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Latest Comments by dubigrasu
Wine-Staging 2.10 released with more anti cheat fixes
15 Jun 2017 at 2:59 am UTC

Quoting: Comandante ÑoñardoWhat is the difference between WineHQ-Staging and Wine-Staging?
both are on my Ubuntu software center
WineHQ is a compatibility package designed to let Wine-Staging be used system-wide as the default Wine version on your system. Basically a set of shortcuts (/opt/wine-staging/bin/wine to /usr/bin/wine and so on).

Feral Interactive have released the required specifications for Dawn of War III on Linux
7 Jun 2017 at 1:58 pm UTC Likes: 3

Quoting: razing32
Quoting: dubigrasu
Quoting: AnxiousInfusionHow I will be enjoying the multiplayer experience with my friends who run Windows
I don't get it... :huh:
...you cannot play with people on Windows.
Ah, I remember now.
Oh well...

Feral Interactive have released the required specifications for Dawn of War III on Linux
7 Jun 2017 at 1:41 pm UTC

Quoting: AnxiousInfusionHow I will be enjoying the multiplayer experience with my friends who run Windows
I don't get it... :huh:

The big SteamOS update that drops AMDGPU-PRO in favour of Mesa has left beta
7 Jun 2017 at 12:15 pm UTC Likes: 1

Quoting: edddeduck_feralI've raised this with our developer contacts at Valve and linked to your Steam community post for all the details. I think we've seen a few rare but strange performance drops for people playing in BPM and this bug looks like the cause.
Wow, thank you for sending this to Valve. This issue is killing my gaming experience, and so far (although I kinda posted the bug report everywhere I could) I could'n get someone from Valve to directly acknowledge it.

Steam Greenlight is officially closed, Steam Direct to open the flood gates on June 13th
6 Jun 2017 at 9:14 pm UTC Likes: 2

Quoting: Tchey
Quoting: niarbehtCould improve things.

Could make them worse.

We'll see.
Or the opposite !
I disagree.

The big SteamOS update that drops AMDGPU-PRO in favour of Mesa has left beta
6 Jun 2017 at 8:14 pm UTC Likes: 1

Quoting: Nanobang
Quoting: dubigrasuI use SteamOS and since I'm still continuously use it since it was released, you can imagine that it does the job and my thoughts about it are pretty positive.
Except for this: http://steamcommunity.com/groups/steamuniverse/discussions/1/1291816880499593115/ [External Link]
This has made me crazy for a few months now, ever since I discovered it was happening with the Steam client. I could make it happen by starting BPM, and then starting a game in BPM. BAM! CPU would skyrocket and stay high until I left BPM and returned to the Desktop client.

I avoid BPM now. I've reconfigured my Steam Controller configs so they don't use any of the on-screen, BPM reliant menus, and I design my new configs without menus too, which is a shame since these are powerful tools.

Thanks for the link to your Steam post, it was very informative. And thanks, too, for all your testing and troubleshooting. If Valve were to put forth half the effort you have, it would be fixed soon.
Hey, thanks for the confirmation. I took the liberty to mention your post in that bug report, hope you don't mind.

The big SteamOS update that drops AMDGPU-PRO in favour of Mesa has left beta
6 Jun 2017 at 9:32 am UTC Likes: 4

I use SteamOS and since I'm still continuously use it since it was released, you can imagine that it does the job and my thoughts about it are pretty positive.
Except for this: http://steamcommunity.com/groups/steamuniverse/discussions/1/1291816880499593115/ [External Link]

Edit: To be exact this is not an issue with SteamOS as a distro, but rather with the Steam client's BPM and is true for all distros I tried (and even on Windows).
But the issue is more aggravating on SteamOS where BPM is the only intended interface.

Feral Interactive to livestream Dawn of War III on Linux the day before release
3 Jun 2017 at 11:02 am UTC

Quoting: Anders1232Probably because a lot of linux gamers love strategy games
I doubt that is that simple. Granted, it does matter what we like and they listen (see the Requestinator) but I think they have a lot of other factors to consider when choosing a game for porting. Likely a combination of contract offers + time needed + efforts needed + familiarity with the engine used + projected profitability.
My question is though, after the line is drawn, how come strategy games seem to be the dominant genre ? Maybe they have good relation with some strategy oriented developers/publishers (so more offers), are they easier to port, what ?
I mean really, half joke/half serious, but Feral Strategy Games Interactive ™ describes pretty much what they do currently for Linux. Have no idea about Mac though.

Feral Interactive to livestream Dawn of War III on Linux the day before release
2 Jun 2017 at 10:57 pm UTC Likes: 1

Quoting: ellie_feral
Quoting: dubigrasuFeral Strategy Games Interactive ™
Fair enough, we do love our strategy games. DiRT Rally has an awesome Campaign Map, and the thousands of units in Life Is Strange were epic. You'd have thought the turn-based manoeuvring of massive armies in games like Deus Ex: Mankind Divided, Shadow of Mordor, Mad Max, GRID Autosport and HITMAN would be bizarre, but it worked out really well -- though the fleet of tanks in Alien: Isolation was a bit weird. What faction did you pick in Tomb Raider? I went with the Dwarves.
Fair enough too, I have all of them (you forgot F1 2105) and thank you, awesome games that we wouldn't have without you.
But you know what I mean, all these titles/genres combined are about 10 titles while the rest of your titles (about 21) are strategy.
So what is it with you and strategy games? Are they offered to you more often for porting, or maybe they are easier to port, more profitable...what is it?
To be clear, I'm glad every time I see you port something regardless of the genre. if Feral does OK and gets contracts, then Linux gaming does OK and gets games, everybody wins. But I'd also like to see other genres hang more in you releases balance.