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Latest Comments by ShabbyX
Windows drivers roll out for Steam Deck but Valve won't support it
11 Mar 2022 at 12:31 am UTC Likes: 7

Quoting: elmapul
Quoting: Cerberon
Quoting: spacemonkeyI am curious about the performance difference. But no matter the results, I will never ever install Windows.
Well a lot of games already run better on Linux, and given how vale should be able to optimize the OS specifically for the hardware and that windows will not be so optimized I would be surprised if windows is noticeably faster at anything.
there is an advantage on windows, at least on general hardware:
windows can hot-swap drivers, linux cant AFAIK.
that is quite usefull because you can use the best driver for each game or even make an driver specifically for an single game, and that do happen automatically without the user noticing.

i dont think that feature will apply to the deck, but it cant be under estimated.

nor can not having an translation layer.
You can *most definitely* hot swap drivers (i.e. kernel modules) on Linux... as long as the driver isn't busy serving a user. You might be referring to the graphics driver, which _seems_ like it can't be swapped, but that's because the GUI is using it. If you log out, you can hot swap the graphics driver too (but at that point you might as well take a 10s hit and restart).

That said, what you said doesn't make much sense. You can have per game optimizations inside the same driver, so you don't need to swap drivers. Even if you did, all that logic would be in the user-mode driver; that's the heavy part of the graphics driver which lives as a user-space library. The kernel driver is very thin. There is absolutely no problem swapping user-mode drivers on top of the same kernel-mode driver (if such a thing even made sense).

Imagination Technologies bringing open source PowerVR drivers
7 Mar 2022 at 7:55 pm UTC

Quoting: whizseNvidia source release on friday?

So, NVIDIA, the choice is yours! Either:

–Officially make current and all future drivers for all cards open source, while keeping the Verilog and chipset trade secrets... well, secret

OR

–Not make the drivers open source, making us release the entire silicon chip files so that everyone not only knows your driver's secrets, but also your most closely-guarded trade secrets for graphics and computer chipsets too!

YOU HAVE UNTIL FRIDAY, YOU DECIDE!
https://arstechnica.com/information-technology/2022/03/cybercriminals-who-breached-nvidia-issue-one-of-the-most-unusual-demands-ever/ [External Link]
It's sad really. As much as "violence" gets things _done_, it's not the right way. I'm sad to see this kind of behavior (threats) from open source advocates (though fanatic is probably the right term).

Way to kill our image.

---

Edit: I see now that they are crypto people rather, not so much open source people. Sad, but less so for us!

Here's how to transfer files from your PC to a Steam Deck
7 Mar 2022 at 3:11 am UTC Likes: 1

Quoting: MarlockAs for mounting the Deck like an external storage via usb on a host computer, this is mostly an android/iOS aberration. In short, the same partition can't be safely mounted on 2 OSs at the same time, and those devices have unremoveable media and aren't ever actually powered off, so one has to actually mount it and serve as intermediary for the other, which carries significant overhead and limitations...
The device acting as external storage is not actually a mount operation on the part of the device, and the PC mounting it is unrelated to the device's own mount. The device can very well use its current mount to read/write whatever the PC says through USB.

The above paragraph is highly inaccurate.

Quoting: MarlockPeople expect that feature from appliances (what the Deck looks like) while on PC (what the Deck is) we have normal network shares... and those are much superior, but are consistently pushed aside from being an OS feature in android in favour of cloud solutions (same as with microSD slots being ommited in Google Nexus / Pixel phones "because Google Drive")
Two things. Copy over network is not superior to over USB, simply because it's so much slower. The Deck _could_ even turn the USB connection into a 1-to-1 network the PC could connect to, and yes, copy over that would be fine, but that's just adding extra steps.

Not sure what your gripe here is, but connecting the Deck with USB and accessing it as external storage would be the fastest, least intrusive way of moving files between it and a PC.

Here's how to transfer files from your PC to a Steam Deck
6 Mar 2022 at 6:05 pm UTC

Quoting: EikeOT question: I guess Windows has something comparable? (Controlling media player and YouTube replay from phone, having phone notifications on PC and vice versa, sending SMS from PC, transferring files, sending custom commands to PC, ...)
I've also heard windows is an Android accessory now, but I didn't understand, what is that comparable to here?

Here's how to transfer files from your PC to a Steam Deck
6 Mar 2022 at 5:28 pm UTC Likes: 5

If you connect the deck with USB to a PC, does it not show itself as a storage device you could just copy into? You know, like connecting an Android phone or tablet would?

If not, it seems a worthy feature request.

Don't expect GOG to support the Steam Deck
21 Feb 2022 at 4:36 pm UTC Likes: 7

Reminds me of Blizzard's response to our petition long ago; YoU aLwAyS hAvE AcCeSs To WiNdOwS aNyWaY.

That's when I stopped playing Blizzard games, never touched them once since.

NVIDIA fix up a Vulkan problem with the v510.54 driver release
14 Feb 2022 at 9:46 pm UTC Likes: 1

Quoting: GuestI still play Dying Light Linux Native a lot and for some reason both the 495 and 510 drivers don't work as in nothing but a black screen with an off centre white box is all you see, so i still have to run 470 driver to play DL.
Report the bug to nvidia?

Chances are it's a game bug though, like relying on undefined behavior that's simply changed in new versions. Simultaneously report a bug with the dev.

Steam Deck Verified jumps to over 240 titles
11 Feb 2022 at 10:04 pm UTC Likes: 1

Quoting: Philadelphus
Quoting: MasterSleortI wonder whether Crosscode is going to be playable. It has a native build, but that one completely messes up the controls, which makes it unplayable with the native build.
The developers say that it is a problem with are JavaScript library they depend on and thus "are unable to fix it".
I hope the steam deck gains enough traction, so that the developers try and fix the issue.
This game seems such a great fit for this device.
What distro are you having problems with? I played through the entirety of CrossCode (including DLC) last year on Debian 10 and had zero issues. I even fired it up just now to confirm it was the native build and not Proton.

Oh, wait, do you mean it doesn't work with controllers? (Since I played with mouse and keyboard and don't own a controller to check.) If that's the case I hope it gets fixed, since this was once of the games I definitely was going to play on the Deck. :sad:
I played it (and dlc) natively with a controller without a problem on Ubuntu 20.04.

Tim Sweeney has a point about Fortnite EAC support
10 Feb 2022 at 8:41 am UTC Likes: 2

If ever a kernel-based anticheat is released for Linux, avoid it like the plague. Avoid it like you would a root login. Do you really want somebody snooping around *all of your memory*?