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Latest Comments by ShabbyX
Lenovo launches ThinkPad and ThinkStation PCs with Ubuntu pre-loaded
25 Sep 2020 at 10:51 am UTC Likes: 1

Quoting: manderssonIt's a little strange that you can by the Windows 10 pro 64 version of ThinkPad X1 Carbon Gen 8 for less than the fedora version with the exact same hardware.
I can understand that production of small series mean higher cost. But not by this much?
They get paid to load the windows version with crapware, which is how it ends up cheaper.

NVIDIA confirms $40 billion deal to buy Arm
16 Sep 2020 at 5:17 am UTC Likes: 1

As somebody pointed out elsewhere, at least be happy it's not bought by Apple, Intel or Qualcomm.

Intel launches 11th Gen Intel Core 'Tiger Lake' processors with Xe graphics
6 Sep 2020 at 1:58 am UTC

Quoting: Comandante Ñoñardo
Quoting: ShabbyXJust got myself a ryzen 3700X. Intel's core count is absolutely ridiculous in comparison.
What about the single core performance?
It's not like amd's single core performance is horrible in comparison.

Besides, as long as games work fine, doesn't matter to me if on intel they could have run more fine. It does make a huge difference when you make -j though, so win for core count.

Intel launches 11th Gen Intel Core 'Tiger Lake' processors with Xe graphics
4 Sep 2020 at 11:15 am UTC

Just got myself a ryzen 3700X. Intel's core count is absolutely ridiculous in comparison.

Direct3D to Vulkan translation layer DXVK 1.7.1 is out, lots of game fixes
13 Aug 2020 at 11:42 pm UTC

> VK_EXT_extended_dynamic_state to "implement out-of-bounds vertex buffer access behaviour correctly"

Anyone knows what this is about? A github issue where this is discussed? A descriptive commit message?

Would I be right to guess this has something to do with AMD not reading the last vertex attributes if the buffer size is not a multiple of stride?

Designed for big-screen TV gaming, the SteamOS-like 'GamerOS' has a new release
26 Jul 2020 at 6:45 pm UTC

Another happy user here! I installed on my (super weak) couch pc for indie games in steam as well as stepmania. Works perfectly well.

There's now a Proton build for running Red Dead Redemption 2 on Linux
15 Jun 2020 at 2:39 pm UTC Likes: 1

FYI, I'm a graphics developer, and indeed I have worked on AAA games. My comment was of course a little exagerated (for the sake of funniness), but my point is that for Stadia, they have a Vulkan-only rendering path. They can try that out on windows (even if on a single gpu, and not on linux), then condition that path to wine. It would be proton's problem to deal with issues (like dxvk already does for many titles), which would have probably been much simpler to make d3d12-vulkan interop work.

There's now a Proton build for running Red Dead Redemption 2 on Linux
14 Jun 2020 at 1:40 am UTC

You would think Valve could have just nicely asked them to use their Vulkan-only path if they detected wine, and let proton deal with potential issues.

Would have taken probably one hour for the develpers to add an 'if (wine)' in the code.

Linux Kernel patch sent in for comments to help gaming
13 Jun 2020 at 6:38 pm UTC

Quoting: x_wing
Quoting: EikeDoes that mean there's no such thing as WaitMultipleObjects on Linux? How would a Linux programmer solve that?
$ man poll
$ man select

That's your answer.

I don't know what is the issue with wine, but I guess that their problem may be related to fd (but is mentioned as secondary improvement, so I'm not sure...)
And more recently, epoll. I don't know what their problem with fds are, but everything being an fd is the best thing to have happened to unix. Things that weren't an fd turned out to be the most problematic (pid, signals), and they are turning into fds in recent Linuxes too.

Maybe they can get windows-y programs to run faster with windows-y kernel features, but I certainly hope no one would use this feature outside wine.

Check out the latest Factions trailer for Wasteland 3
11 Jun 2020 at 2:39 pm UTC

Quoting: Eike
Quoting: ZlopezI'm happy about seeing the Wasteland 3 to have Linux support, but I'm sad that this will be probably last inXile game with it. It's another loss for Linux gaming community.
I won't bet, but I'm not sure about this. Microsoft probably doesn't care much about Linux gaming, we're under the radar.
Valve ported one of their games to Linux in 2013 and wrote a blog post about how it became faster than windows with so little time optimizing it, and got microsoft knocking on their door, and took directx out of life support.

I won't exactly call us under the radar.