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Latest Comments by no_information_here
The developers of 'Owlboy', a fantastic looking 2D adventure game say they will look to port it to Linux soon
2 Nov 2016 at 4:08 pm UTC

Really looking forward to this one! Does anyone know if Ethan Lee (flibit) is helping directly with this port?

'A Quiver of Crows', a twin-stick shooter set in a grim world has day-1 Linux support
24 Oct 2016 at 8:59 pm UTC

I really like the look of this one. Sad, though, that you found it mediocre. Maybe the devs will polish it up a bit more?

I will probably still pick it up on sale. Crows are awesome...

Games to play on Linux this Halloween, my top choices
24 Oct 2016 at 1:18 am UTC Likes: 1

I need to pull out SystemShock2 one of these days and play it again. Lots of these games are either in my library or on my wishlist but I don't seem to find myself playing horror games much anymore. I really liked Dead Space back on my 360 since it reminded me of SystemShock so much. Not much since then...

Quoting: CruelAngelCostume Quest. The most Halloweenish game ever.
Haha! I still need to play the second one.

Valve expects to sell 1 million Steam Controllers by early 2017, will allow configs for other controllers
14 Oct 2016 at 2:17 am UTC Likes: 1

Quoting: RedneckI have a question: for some games that do not works well with my xbox 360 controller i use Antimicro to assign keyboard buttons to my xbox 360 controls, so with this update i (we) could configure the same thing on Steam without launching a 3rd party software? And, like the Steam controller, every game has it's own saved settings and you won't need to switch presets manually?
That would be so amazing...
That is right. Steam remembers the settings for every game individually. A dev will sometimes give you a pre-set for the game, or steam will guess with something generic based on the game genre (emulate X360 or WASD), but you can then hack it (I always do). You can also find cool configurations that other users have uploaded.

Antimicro is a great tool for old-style controllers, but if you are in Steam and have the SC, it has a huge amount of customization. Every button can be set however you want, including things like rapid fire, etc. You can also set a button to be like a shift key that changes the function of other buttons while it is pressed.

I get pain if I use KB&M too long now, so the SC is the next best thing.

Another performance improvement is on the way for AMD users on the radeonsi driver
13 Oct 2016 at 5:52 am UTC Likes: 3

It's interesting to see that both of these improvements to Mesa were found as a result of ports from Virtual Programming. People are always torn on their ports, but their ports are now helping developers improve Mesa, so that's nice.
I was amazed by the smoothness of Bioshock Infinite. Whatever they did made it completely playable on my very basic GTX 750. I have no complaints about Virtual Programming at all. I think whatever early issues they had with Witcher 2 made them become a stronger porting company. Dirt Showdown works smoothly, too.

On-topic: I would be very happy to switch to AMD if they can get their power efficiency close to Nvidia. I don't want a hot noisy card, even if it is cheap and fast! However, it is great seeing the open AMD driver making such big steps...

Valve expects to sell 1 million Steam Controllers by early 2017, will allow configs for other controllers
13 Oct 2016 at 3:38 am UTC Likes: 5

I have had the Steam Controller for about 6 months, now. I really really like it. However, I do have a few criticisms:

1) I love the right touchpad for First Person games. I am not a competitive player, however I have extensively used KB&M, XBox Original, Xbox360, PS2, PS3 controllers. The SC manages to hit the sweet spot for games like Borderlands, Bioshock Infinite, Talos, Portal, etc. The gyro is awesome for fine tuning your aim.

2) I hate the left touchpad. I wish I had a Dpad instead. I have found absolutely nothing that the left touchpad is useful for. I like metroidvania and adventure platformers and, unless there is good analog movement that makes the stick worthwhile (like Hyperlight Drifter), I really wish for the precision of a proper Dpad.

3) I love the back grip triggers under the controller. Having a way to jump, etc. without having to reach for a face button is awesome. However, they feel a little flimsy the way they are integrated into the battery cover. Still good, but they could have a more precise feeling.

4) I absolutely despise the haptic feedback. I was willing to give it a try, but (at least on my SC), it is just a horribly annoying buzzing sound/feeling. I wouldn't mind turning it off except you have to do it in EVERY GAME for EVERY SINGLE BUTTON. And the setting is at least 2 menu levels deep for each button. Can you tell that I am annoyed? I would love a universal setting to disable haptic forever (that doesn't involve opening the SC and cutting wires).

5) The setup screens are powerful, but very cluttered. I can live with it, but it doesn't really feel optimized.

6) The Face buttons are a bit small and the position a bit strange coming from a X360 controller, but nothing that I couldn't get used to. The rest of the buttons seem fine (after I turn haptic off for my triggers). Ergonomics seem fine to me. I am a medium sized guy with hands on the smaller side of medium.

7) I have seen what valve did with the controller settings in Portal 2. Like this, it looks like they are encouraging devs to plug into their steam bigpicture controller setup for all their controllers. That might work, but I want a guarantee that devs can use it outside of steam. Can a dev use the steam controller setup tools for their GOG game? I would hate to be locked-in. Knowing that Valve tends toward being open, I really hope this works out ok.

In summary:

Give me a DPad.
Give me a universal haptic off button.
Make the grip buttons more positive.
Don't lock us in.

Other than that, it is my most used game device now...

'Enclave', the 2003 action RPG now has a Linux beta that uses Wine
11 Oct 2016 at 4:58 pm UTC Likes: 1

Quoting: Enverex
Quoting: noinformationhereInteresting. I have this on GOG, where I think I bought it on impulse during some sale. I have never played it, so it would be great if the Linux version makes it there as well...
Well it's literally just a Wine port, so you're better off just getting the GoG Windows version and installing that in your existing Wine setup.
While I used to enjoy messing around with Wine and getting things to work (thank-you Witcher 1), I have far too many other commitments in life to spend all my time just getting games to work, let alone play them. If the devs want to do the wine-wrapping and testing for me, I will happily give them my thanks (and money).

The existence of the wine-wrap does not make the windows version go away, so anyone wanting to customize a wine setup isn't in any way prevented from doing so...

'Enclave', the 2003 action RPG now has a Linux beta that uses Wine
8 Oct 2016 at 10:44 pm UTC Likes: 1

Interesting. I have this on GOG, where I think I bought it on impulse during some sale. I have never played it, so it would be great if the Linux version makes it there as well...

Aspyr Media are celebrating their 20th anniversary with a big sale
16 Sep 2016 at 4:43 pm UTC Likes: 2

I was really glad to see that I could use the Civ V bundle to complete my copy without having to re-buy anything. Nice touch, so I now have the last of the DLC.

For anyone who remotely likes 1st person shooters, Bioshock Infinite was a masterpiece. While VP did the linux port, it ran very smoothly on my humble rig (GTX 750 non-Ti). Whatever they are doing for their ports is working well, at least for me with an older Nvidia card...

Refunct, the short and peaceful first-person platformer is now on Linux, I have some free keys for you
8 Sep 2016 at 12:22 am UTC

I bought this the other day when I noticed it on sale. Although short, the price is so low that I think it was totally worth it.

I bought a second copy as a gift as soon as I finished it, so that says something!

Edit: I messed around and took my time so took around an hour. Not a huge amount of replay value unless you like to speedrun. Worked nicely with the Steam Controller.