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Latest Comments by JudasIscariot
Two Worlds II to release on Linux in May, along with engine upgrade & Call of the Tenebrae DLC
21 Apr 2017 at 10:44 pm UTC

Quoting: g000h
Quoting: JudasIscariot
Quoting: liamdawe
Quoting: pete910
Two Worlds II to be released on Linux in May
:whistle:
Fixed, in future, please use the corrections box.
Where is this "corrections box"? I don't see one or I am blind...
You're blind. It is immediately above "Comments [Subscribe]" box.
Thanks, never noticed it before hence my confusion :P

Two Worlds II to release on Linux in May, along with engine upgrade & Call of the Tenebrae DLC
21 Apr 2017 at 10:20 pm UTC

Quoting: liamdawe
Quoting: pete910
Two Worlds II to be released on Linux in May
:whistle:
Fixed, in future, please use the corrections box.
Where is this "corrections box"? I don't see one or I am blind...

A look at 'Asura', a top-down hack 'n' slash game inspired by Indian mythology
15 Apr 2017 at 3:11 pm UTC

Quoting: ValamirCleaver
Quoting: JudasIscariotThe mouse controls in the screenshot are not rebindable, everything else is, however.
Do you own it or have you otherwise played the final release?
Yes, I have it and yes, I've played the final release. The screenshot is from the GOG version of the game :)

Do note that I work for GOG, just disclosing that in case you didn't know :)

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
15 Apr 2017 at 2:20 pm UTC Likes: 1

Quoting: sonicFor Arma2, in this Wine version the texture issue on AMD cards was fixed. With CSMD enabled, there were also fixed issues with postprocessing effects and partly shadow issues.

The ATOC and map graphical issues remains.

You might be experiencing this bug: https://bugs.winehq.org/show_bug.cgi?id=42819 [External Link]

A look at 'Asura', a top-down hack 'n' slash game inspired by Indian mythology
15 Apr 2017 at 11:13 am UTC Likes: 1

Quoting: ValamirCleaverI am very interested in this game, I like that it seems to be inspired by Rig Vedic Hinduism & the culture of the Indian subcontinent; but I am wary of purchasing it because one of the reviews I read seemed to imply that the game is optimized for a game pad controller. To anyone who owns this, is it possible to easily & fully remap the controls? By that I mean I prefer to play ARPGs (Diablo-clones) similar to default keyboard & mouse setup for Torchlight 1 & 2 or Neverwinter Nights 1.


The mouse controls in the screenshot are not rebindable, everything else is, however.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
13 Apr 2017 at 8:08 pm UTC

Quoting: Shmerl
Quoting: JudasIscariot
Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.
If you end up testing Wine 2.6 before I do can you tell me if it's possible to toggle CSMT like you can in Wine Staging?
I just built Wine 2.6 with a few selected patches from staging. I don't see anything related to CSMT in Wine settings UI. So it might be supported, but should be configured manually for now I assume.
I just want to be able to toggle it somehow in case it affects a game's performance in a negative way...

Oh and thanks for the update :D

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
13 Apr 2017 at 7:26 pm UTC

Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.
If you end up testing Wine 2.6 before I do can you tell me if it's possible to toggle CSMT like you can in Wine Staging?

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
13 Apr 2017 at 7:21 pm UTC Likes: 4

Quoting: m0nt3gallium-nine is a lot faster, well at least for DX9 titles and those on open source drivers. Wonder if there are plans for vulkan in the future, that should be interesting.
Wine Staging has Vulkan support.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
13 Apr 2017 at 7:17 pm UTC Likes: 2

As the reporter for the bug for The Witness I can safely say the game is quite playable using the game's medium settings with MSAA turned off. You'll still see some graphical glitches when it comes to the trees, grass, and the clouds but you can interact with the puzzles now and walk around.

Hollow Knight will officially launch on Linux tomorrow
13 Apr 2017 at 4:42 pm UTC Likes: 2

Quoting: GuestBuhuuuh, still not there on GOG :(
Well, it's fixed now :) Sorry for the slight delay but at least it was only one day rather than a year or so :P