Latest Comments by Mountain Man
Total War: Attila Invades Its Way Onto Linux
11 Dec 2015 at 5:22 pm UTC
The turn-based portion of the game is fun but nowhere near as in-depth as EU4 or Civ5, but the real-time battles are awesome, and you have to pay close attention to types of troops, positioning, battle stances, and so on. No other game really offers anything comparable.
11 Dec 2015 at 5:22 pm UTC
Quoting: Segata SanshiroHow would you say the transition is from something like EU4 or Civ to the total war series? Looking to broaden my horizons :DI've only played Empire: Total War, but it's basically two games in one. There's the turn-based world map where you manage your empire, then there's the battles which play out in real-time and have you commanding an army of hundreds of soldiers, but they're split up into smaller battalions that you control as a group to make it manageable.
The turn-based portion of the game is fun but nowhere near as in-depth as EU4 or Civ5, but the real-time battles are awesome, and you have to pay close attention to types of troops, positioning, battle stances, and so on. No other game really offers anything comparable.
The new XCOM 2 trailer has me extremely excited for the Linux port
11 Dec 2015 at 5:15 pm UTC
11 Dec 2015 at 5:15 pm UTC
Quoting: WorMzySorely tempted to preorder this.Don't do it. Wait until there's an actual Linux version for sale.
A KDE developer has thoughts on changing how Linux games work
11 Dec 2015 at 4:58 pm UTC Likes: 4
11 Dec 2015 at 4:58 pm UTC Likes: 4
A KDE developer, huh? You know how I recently boosted performance on my gaming machine? I got rid of KDE and replaced it with Xfce.
Techland show how hilarious it is when a Linux port has no quality control with Dying Light (updated)
9 Dec 2015 at 7:42 pm UTC
9 Dec 2015 at 7:42 pm UTC
Quoting: Segata SanshiroI had the problem where I'd "open" the doors of certain cupboards, and only the handles would move instead of the doors.I encountered this last night. It took me a moment to realize what had happened.
Sunken, an impressive looking action RPG with roguelike elements planned for Linux
9 Dec 2015 at 2:18 pm UTC
9 Dec 2015 at 2:18 pm UTC
Quoting: darkszlufIt either means, "We developed for cross-platform from the start," or "We have no idea what we're doing."It shouldn't be too much of a troublei've got a bad feeling about this.
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 1:27 pm UTC
https://forum.paradoxplaza.com/forum/index.php?threads/linux-abysmal-performance-on-system-that-exceeds-reccommended-requiremens.842603/ [External Link]
9 Dec 2015 at 1:27 pm UTC
Quoting: soulsourceIt falls far behind the Windows version in terms of performance and tends to hover around 20-something frames per second even on hardware that exceeds the recommended requirements. It's playable, but it really should run better. There are a number of threads on the official forums discussing the problem. Here's one of the more popular ones:Quoting: Mountain ManI hope the Cities: Skylines developers are paying attention. We might finally get good performance in Linux.What's wrong with its performance? For me (Radeon R9 270X with open source drivers) it's running very well. I'm not at maximum settings, as I had to decrease shadow quality to medium, but I'd say that's more than close enough.
https://forum.paradoxplaza.com/forum/index.php?threads/linux-abysmal-performance-on-system-that-exceeds-reccommended-requiremens.842603/ [External Link]
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 1:24 pm UTC
https://unity3d.com/showcase/case-stories/cities-skylines [External Link]
9 Dec 2015 at 1:24 pm UTC
Quoting: CreakIt does.Quoting: Mountain ManI hope the Cities: Skylines developers are paying attention. We might finally get good performance in Linux.I'm not sure Cities: Skyline uses Unity.
https://unity3d.com/showcase/case-stories/cities-skylines [External Link]
Unity 5.3 released, hello modern OpenGL system for Linux gaming
8 Dec 2015 at 9:31 pm UTC Likes: 2
8 Dec 2015 at 9:31 pm UTC Likes: 2
I hope the Cities: Skylines developers are paying attention. We might finally get good performance in Linux.
Dying Light: Enhanced Edition announced, sounds excellent
8 Dec 2015 at 4:34 pm UTC
However, additional performance improvements in Linux would be nice.
8 Dec 2015 at 4:34 pm UTC
Quoting: GuestHopefully "Video Filter Customizations" includes the ability to disable the blur and chromatic aberations!Motion blur can be disabled in the settings menu. And I'm not seeing any green flashes during loading.
Besides that, new parkour moves sounds cool, but I wish the list included "Linux performance improvements" and "green flashes during loading fixed".
Not very glad about the improved AI as the game was hard enough for me, but I’ll see…
However, additional performance improvements in Linux would be nice.
Dying Light: Enhanced Edition announced, sounds excellent
8 Dec 2015 at 2:50 pm UTC
8 Dec 2015 at 2:50 pm UTC
Quoting: MGOidBugs, bugs everywhere... I bought this in the Black Friday, the game show me a message saying it needs OpenGL 3.3, when I have 4.1 in the free drivers... It keeps crashing no matter what I do to convince it that my hardware meets the requirement...Sounds like a problem with your drivers. I'm running a 760GTX and Nvidia's official drivers, and the game runs great for me. Very smooth and responsive, and it plays great with a Steam Controller.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Bazzite Linux founder releases statement asking GPD to cease using their name
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck