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Latest Comments by Kimyrielle
Mina the Hollower from Yacht Club Games hits the funding goal for Linux
16 Feb 2022 at 6:51 pm UTC Likes: 3

Quoting: eldakingI don't much like additional platforms as stretch goals because if you use (only) that platform, backing before the goal is hit is a big risk and for most people already backing they don't particularly care. I mean, I'm happy when a platform I like is funded and included, but doesn't seem like the most effective stretch goal for crowdfunding.
If I remember correctly. KS allowed you to delete a pledge up and until the deadline. You can always cancel your pledge if it doesn't appear that the Linux stretch goal will be reached a day before the end of the campaign. That's not the nicest thing to do, but neither is putting platform support behind a stretch goal, so your moral mileage may vary.

Personally, making platform support a stretch goal typically puts me off the project entirely. I then adapt a "Ok, you Windows users can fund the thing and take all the risks. And if it releases and turns out to be on Linux and good enough, I can still buy it" stance.

Eggnut decide not to bring Backbone to Linux officially
11 Feb 2022 at 12:11 am UTC Likes: 1

Quoting: BeamboomIs it just me, or do most kickstarter projects with a promised Linux version end up like this? I feel it's happened over and over and over now...
It happens way too often, that's for sure. Reasons seem to be the same in most cases, too. Devs that never touched an OS other than Windows thinking that they can develop a game on Windows for Windows using Windows middle-ware and Windows tools, and then press the magic "Export to Linux" button in their engine of choice when all is said and done, to make their Windows game run on Linux.

Eggnut decide not to bring Backbone to Linux officially
10 Feb 2022 at 8:01 pm UTC Likes: 7

It's still mindboggling how people obviously having zero Linux knowledge can go ahead and promise support for a platform they struggle to even install. What where they thinking? Like "Linux is just Windows with a penguin, it can't be so hard, right?"

Taking money for a product you don't even know if you can deliver is just unprofessional.

Tim Sweeney has a point about Fortnite EAC support
9 Feb 2022 at 7:36 pm UTC Likes: 29

I think it should go without saying that any design that relies on the user having no control over their own system is broken by definition. Game devs are using flawed-by-design tools like EAC instead of designing their game from the ground up to be cheat resistant at the application level, working under the realistic assumption that the user controls the system and can do whatever they want with it. Because that's the problem. Linux isn't. Maybe Sweeny and people like him need to stop blaming an open operating system for being open, and get a clue about good security practices instead?

KDE Plasma 5.24 is out now and what a beauty it is
8 Feb 2022 at 5:55 pm UTC Likes: 1

I didn't really look at KDE in years (I always thought that if I'd want an UI that looks and feels like Windows, I could always use Windows), but I am casually in the market for a new DE, as GNOME hasn't made me too happy in the last years, either. Maybe it's time for another look, I dunno?

Indie store itch.io comes out swinging against NFTs
7 Feb 2022 at 8:57 pm UTC Likes: 2

Good news. NFTs and cryptocurrencies can't die fast enough, as far as I am concerned. What a waste of resources for something that doesn't serve any real purpose, except fuelling people's greed.

Over 120 titles are now Steam Deck Verified
4 Feb 2022 at 5:30 pm UTC Likes: 5

Having some experience with developing a cross-platform game for Linux/Windows and mobile, I feel that screen text might end being one of the bigger reasons why games that technically run on Deck will still be practically unplayable. I was absolutely stunned when I first tested my game on a 10" tablet and couldn't read a thing, when I thought the fonts were actually quite large on the standard 2k resolution. The Deck's screen is 7", so go figure!

The percentage of the Steam Library that's playable on the Deck might end up being a lot smaller than some people hope for, because unlike Switch games, Steam games weren't developed with a 7" screen in mind.

System76 releases the Kudu featuring AMD Ryzen 9 5900HX
1 Feb 2022 at 6:14 pm UTC Likes: 5

I don't understand gaming laptops. They are a -lot- more expensive than a comparable desktop PC, while still limited to a small screen and small keyboard. And yet they're so heavy that they can't really be considered a mobile device.

Seems to be the worst of both worlds to me. I don't do business trips anymore, but even for these I'd just stick to a lightweight business laptop, plus a Switch or Deck for the quick game while waiting at the airport.

Lutris game manager getting Ubisoft Connect integration
25 Jan 2022 at 5:46 pm UTC Likes: 1

Fantastic. If I can hide all these launchers behind just one launcher, my world has become more convenient! :)

Godot Engine 4.0 Alpha 1 is out with Vulkan support, rendering overhaul
24 Jan 2022 at 6:34 pm UTC Likes: 6

The feature I am personally looking forward most to, is actually the new tileset editor. This will finally make Godot viable for the type of game I want to tackle next (a 2D top/down perspective RPG). The existing tile editor is such a mess, haha!