing.VR is so different from just staring at a stereoscopic display.
Quoting: slaapliedje(Even though they are still a thing, but it is hard to find 3D TVs anymore, or in the US, 3D movies on bluray.)Don't they sell e.g. Star Wars as 3D?
No idea, I just buy the Marvel movies in 3D, Star Wars is dead to me after the garbage that was the Last Jedi...
VVVVVV from Terry Cavanagh has the source code opened up to celebrate the 10 year anniversary
10 Jan 2020 at 7:28 pm UTC
I recently found out that Bard's Tale 3 for the Apple IIGS was basically finished, but never released. It literally only needs the art work to be done. The original coder still has the source and everything. But since MS now owns the rights, who knows if it'll ever get a release. Always hate it when a game series doesn't get the whole series on a system.
Too bad we can't get some of the ones like this to be open sourced. Or the Ultima series or something, that'd be awesome to see a lot of bugs patched and other ports for those!
10 Jan 2020 at 7:28 pm UTC
Quoting: DesumImportant to keep in mind this is a 'look but don't touch' license.Oh, lame. Look but don't port!
I recently found out that Bard's Tale 3 for the Apple IIGS was basically finished, but never released. It literally only needs the art work to be done. The original coder still has the source and everything. But since MS now owns the rights, who knows if it'll ever get a release. Always hate it when a game series doesn't get the whole series on a system.
Too bad we can't get some of the ones like this to be open sourced. Or the Ultima series or something, that'd be awesome to see a lot of bugs patched and other ports for those!
VVVVVV from Terry Cavanagh has the source code opened up to celebrate the 10 year anniversary
10 Jan 2020 at 5:04 pm UTC Likes: 2
Huh, wonder how someone would have cracked it then ported it though? Wouldn't they need the source? Not sure what language it's coded in.
10 Jan 2020 at 5:04 pm UTC Likes: 2
Quoting: seanbutnotheardI love that since I set it to 'get emails when there has been a post' that I still got the link.Quoting: slaapliedjeTime for a port to the Atari 8bits?Well it's already been ported to C64...
(edit: removed the link because I realized after the fact that it's an unofficial "cracked" version, apologies for that. perhaps now that the source is released there will be an "official" port.)
Huh, wonder how someone would have cracked it then ported it though? Wouldn't they need the source? Not sure what language it's coded in.
Mike Shapiro drops a cryptic message from G-Man for the upcoming Half-Life: Alyx
10 Jan 2020 at 4:17 pm UTC Likes: 1
10 Jan 2020 at 4:17 pm UTC Likes: 1
So, I kind of wonder how many people that think VR is going to be a failed fad say that because of how 3D movies stopped being a thing. (Even though they are still a thing, but it is hard to find 3D TVs anymore, or in the US, 3D movies on bluray.)
VR for once is pretty much here to stay and it will only get better once more software and better hardware comes out to push it.
VR for once is pretty much here to stay and it will only get better once more software and better hardware comes out to push it.
VVVVVV from Terry Cavanagh has the source code opened up to celebrate the 10 year anniversary
10 Jan 2020 at 4:13 pm UTC Likes: 4
10 Jan 2020 at 4:13 pm UTC Likes: 4
Time for a port to the Atari 8bits?
Mike Shapiro drops a cryptic message from G-Man for the upcoming Half-Life: Alyx
2 Jan 2020 at 5:47 pm UTC Likes: 6
2 Jan 2020 at 5:47 pm UTC Likes: 6
Quoting: WorMzyI was excited for Alyx, until it was confirmed that it is a VR exclusive. Hopefully poor sales will prompt them to revise that decision and release a more accessible version of the game.The funny thing about this? They're giving free copies away to everyone who bought the Index. Pretty sure they don't care about the sales numbers of the game itself, and more that there are people out there (no clue on the numbers) that WILL buy a VR setup just for this Game, which means more people will have the tech, and more companies can then properly support it.
Mike Shapiro drops a cryptic message from G-Man for the upcoming Half-Life: Alyx
2 Jan 2020 at 5:31 pm UTC Likes: 2
2 Jan 2020 at 5:31 pm UTC Likes: 2
Quoting: Purple Library GuyWell, you'd need something to track where the controllers are to place them in game. Plus you'd need some sort of head/eye tracking or something, unless you wanted to use one of the controllers to look around. but yeah at that point you're buying enough equipment, you may as well just buy a VR setup...Quoting: NeoTheFoxI have nothing against VR, but I don't actually see why the controllers used for VR couldn't be used for ordinary 3d games on a screen. You have depth of field, you could have things on your hands and "reach" with them and manipulate stuff.Quoting: WorMzyI was excited for Alyx, until it was confirmed that it is a VR exclusive. Hopefully poor sales will prompt them to revise that decision and release a more accessible version of the game.It's not fair to call this game an "exclusive". It was simply made for VR, you just can't get the same level of control without it. Unless you want to somehow emulate 18 degrees of freedom on some other device, making the most sophisticated QWOP ever. The game design is just not going to be compatible with a flatscreen, nor you would have a good time trying to emulate VR on it - you are free to try however, since OpenVR emulators are easily downloadable.
It's just that if you've spent enough to have those controllers and motion sensors to tell when they move and stuff, you might as well spend a bit more and have VR. But that doesn't mean it wouldn't work; the two things have no necessary connection.
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