Latest Comments by Mountain Man
Consortium: The Tower looks incredible, promising day-1 support and needs funding (updated)
9 Apr 2016 at 11:40 am UTC
9 Apr 2016 at 11:40 am UTC
Give us a finished game with Linux support, then ask us for our money. Yeah?
NeuroVoider, a slick new twin-stick shooter RPG now in Early Access with Linux support
7 Apr 2016 at 11:00 pm UTC
7 Apr 2016 at 11:00 pm UTC
Looks pretty cool, and local co-op is a great feature.
7 Days to Die still has broken graphics on Linux, developers seeking logs to help
7 Apr 2016 at 7:52 pm UTC
7 Apr 2016 at 7:52 pm UTC
And this is why I don't support early access.
Europa Universalis IV: Mare Nostrum released
7 Apr 2016 at 2:39 am UTC
7 Apr 2016 at 2:39 am UTC
Paradox is frequently criticized for the amount of DLC they release, and to be fair, for anybody who's looking at these titles for the first time, seeing over $200 worth of DLC can be a bit shocking, but I think they're one of the few companies to actually do DLC right. There aren't many developers who actively support their products for years after release.
Rebuild your decks as Hand of Fate 2 has been announced, will support Linux
7 Apr 2016 at 2:29 am UTC
7 Apr 2016 at 2:29 am UTC
I haven't played Hand of Fate 1!
Oculus Rift has some shady stuff in their terms & privacy policy
4 Apr 2016 at 3:32 pm UTC
4 Apr 2016 at 3:32 pm UTC
Quoting: tuubiI had two out of three Razer products develop significant faults within a year, and based on what I've read from other users, this is par for the course for Razer in general. I haven't touched any of their products since.Quoting: Mountain ManRazer products are junk.You've tried all of them? Don't know about Razer, but some Logitech products I've used were junk, others were not.
Oculus Rift has some shady stuff in their terms & privacy policy
4 Apr 2016 at 2:44 pm UTC
4 Apr 2016 at 2:44 pm UTC
Quoting: MohandevirRazer products are junk.Quoting: GuestAnd that's one reason I'm more interested in the Vive.HTC Vive is my way to go too, but I was told to check for the Razer OSVR. Since it's an open source project, anyone got impressions on it? It seems quite impressive too.
http://www.razerzone.com/osvr [External Link]
Oculus Rift has some shady stuff in their terms & privacy policy
4 Apr 2016 at 1:32 pm UTC Likes: 1
4 Apr 2016 at 1:32 pm UTC Likes: 1
I am surprised such terms are legal...Technically they're not, because you can't bound somebody to an agreement simply by asking them to do something they have to do anyway to use the product, such as entering a product code, or clicking "I agree" in order to proceed with software installation. Then there's the fact that the EULA is almost always presented after the user has already purchased and opened the product. The fact is, nobody has ever seriously challenged an End User License Agreement, so whether or not they would even hold up in court remains an open question.
P·O·L·L·E·N, an incredible looking interactive first person sci-fi exploration game could come to Linux
4 Apr 2016 at 1:12 pm UTC
4 Apr 2016 at 1:12 pm UTC
"I spoke to the developer, who said if there's a demand for it, they will seriously consider a Linux version."
I hate weasel statements like this. It ranks up there with developers who say that they will consider a Linux version if the Windows version sells well. It's really just another way of saying that they have no interest in making a Linux version. That and the fact that they're targeting DX11 pretty much rules out a Linux version, so at the moment, I have zero interest in this game.
I hate weasel statements like this. It ranks up there with developers who say that they will consider a Linux version if the Windows version sells well. It's really just another way of saying that they have no interest in making a Linux version. That and the fact that they're targeting DX11 pretty much rules out a Linux version, so at the moment, I have zero interest in this game.
Sword Coast Legends developer n-space has closed up shop
3 Apr 2016 at 8:47 pm UTC
3 Apr 2016 at 8:47 pm UTC
Quoting: scaineThat's why they added "Story Time" mode which is intended for players who want an adventure without being constantly beaten over the head with difficult combat.Quoting: KeyrockMaybe, but I also don't understand the love for PoE - it was a save-fest. If you walked into certain fights without having using a campfire before hand (in order to have your full arsenal of spells/abilities available), it was pretty much game over. That made gameplay and general adventuring tedious since you could only buy campfires back at your base (that I knew of). So much potential wasted by a tedious mechanic.Quoting: GuestOnly real way to succeed is perhaps via what Obisidian do and actually listen to what the PC playerbase wants and it wasn't a streamlined action RPG (I suspect a lot of those 50% who were happy would also be happy with a more traditional in depth RPG).Ironically, I enjoyed my time with the Sword Coast Legends campaign while I grew to hate Pillars of Eternity, largely because of how incredibly tedious that game was. I know I'm very much in the minority, though.
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