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Latest Comments by bisbyx
ELDEN RING Shadow of the Erdtree DLC update causing problems on Steam Deck / Linux
21 Jun 2024 at 10:28 pm UTC

Tried just a bit ago. EAC still dead. Downloaded DLC. EAC perfectly happy.

EAC may still be having wider issues, but the "its broken EVERY time you start" is definitely a "not having the DLC" thing.

ELDEN RING Shadow of the Erdtree DLC update causing problems on Steam Deck / Linux
21 Jun 2024 at 3:59 am UTC

Quoting: GuestOnce the DLC installed, the issue went away.
The game launches fine but tells me it's detected "inappropriate behavior" and I have to play offline. Which is fine. But also, I don't have the DLC yet, so it's very possible this is just a "EAC is scanning for the game signature with DLC, and is mad if you don't have it"

Which feels like a huge oversight for people who don't have the DLC. Doesn't impact me, if I were going to play multiplayer i'd be playing seamless co-op mod anyway.

ELDEN RING Shadow of the Erdtree DLC update causing problems on Steam Deck / Linux
21 Jun 2024 at 2:01 am UTC Likes: 3

Quoting: sonic2kkI would rather no anti-cheat and cheaters than invasive anti-cheat, if that was the choice.
At least Elden Ring still works without EAC. It's a single player game with a poorly tacked on multiplayer and the single player doesn't break without EAC. There are definitely worse implementations for single player games.

Valve faces a £656 million lawsuit in the UK for 'overcharging 14 million PC gamers'
12 Jun 2024 at 7:22 pm UTC Likes: 13

Ah yes, the company that made sure that you can install other game launchers, including competitor's stores, on their device that is restricting who can play what where, and forcing people onto their platform. And not Epic, who is bleeding Fortnite money all over their non-profitable dumpster fire of a store for exclusivity.

Valve is the de facto platform because A) it has the most features and B) it is one of the most open (among proprietary stores/launchers). I can add non Steam games to Steam. Naturally Steam is where I want to be. Valve hasn't trapped me. They have provided me luxury, and I have locked myself in because every other storefront is basically a dumpster fire.

I don't know how much EGS deserves, but it's less than Steam. They offer less features. It makes sense that Valve deserves more for offering more.

And I only bring Epic into this because this is the same kind of lawsuit they bring up all the time, and I would be not even 1% surprised if we find out later that this whole thing is partially backed by them.

Point #1 is a tough one. In the modern internet age expecting the price to be the same everywhere rather than have to shop around for the best deal is weird, but also nice. This doesn't mean "You cant lower your price" it just means "you can't lower your price elsewhere without lowering it here as well." Call of Duty Black Ops (the old one) is $40 on steam still. That's not Valve's fault that the game devs aren't lowering prices.

Point #2 is stupid. Because it's not entirely true. I can run modded games on steam just fine. I would bet that if I were to download a base game for steam and then install a DLC over the base game, when I launch the game, it would work... The tricky part is that there is no way to to install the DLC that way. That's on the game devs themselves for not providing alternate installation options. I also can't buy the Elden Ring DLC from the Playstation Store and have it work on my Xbox version of Elden Ring. TBH, I would love it if the "you just bought a license" part of life went away. if I could validly say "I own the right to play Elden Ring, buying it once gets me the ability to play it on any platform", but I can't. You buy a license to a single platform, and that platform's base game isn't compatible with the DLC from another platform. There are a lot of things wrong with this but Valve isn't one of them.

Point #3 I already ranted about at the top. If anyone has actually earned 30% it is Valve (at least compared to alternatives).

No leaving a Steam account in a will after you die according to Valve
28 May 2024 at 2:46 pm UTC Likes: 5

The Steam support staff member replied
In the past, Steam support has answered things differently depending on which rep you get. Has this actually been confirmed with Steam in other ways, or are all the sources "Steam support said." ?

KDE Plasma 6.1 Beta released with Wayland Explicit Sync support
24 May 2024 at 7:11 pm UTC Likes: 1

What actually does the input capture portal actually consist of? Does this mean global keybinds for discord (not via xwayland) will work? Or is this just the groundwork for that? Or is this completely unrelated.

HELLDIVERS 2 sees over 130K bad reviews on Steam as Sony double down
5 May 2024 at 3:46 pm UTC Likes: 1

This is dumb and not something to be happy about. But for me, this doesn't even land in the same space as Riot adding kernel anti-cheat to League of Legends and making the game actually not playable, or even adding a 3rd party launcher to the game.

I'm sure this _IS_ that bad for some people who are now locked out of PSN because of the region, but most of the people getting super upset aren't upset about "I can't play anymore" and are more upset about "The account rule they had already said was mandatory but didn't enforce is now being enforced".

So I agree this is dumb for Sony to do and Sony sucks, this feels like one of the least egregious things happening in the games industry right now, and it is kinda shocking to me that it is getting such noise.

3rd party KDE Plasma Global Themes and Widgets can lead to data loss
21 Mar 2024 at 2:49 pm UTC Likes: 1

 
  # figure out the absolute path to the script being run a bit
  # non-obvious, the ${0%/*} pulls the path out of $0, cd's into the
  # specified directory, then uses $PWD to figure out where that
  # directory lives - and all this in a subshell, so we don't affect
  # $PWD
  STEAMROOT="$(cd "${0%/*}" && echo $PWD)"
  [...]
  # Scary!
  rm -rf "$STEAMROOT/"*


Steam used to do this too, back in early 2015. (For the uninitiated, if $STEAMROOT somehow winds up being unset, this is literally steam running `rm -rf /*`

https://github.com/ValveSoftware/steam-for-linux/issues/3671 [External Link]

Proton 9.0 Beta 15 released and Proton Experimental updated
16 Mar 2024 at 4:56 pm UTC Likes: 21

Oh look. Another Valve update that improves the EGS experience on linux. Valve continues to do more for Epic than Epic does. Tim Sweeney doesn't need a 30% cut because he doesn't have any plans to invest any of that into the consumer experience.

Valve COO on Epic's Tim Sweeney "you mad bro?" when launching the Epic Store
14 Mar 2024 at 3:48 pm UTC Likes: 24

Proton-GE has fixes in it to apply to EGS. EGS is only usable on linux because of Valve (and Mr Eggroll, but either way, not Epic themselves).

There's a whole other suite of things Steam provides (forums, guides, mod support, screenshot storage, cross-device save syncing) on top of "Im able to play games on linux AT ALL because of Valve". 30% might be a bit much for a store. But it isn't necessarily too much for a store + community platform combo.

Plus there are the added benefits of increased visibility, ease of use, and additional sales. Games like Diablo 4 and Guild Wars 2 didn't go to Steam after their release to lose money. Those are games that already have their own launchers and don't need Valve. They wound up on steam because even with a 30% cut taken out, it was still worth it for the increase in sales.

EGS didn't even have a shopping cart for a year. It's not even a good storefront, much less a community platform/game manager.

edit: and meanwhile, Fortnite money is paying for exclusivity and making it harder for me to play games. Tim Sweeney has always been concerned about the DEVELOPER experience (eg, getting paid) and not at all for the CONSUMER experience. Steam improves consumer experience and charges the devs for it, EGS stifles consumer experience, but hey, the devs get a few more dollars.