Latest Comments by Mountain Man
Sword Coast Legends developer n-space has closed up shop
3 Apr 2016 at 8:44 pm UTC
3 Apr 2016 at 8:44 pm UTC
Quoting: slaapliedjeThat was quick... they did their money grab then disappeared. Probably because something they claimed would be basically Neverwinter Nights 3 became more like something that was made with Basic D&D rules. At least that was the impression I got from my short time with the game. I had high hopes for it, but then no one liked most of their decisions.I don't think it was a cash-grab as much as it was that they made a game that wasn't deep enough to appeal to RPG fans and not action-y enough to appeal to Diablo fans. Basically, they made a game that nobody really wanted. That's the kind of thing that puts developers out of business.
The latest Steam Hardware Survey is out
2 Apr 2016 at 3:25 pm UTC Likes: 2
2 Apr 2016 at 3:25 pm UTC Likes: 2
Quoting: BeamboomThe numbers are so steady and tendency so consistent that I don't think there's much reason to doubt the numbers that much any more. Had they been very untrustworthy the variations from month to month would have been a lot greater.All that means is that the survey methodology is apparently consistent and not that the numbers are necessarily accurate.
The latest Steam Hardware Survey is out
2 Apr 2016 at 3:17 pm UTC
2 Apr 2016 at 3:17 pm UTC
Quoting: PeciskMust be spring or something, you are way too optimistic for Linux gamer.It's the summer of Linux!
Xamarin announces Mono will be put under an MIT license
1 Apr 2016 at 3:48 pm UTC
1 Apr 2016 at 3:48 pm UTC
Quoting: lucifertdarkMicrosoft can't be trusted to do what's best for anyone but themselves, if they get their claws into Linux/Ubuntu, it's only a matter of time before it's dead & buried.I don't know anything about the MIT license. Is it possible for someone to withdraw the license at a later date? If so, that could be Microsoft's end-game: get Mono code into competitors' products, withdraw the license, and suddenly everybody but Microsoft is screwed.
Linux now has 2,000 games on Steam, big milestone
1 Apr 2016 at 2:23 pm UTC
But I suppose it could be read the other way as well.
1 Apr 2016 at 2:23 pm UTC
Quoting: GuestThink you could provide the number of games for OS X and Windows in your article as well so I can link to it on Wikipedia? Their sentence there is fucking stupid [External Link]:I read that is saying that there are over 1,500 Linux games, but the way it's written reads better than "...including over 2,300 for OS X and over 1,500 for Linux."
As of February 2016, over 7,500 games are available through Steam, including over 2,300 for OS X and 1,500 for Linux.[4]Notice the use of the term "over" before the number of games for Windows and for OS X, but not for Linux. Weasel words.
But I suppose it could be read the other way as well.
Linux now has 2,000 games on Steam, big milestone
1 Apr 2016 at 2:17 pm UTC Likes: 1
1 Apr 2016 at 2:17 pm UTC Likes: 1
Quoting: Grimfist2.000 games, this is amazing. And yes, we need more day-1 releases, this is true.I would love to see another major developer like Blizzard start supporting Linux. They already support Mac, so the cost of entry would be quite low for them.
And yes, I am also missing WoW (although working mostly good with Wine) and Blizzard games in general on Linux. But this won't change in the future sadly.
Unity3D game engine hardware statistics updated, shows Linux is very low
1 Apr 2016 at 11:45 am UTC Likes: 1
1 Apr 2016 at 11:45 am UTC Likes: 1
I think the more troubling fact is that Unity phones home without the user's knowledge.
Developers of ARK: Survival Evolved facing a lawsuit from the Dungeon Defenders devs
31 Mar 2016 at 3:55 pm UTC
31 Mar 2016 at 3:55 pm UTC
I like how you skipped right over the quote from FindLaw.com which proved you wrong. :D
EVERSPACE, a fantastic looking 3D space shooter with roguelike elements coming to Linux
31 Mar 2016 at 1:31 pm UTC
31 Mar 2016 at 1:31 pm UTC
"Yes, we definitely plan on releasing on Mac and Linux, however the initial launch will be on PC and depending on the amount of money we raise the Mac and Linux port will come sooner or later."
Sorry, but statements like this seem very weaselly to me.
Also, any developer who states that they plan to develop for Windows first, then Linux and Mac later is telling you right up front where their priorities lie.
Sorry, but statements like this seem very weaselly to me.
Also, any developer who states that they plan to develop for Windows first, then Linux and Mac later is telling you right up front where their priorities lie.
Developers of ARK: Survival Evolved facing a lawsuit from the Dungeon Defenders devs
31 Mar 2016 at 1:23 pm UTC
"NONCOMPETITION AGREEMENT. In the noncompetition clause, the employee agrees that for a certain amount of time after he or she stops working for the employer, the employee will not become employed by a rival company or any company engaged in a similar type of business, and the employee will not set up a company that will compete with the employer's business (or solicit the employer's customers). Usually the noncompetition clause is limited to a particular geographic area."
http://employment.findlaw.com/hiring-process/employment-contracts-and-compensation-agreements.html [External Link]
So like I said, the contract lasts for the length of time agreed to by both parties. If your employer could nullify your contract simply by firing you then what's the point of having a contract?
"Yes, I know your contract says we'll give you $1,000,000 compensation if you're ever fired, but since you no longer work for us, that contract is no longer binding. Better luck next time."
Yeah, it doesn't work like that.
31 Mar 2016 at 1:23 pm UTC
Quoting: wintermuteYou're really quite ignorant about these things, aren't you?Quoting: Mountain ManNo, the contract lasts for the length of time agreed to by both parties.And in an employment contract that length of time is the same as the period of employment. The contract and the employment cease at the same time. After the employment is over the contract is over.
"NONCOMPETITION AGREEMENT. In the noncompetition clause, the employee agrees that for a certain amount of time after he or she stops working for the employer, the employee will not become employed by a rival company or any company engaged in a similar type of business, and the employee will not set up a company that will compete with the employer's business (or solicit the employer's customers). Usually the noncompetition clause is limited to a particular geographic area."
http://employment.findlaw.com/hiring-process/employment-contracts-and-compensation-agreements.html [External Link]
So like I said, the contract lasts for the length of time agreed to by both parties. If your employer could nullify your contract simply by firing you then what's the point of having a contract?
"Yes, I know your contract says we'll give you $1,000,000 compensation if you're ever fired, but since you no longer work for us, that contract is no longer binding. Better luck next time."
Yeah, it doesn't work like that.
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