Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Pecisk
See how well SteamOS can run Arma 3 against Windows in this new video
19 Mar 2016 at 10:01 pm UTC

Quoting: Mountain ManNot just AAA titles, we need big players like Blizzard and EA to come aboard. I would especially like to see native Linux builds of Diablo 3, Hearthstone, and Heroes of the Storm. I love what companies like Feral and Aspyr have done, and Valve, of course, but they can't do it all.
Both EA and Activision are very greedy. Don't expect them to join Linux world any time soon.

AMD release the AMD GPU-PRO Beta Driver with Vulkan support for Linux
18 Mar 2016 at 11:21 pm UTC

Quoting: WorMzyThis seems to have taken a bit longer than hoped, but is good news nonetheless!
Longer? They were in a middle of move just few weeks ago, and in fact they still are - mainstream kernel still needs to be sorted out. It's awesome they got time to release OFT version for restless crowd to test.

AMD release the AMD GPU-PRO Beta Driver with Vulkan support for Linux
18 Mar 2016 at 11:03 pm UTC

So they backported it for 14.04 and now work with kernel for inclusion in mainline. Nice.

The Wine Development Release 1.9.6 Is Now Available
18 Mar 2016 at 5:00 pm UTC Likes: 1

Quoting: Comandante oardoCan I run DX11 games now?
Only 2D afaik. Direct3D 11 is still in heavy development. It added shader support for SM 5.0 (see notes) recently, but it is not tied up and there's still lot of work to do.

You can sorta follow development here http://source.winehq.org/git/wine.git/?a=search&st=commit&s=d3d11 [External Link]

See this impressive Unreal Engine 4 video showcasing 2016 features, official Vulkan support
18 Mar 2016 at 11:29 am UTC

Quoting: niarbehtI'm not gonna care too much until UT4 ships with Vulkan available for Linux. I mean, sure, OpenGL 3 looks okay (last time I checked) and OpenGL "worked", but it'd be nice to see it working properly on Linux with Vulkan.
UT4 supports OGL 4 too, quite well I might add.

Vulkan at GDC videos now up, with Valve talking about porting Source 2 to Vulkan
17 Mar 2016 at 2:00 pm UTC

Quoting: alexgol
Quoting: PeciskI hope Sony involvment means they look for possibility to add Vulkan API to PS4. Considering Vulkan driver is so much easier to support and it is much closer to what they have now, it would be a killer move.
?????
Easier to support than what?
Both XBone and PS4 dont need Vulkan or DX12. Games are developed
particularly for their hardware.
XBone uses DirectX 11.3 special edition, soon will enable DirectX12 low level api access too.
PS4 uses special hardware low level api, very similar to Vulkan. Adding Vulkan API support to PS4 would ensure that it is considerably less costly to port game to PS4, thus ensuring any reasonably big/medium game gets ported (afaik PS4 has been deemed as rather difficult from graphics api POV). So yeah, I see lot of benefits for Sony to add Vulkan API to PS4.

Vulkan at GDC videos now up, with Valve talking about porting Source 2 to Vulkan
17 Mar 2016 at 1:53 pm UTC

Quoting: Armand Raynal'Who would have thought making it open source would bring in people to help eh?'
Yeah, who ... :D
Sad they do not release it with copyleft. If vulkan get to replace DX, their licence would allow brand like nvidia to make some closed source add-on that would work only on their hardware or just better on it, just to screw up competition as they do now.
It is developer choice to choose such vendor extensions and not to add AMD alternatives when needed. Partially because AMD haven't offered ones, nor their performance has been great for devs to actually care.

Vulkan at GDC videos now up, with Valve talking about porting Source 2 to Vulkan
17 Mar 2016 at 11:21 am UTC Likes: 2

I hope Sony involvment means they look for possibility to add Vulkan API to PS4. Considering Vulkan driver is so much easier to support and it is much closer to what they have now, it would be a killer move.

Vulkan at GDC videos now up, with Valve talking about porting Source 2 to Vulkan
17 Mar 2016 at 10:53 am UTC Likes: 4

From technical presentations:
* AMD Windows Vulkan driver compilant now;
* Validation tool in future having profiles of devices so you get indication how good/bad your code will run on all supported devices;
* Quite a freedom to screw around, Vulkan won't do validation during runtime;

Overall very impressed how united industry is behind Vulkan. It will enable Linux for gaming, guaranteed.

GOL Asks: What have you been playing recently?
16 Mar 2016 at 2:14 pm UTC

Revisiting Don't Starve for completitionist itch (lot of new, slight changes there), and writing in-depth review about Bioshock Infinite. Ran out of steam for Team Fortess 2. Looking forward to get all kind of new games later this year, just need more time.