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Latest Comments by slaapliedje
The Atari VCS team put out a post to talk about the Linux OS along with an open source project teaser
3 Dec 2018 at 6:14 pm UTC

Quoting: Scoopta
Quoting: slaapliedje
Quoting: Scoopta
Quoting: slaapliedje
Quoting: Scoopta
Quoting: slaapliedje
Quoting: AnanaceI just realized that if they collaborate with Valve a bit, this could make a great Steam Link device as well - seeing as they seem to be sunsetting that hardware, just write up a Steam Link app version for the Atari OS and add support for the native Steam Controller communication. (should be possible with a regular bluetooth chip and custom firmware as that's what the controller itself uses)
Or heck, just connect the controller over bluetooth, since the Steam Link already means network streamed games a tiny bit more latency (4-5ms) for the bluetooth stack won't be noticeable.

Of course, you should just be able to run the regular steam client in the other OS, but never hurts to support such things natively.
I think the Steam Link is an ARM device, isn't it? So there would be needed some porting. But could be a nice minimal thing.
While the steam link is arm don't forget that the desktop client also supports streaming and that's x86. All they need to do is make a stripped down version of that.
Yeah, but I mean how stripped down can you get compared to the Link? The Link does (if I recall) run a Linux kernel already. So yeah it wouldn't be hard to just port that. Though I think others have reported that their AMD based systems ran poorly with it, and the VCS is AMD based, so not sure where the streaming would be hardware accelerated at that point.

Either way, I ordered another Link, and I found a 'hack' online that tells you how to tweak the maximum throughput. I haven't tried it yet though.
Interesting? I have an AMD system but I don't stream my games to it since it's my primary gaming machine however I would think performance should be fine. I'd have a really hard time believing valve was doing anything weird enough to warrant a performance degredation like that. Also yes, the link does run Linux.
What I had read was the streaming to the Link uses nvenc, which is missing on AMD systems, so they don't work as well. So it's specific to the streaming component, not AMD performance itself.
NVENC is a proprietary Nvidia technology. I doubt the link has that.
https://www.reddit.com/r/Steam_Link/comments/5315v0/higher_display_latency_when_using_nvenc/ [External Link]
Sure looks like it's an option.

NVIDIA have now made PhysX open source
3 Dec 2018 at 6:12 pm UTC Likes: 3

Maybe now Borderlands can be patched with PhysX support? I know that was the main difference between the Windows and Linux versions.

The Atari VCS team put out a post to talk about the Linux OS along with an open source project teaser
29 Nov 2018 at 10:15 pm UTC

Quoting: Scoopta
Quoting: slaapliedje
Quoting: Scoopta
Quoting: slaapliedje
Quoting: AnanaceI just realized that if they collaborate with Valve a bit, this could make a great Steam Link device as well - seeing as they seem to be sunsetting that hardware, just write up a Steam Link app version for the Atari OS and add support for the native Steam Controller communication. (should be possible with a regular bluetooth chip and custom firmware as that's what the controller itself uses)
Or heck, just connect the controller over bluetooth, since the Steam Link already means network streamed games a tiny bit more latency (4-5ms) for the bluetooth stack won't be noticeable.

Of course, you should just be able to run the regular steam client in the other OS, but never hurts to support such things natively.
I think the Steam Link is an ARM device, isn't it? So there would be needed some porting. But could be a nice minimal thing.
While the steam link is arm don't forget that the desktop client also supports streaming and that's x86. All they need to do is make a stripped down version of that.
Yeah, but I mean how stripped down can you get compared to the Link? The Link does (if I recall) run a Linux kernel already. So yeah it wouldn't be hard to just port that. Though I think others have reported that their AMD based systems ran poorly with it, and the VCS is AMD based, so not sure where the streaming would be hardware accelerated at that point.

Either way, I ordered another Link, and I found a 'hack' online that tells you how to tweak the maximum throughput. I haven't tried it yet though.
Interesting? I have an AMD system but I don't stream my games to it since it's my primary gaming machine however I would think performance should be fine. I'd have a really hard time believing valve was doing anything weird enough to warrant a performance degredation like that. Also yes, the link does run Linux.
What I had read was the streaming to the Link uses nvenc, which is missing on AMD systems, so they don't work as well. So it's specific to the streaming component, not AMD performance itself.

Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 8:29 am UTC Likes: 1

The only card game I would buy and play on a computer with other people would be Munchkin. Also if there were a computerized version of Munchkin Quest. That would rock!

Steam Link hardware officially walks the plank, there's an app for that
29 Nov 2018 at 4:11 am UTC

Ha, it's funny that CEC is supposed to be this awesome thing that will control all the devices, but then does it in a really messed up way.

Usually if I want to watch Netflix/Amazon Prime, my new TV has a dedicated button on the remote for each, but last night I just hit the power button, which turned on the PS4 Pro, and then I controlled it with the remote...

Free to play robot battler ‘Robocraft’ has changed quite a bit with the Infinity Update
29 Nov 2018 at 4:02 am UTC

Kind of looks like a more complex Cybermorph from the Jaguar.

Feral Interactive are teasing another Linux port
28 Nov 2018 at 10:07 pm UTC

Quoting: Keyrock
Quoting: jordicomaGreek, "where are we going"? An odyssey... Assassins creed odyssey. Greek with an odyssey.
That would be amazing. There are games, like HITMAN 2, that I want to play more, but I would kind of rather this was AC: Odyssey simply because it's an Ubisoft title (arguably Ubi's flagship series at that) and we've never gotten anything from Ubi before, that I recall, anyway.
I've been playing a lot of The Division (on PS4). I'd say that's probably one of Ubisoft's more popular franchises (and the Tom Clancy ones in general). Would be epic to see the second one on Linux.

inXile Entertainment say they are still working on the Linux version of The Bard's Tale IV: Barrows Deep
28 Nov 2018 at 5:54 am UTC

Quoting: Appelsin
Quoting: KimyrielleMicrosoft will probably make them make console games. That's the only thing they care about.
I don't think they'll be forced to make console games specifically, but they do have the whole "Xbox and Windows is one platform" project going on, so the console angle is ofc very real. Compared to PS4 and Switch, the Xbox is flopping (in the minds of share holders and money people), not to mention that Steam more or less owns game sales revenue on one of Microsoft's platforms. Add to that Steam making Linux a viable option for gamers, you're all set for Microsoft to turn to their playbook of tried-and-true anti-competitive tactics.

They're buying developers so that they can force them to release exclusively for the trainwreck that is Windows Store (and Xbox). Let's not forget that they pounced on Ninja Theory too, earlier this year.

Quoting: KimyrielleThe question therefore is not really about Linux support, but if they will still make games worth buying in the first place. I wouldn't hold my breath, tbh. I am not aware of any example in industry history where a big studio bought a smaller one and still had it make great games. Big business culture and creativity don't mix all that well.
Sadly, this is a very plausible outcome. Bioware was supposed to "operate as they've done" after EA rolled 'em up into their printing press. Viceral Games too. But CEOs don't care about games or quality, only money and marketshare. That's why Dead Space became Dead CoD, and Star Wars 1313 was canned because "gamers want ongoing online services, not (semi-)linear games", or so they've tried to tell us for the past 10 years. Btw, God of War 4 says hi [External Link], EA.

/small rant :whistle: :wub:

Edits: typos ._.
Thanks for reminding me I still need to buy God of War 4!

The Atari VCS team put out a post to talk about the Linux OS along with an open source project teaser
28 Nov 2018 at 5:50 am UTC

Quoting: Scoopta
Quoting: slaapliedje
Quoting: AnanaceI just realized that if they collaborate with Valve a bit, this could make a great Steam Link device as well - seeing as they seem to be sunsetting that hardware, just write up a Steam Link app version for the Atari OS and add support for the native Steam Controller communication. (should be possible with a regular bluetooth chip and custom firmware as that's what the controller itself uses)
Or heck, just connect the controller over bluetooth, since the Steam Link already means network streamed games a tiny bit more latency (4-5ms) for the bluetooth stack won't be noticeable.

Of course, you should just be able to run the regular steam client in the other OS, but never hurts to support such things natively.
I think the Steam Link is an ARM device, isn't it? So there would be needed some porting. But could be a nice minimal thing.
While the steam link is arm don't forget that the desktop client also supports streaming and that's x86. All they need to do is make a stripped down version of that.
Yeah, but I mean how stripped down can you get compared to the Link? The Link does (if I recall) run a Linux kernel already. So yeah it wouldn't be hard to just port that. Though I think others have reported that their AMD based systems ran poorly with it, and the VCS is AMD based, so not sure where the streaming would be hardware accelerated at that point.

Either way, I ordered another Link, and I found a 'hack' online that tells you how to tweak the maximum throughput. I haven't tried it yet though.

Total War: EMPIRE and Total War: MEDIEVAL II just got Definitive Editions
27 Nov 2018 at 1:13 am UTC

Quoting: Linuxpunk
Quoting: slaapliedjeNow if only Paradox would do the same thing at some point for their grand strategy games.... Though I think I've had to have spent at least 200 bucks on Crusader Kings 2 already...
I feel you bro.
Sick thing is, I haven't even played the game enough to actually learn how to play it! Keep meaning too, but other things always get in the way.