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Latest Comments by Mountain Man
Civilization VII version 1.2 will let you play forever, adds "Teams Multiplayer" and more major changes
10 Apr 2025 at 4:41 pm UTC Likes: 1

Does the game still force you to pick a new nation for each and every new era?
Yes. Age transitions are a core feature around which the entire game is designed and balanced. Basically, all of your progress carries over from one age to the next, so you never lose any progress, and you pick a new nation with bonuses that complement your overall strategy. It's actually my favorite feature in Civ VII.

Proton Hotfix updated to fix Monster Hunter Wilds on Linux / Steam Deck
9 Apr 2025 at 5:20 pm UTC

Nice to hear there is an official solution. The unofficial fix was to download the previous version of the two .dll files directly from Microsoft and drop them into the Monster Hunter Wilds directory.

Obsidian RPG Pillars of Eternity got a big update, with a turn-based mode coming later this year
27 Mar 2025 at 10:58 pm UTC Likes: 2

I don't think Microsoft hates Linux as much as some people believe.
Don't forget about Microsoft's Three E's:

Embrace. Extend. Extinguish.

HP are interested in making a SteamOS handheld as the Windows experience sucks
25 Mar 2025 at 10:38 pm UTC Likes: 2

Ah, yes, the good ol' days of HP where you could buy a printer for $20, but The ink cartridges cost $50 and were designed to register as empty after a specified period whether they were actually empty or not.

HP are interested in making a SteamOS handheld as the Windows experience sucks
25 Mar 2025 at 8:09 pm UTC Likes: 2

One wonders what would happen if Microsoft ever wised up and created a version of Windows that was specifically designed for handheld PCs.

Civilization VII update 1.1.1 adds quick move, lots of UI improvements, a new start position and lots of fixes
25 Mar 2025 at 7:16 pm UTC Likes: 3

On Steam Deck Civ7 is garbage, because there is no mouse emulation...
No mouse emulation, but the game is designed to be played with a controller, and this works very well. You can click the left stick/touchpad to toggle tooltips if they get in the way, and this patch (finally!) added the ability to center the cursor in the middle of the current view with the click of a button (not sure which button because I haven't had an opportunity to try the game with the latest patch), so no more having to drag the cursor across the map.

Steam Deck performance is also excellent, although I wish they'd use Steam Cloud to sync saves instead of having to use 2K Crossplay which can only be accessed from within the game.

Personally, it's the most fun I've had with a Civilization game since Civ IV.

The Entertainment Software Association have launched the Accessible Games Initiative
21 Mar 2025 at 9:57 pm UTC Likes: 2

I am 100% on board with this. I have a son who is Deaf, so subtitles in games is very important to me. Thankfully, a lot of games get it right, but there is a lot of room for improvement.

Communications Workers of America (CWA) announce an industry-wide video game union
20 Mar 2025 at 4:47 pm UTC Likes: 4

...keep in mind that unions wouldn't be needed if not close to 100% of all companies wouldn't treat their employees like crap.
Most companies don't treat their employees like crap. That would be counterproductive. I can honestly say that throughout my career, I've worked for around half-a-dozen employers, only one of which treated me like crap, so I did the sensible thing and left. Not surprisingly, the company ceased operation less than a year later.

So in my experience, if you're competent and reliable, you'll be well compensated for your work without having to make a union boss rich.

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The average union in the US nets their employees an additional 10-20% in wages while taking about 1.5-2% in wages for fees every year. I'd say that's a pretty good return for employees.

That's not even accounting for the benefits that aren't wage related.
It depends. Some unions charge more than others, and there are often additional fees on top of the annual dues. Many unions also have a significant upfront cost just to join.

Personally, I've never worked for a union, but I have worked with unions, and in every case, they have made the working experience worse. The union members have, without fail, been entitled and lazy (because they're protected by the union from being fired, they have no incentive to work hard); they'll routinely send four people to do a job that only requires one; if you tell them a job needs to be completed in four hours, they'll take four hours to do it in order to avoid being given more work; if their lunch break is one hour, they'll demand an additional 15 minutes before and 15 minutes after so they have time to wash their hands, get their lunchboxes from their lockers, etc., meaning their lunch hour is really 90 minutes; and so on.

In short, my experience is that unions are bad for business.

Communications Workers of America (CWA) announce an industry-wide video game union
20 Mar 2025 at 2:13 pm UTC Likes: 6

"Where does this money go?"

In theory, to the workers. In actuality, to the union bosses who take a generous cut in the form of compulsory union dues and other fees.

Communications Workers of America (CWA) announce an industry-wide video game union
20 Mar 2025 at 1:35 pm UTC Likes: 9

To be honest, I've seen unions cause more problems than they solve. They tend to cost companies more while doing little if anything to improve the quality of work, and it becomes much harder to fire unproductive employees. The biggest gimmick of unions is that they promise to stop the little guy from getting screwed by fat cat CEOs, but that's only because they're getting screwed by fat cat union bosses instead.