Latest Comments by Kimyrielle
Owners of Armello on GOG can get a refund due to it not getting DLC and online features
11 Sep 2016 at 8:37 pm UTC
11 Sep 2016 at 8:37 pm UTC
What a bunch of stupid funny devs. They rather lose money to refunds than keep on letting go of DRM, which they initially did.
ARK: Survival Evolved gains a paid DLC while still being in Early Access, reviews are destroying it
8 Sep 2016 at 9:00 pm UTC Likes: 3
8 Sep 2016 at 9:00 pm UTC Likes: 3
While I can't understand people not liking a company releasing a DLC even -before- the base game is finished, I don't think it's proper to trash the ratings like that. The ratings are meant to give people an idea how good or bad a game is. They will lose their meaning if they get heavily influenced by factors not part of the game.
The Witcher 3 was apparently never planned for Linux
3 Sep 2016 at 4:02 am UTC Likes: 3
3 Sep 2016 at 4:02 am UTC Likes: 3
Fine. Don't get my money, then. It's 2016, the year when Linux gamers don't have to care about any individual game anymore, because there are so many nice ones to play!
The developers of Armello are facing a bit of a backlash over the DLC not coming to GOG
2 Sep 2016 at 8:05 pm UTC Likes: 3
2 Sep 2016 at 8:05 pm UTC Likes: 3
What's the difference between releasing a DRM free game and DRM free DLC? In both case you're trusting your customers not to distribute illegal copies.
I don't get it either. It's b.s.
I don't get it either. It's b.s.
The Steam Hardware Survey for August 2016 shows Linux has grown again
2 Sep 2016 at 4:21 pm UTC Likes: 10
2 Sep 2016 at 4:21 pm UTC Likes: 10
Mac really isn't a viable gaming platform anymore and Apple doesn't seem to be interested in changing that. It doesn't surprise me that they are losing ground. Which in all honesty is good for us, because it makes Metal irrelevant and Vulkan a more viable alternative for developers interested in cross-platform development.
Cities: Skylines - Content Creator Pack: Art Deco DLC is now available
1 Sep 2016 at 9:16 pm UTC
1 Sep 2016 at 9:16 pm UTC
Quoting: ColomboOne thing that I really hate on Cities Skyline, or rather two compound things are:At the beginning they overdid the restrictions a bit. No four-lane roads? No schools? No village hospitals? Come on, even really small town have them. But I can see why high tech companies wouldn't settle in hamlet sized villages. They don't in real life either. You need to offer some infrastructure and some amenities for companies and their employees to want to settle there. There is also no reason whatsoever to build high density in towns that have all the space in the world to expand. That's true for pretty much -all- small towns.
1. Little functionality in buildings. You have major stuff and thats all. You have hospitals, death people, trash, electricity and so on. Thus, except graphically (and geographically), there is a little difference between cities.
2. Most of stuff is locked until enough people are living in your city.
-- Common, why I can't have something like high-tech industry, for example high-tech farming industry, where a lot of educated people are living? With research labs, GMO and everything like that? And from start? I need to first put low density areas, I can't build decent plant, recyclation unit, water purifiers.... until I have enough people living in my city. What?
This makes a lot of cities look and behave the same.
Cities: Skylines - Natural Disasters expansion announced, mother nature is pissed
18 Aug 2016 at 8:20 pm UTC
18 Aug 2016 at 8:20 pm UTC
Quoting: numasan(my largest cities have ~150.000 citizens)That's actually a cosmetic pet peeve of mine I wish they'd improve. We build cities that look and feel as if they had 5-6 million population, but the games tells you it's 200,000. :S
Cities: Skylines - Natural Disasters expansion announced, mother nature is pissed
18 Aug 2016 at 7:09 pm UTC Likes: 1
18 Aug 2016 at 7:09 pm UTC Likes: 1
Considering that disasters were the last and only thing EA's joke of a city builder had still going over Cities Skylines, adding them doesn't surprise me much. Like you, I am super disappointed with how they implemented the winter features (I still hope they will eventually see the errors of their ways and change it, so we can use them on every map), but this is still one of my favourite games, so I will buy the DLC.
No Man's Sky has been shown to work rather well in Wine on Linux
17 Aug 2016 at 2:58 pm UTC
As I said above, I really respect the dedication and effort that went into WINE. I don't want to diss on what they accomplished. But for me, the solution to get Windows games to run isn't WINE and probably never will be. It's dual booting. And hoping that one day I will stop feeling the urge to play Windows games entirely.
17 Aug 2016 at 2:58 pm UTC
Quoting: manero666*snip*While all what you said is true, the basic problem for me is that WINE is a -theoretical- solution to make Windows games run in Linux. In practice...it doesn't work. At least not well. Look at the list of "platinum" quality games. It's short. Very short. And that's the only games that I consider to work reasonably well in Wine. Even the "gold" quality ones usually have huge issues. Yes, they might run. But not in a way that makes you feel happy with the experience. For example, Guild Wars 2 was marked as gold, but the game ran with 15-20 FPS, which is totally unplayable in practice. It also crashed -much- more often compared to running it in Windows. Star Trek Online (also tagged gold) needs literally 10-15 mins to even start and freezes lots as well. Really, if a game isn't on the Platinum list, there is no need to even try. And I am not even getting into the circumstance that barely any game just installs easily in Wine. Usually it involves a lot of fumbling with the configuration and lot of trial and error and a lot of frustration.
As I said above, I really respect the dedication and effort that went into WINE. I don't want to diss on what they accomplished. But for me, the solution to get Windows games to run isn't WINE and probably never will be. It's dual booting. And hoping that one day I will stop feeling the urge to play Windows games entirely.
No Man's Sky has been shown to work rather well in Wine on Linux
17 Aug 2016 at 5:15 am UTC Likes: 1
17 Aug 2016 at 5:15 am UTC Likes: 1
Wine is more miss than hit for me. I appreciate the effort that went into that piece of software, but of all the games I ever tried running with it, the only one that worked well enough not to make me just give in and boot into Windows was Guild Wars 1. And that's a long, long time ago. I am not too far off being able to let go of Windows. All I personally need is one good AAA MMORPG and maaaaaybe, if I can make a bold wish, Bethesda's RPG games. Everything else I need, I already got. I am usually more concerned about entire genres not available for Linux, not any particular game - and the biggest sore for me is still the complete lack of any decent MMO. I actually tried to run some of them in Wine...but...let's just say I still have my Windows partition.
On topic - No Man's Sky I'd buy if it comes as a native port, but I am not hyped enough about it to try make it run in Wine, or even buy it in the first place as long as it doesn't support Linux.
On topic - No Man's Sky I'd buy if it comes as a native port, but I am not hyped enough about it to try make it run in Wine, or even buy it in the first place as long as it doesn't support Linux.
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