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Latest Comments by JayVii
The awesome open source RTS engine 'OpenRA' has a new release, with more original Command & Conquer missions
16 Oct 2016 at 9:33 am UTC

Quoting: boltronicsOne thing has always bugged me though. I know C&C and RA were made available as freeware for a time, back around the time C&C: The First Decade was released. Then for a couple of years after that, the ISO images could still be found on http://ftp.ea.com/pub/ [External Link] (which no longer seems to be around).

However, I very much doubt that the license permitted redistribution rights as part of the download. Hence, mirroring that content which is no longer available is likely in breach of the license.

The bigger problem I have is that I never got to play Dune 2000. I was a massive fan of Dune 2 back when it was released, but I was flat out with high school, assignments and part time work when 2000 came out, so I missed it. I've been keeping an eye out for it ever since, on Steam, GOG, Origin... I've never seen Dune 2000 made available for download, either for free or at cost. Sadly, I'm pretty sure that the OpenRA download is a case of copyright infringement too (and it's missing the soundtrack and other important game assets). EA doesn't seem to care (and some would call it abandonware), but it's still in breach of license AFAICT.

Nowadays, EA has their FTP content served from http://largedownloads.ea.com/pub/ [External Link] but that doesn't have any ISO images that I can see. I might have to try to get Dune 2000 from Ebay.
All the free C&C downloads are served from https://cncnet.org/ [External Link]
If that is permitted or not is a whole different story. EA doesn't seem to care _for_now_.

The same is actually true for their game BattleForge, which became F2P at some point and was discontinued later on. There are now multiple projects (eg: http://bfreborn.com/ [External Link] which will also be available for Linux as wine-port), that try to backwards-engineer the client and server-structure to revive the game again.
This is CLEARLY a license infringement, but EA doesn't do anything about it, yet.

Knights and Merchants strategy game to return to Linux using Wine, now in beta
12 Mar 2016 at 1:41 pm UTC Likes: 1

I feel weird about game-developers publishing "ports" using WINE.
However, in the case of really old games, it's completely fine with me. Usually those games would run very well in WINE, but if they package it with the game already, it's much easier to get going (not to mention, that you don't have to install yet another Steam-Client on your machine).
So yeah, I'm all for wrappers, if the game is so old and wouldn't be ported properly anyway :)

The game looks really interesting, Has some "The Settlers" 1-4 vibe to it. I loved those games (re-bought them on GOG.com and occasionally playing them) or the opensource remake of Settlers 2 "Widelands.
I might give "Knights and Merchants" a spin

RuneScape working on a brand new OpenGL engine, Linux support to be official
19 Feb 2016 at 8:38 pm UTC

Quoting: RTherenI haven't played Runescape ~3 years because of no Linux support.

Now I can't wait for this :)
Good old times with RS :)
Well, there is unofficial Linux-Support [External Link] ;)

Edit:
Nevermind. someone told you, before I did. Sorry >_>

Borderlands 2 & Borderlands The Pre-Sequel Updated
30 Oct 2015 at 2:58 pm UTC

Quoting: darkszlufnot official maybe but it works great on amd in my experience, with both hd 4870 and r7 250
Works okay-ish with my Radeon HD 5570.
by "okay-ish" I mean choppy 35 FPS at medium graphics (setting them lower doesn't improve performance at all).

Valve Rep Confirms Why Some Games Have Their SteamOS Icon Removed
18 Oct 2015 at 1:43 pm UTC

Quoting: ky0Good guy Liam :)
Honestly, based on what I just read, Steam should re-introduce a penguin icon and a steamOS icon.
Penguin for the obvious gnu/linux and steamOS for saying, optimized for big picture/steam machine.
The icon removal isn't about the bigpicture mode.
The steamruntime holds some libraries and dependencies for its own (in the beginning, those were ubuntu 12.04 libraries, but I believe they moved over to those versions installed on SteamOS.
They just removed icons to those games, that require ADDITIONAL dependencies outside the steamruntime.
To me, this is a smart move by Valve, as they force developers to secure compatibility across all distributions :)

Humble Bundle PC & Android 13 Launches, Good Selection
18 Aug 2015 at 7:49 pm UTC

Quoting: pbMonster Loves You! is marked as available on steam for Linux but it isn't. No Tux/SteamOS logo in the shop, doesn't show up in the library and doesn't download.
Same for me. really disappointing. Also crimsonlands doesn't launch for me. not sure what'sup with that...

Don't Be Patchman Is The First Game On Steam To Be Linux Only
31 Jul 2015 at 6:47 pm UTC

The Steam-Page [External Link] shows Windows Systemrequirements ._.

Dota 2 Reborn Launches Without Linux Support
18 Jun 2015 at 10:21 pm UTC

Quoting: MaelraneI wonder why they put in resources into a renderer that "only" runs on one out of three supported platforms. I mean, OpenGL does work under Windows (I must know, I have been creating an OpenGL-engine from scratch for an universitary course and it needed to run on Windows :/). Yes, it was and maybe is crippled compared to DX, because MS was (and is?!) trying to push their own technologies for their platform, but personally I see Valve in a position where they could say:

"Well, dear customers, it's MS that is crippling OpenGL, so it's not us whom you should blame!"

If I were in their position I'd just use OpenGL (and Vulkan) and spit on a DX-Renderer.
You know how gamers are, though... They'd blame VALVE, whatever the reason for the bad performance (or whatever) is... Valve shouldn't make this into a ideology thing. They should do what one expects from a game-developer: trying to deliver everyone with the best experience possible (:

Dota 2 Reborn Launches Without Linux Support
18 Jun 2015 at 10:16 pm UTC

Quoting: stssCan someone put our fears to rest and say this makes sense from a development perspective on an engine that is supposed to be built from the bottom up with multiplatform support?
I'm sure the Windows-version of Source2 will run on DirectX again (just as Source). Of course, most Dota2-players are windows-users. So it does indeed make sense to bring out the BETA to a platform with the most potential testers. I'm not complaining as long as the native linux-version is available as soon as this BETA becomes the "current/stable" version :)

Steam Replaces The Linux Tux Logo With SteamOS
28 May 2015 at 11:09 am UTC

Quoting: pb
Quoting: liamdawe
Quoting: adolsonIt has been this way for a long, long time. Visit Steam in a browser, and it's still Tux.
No it's not, that's your cache keeping the tux icon. Do a hard refresh.
Screenshot after ctrl+shift+r in Firefox: http://s1.zrzut.pl/f6GiOdD.png [External Link]

Also you didn't discover anything new, maybe you just switched from Firefox to Chrome?
http://www.reddit.com/r/linux_gaming/comments/2y07g8/did_steam_just_switch_the_tux_logo_to_a_steam_logo/ [External Link]
Browser (PaleMoon 25.4.1): SteamOS-Icons
http://i.imgur.com/4FDoZOH.png [External Link]

Steam-Client: Tux-Icons
http://i.imgur.com/PkMHF9E.png [External Link]

Transitional state, maybe? :D