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Latest Comments by dubigrasu
Ars Technica Benchmarks Show Windows 10 Beating SteamOS Performance
13 Nov 2015 at 11:45 pm UTC

Quoting: XzylI maybe alone in this respect but since I have been using Linux since the mid 90's I got my jollies playing things in Wine, the few native games or on other emulators just because I thought it was so cool to be able to do things on Linux (as far as gaming goes and was usually floored it worked) , now that it has come so far people are comparing it to Windows and in Window's last bastion. How wicked is that?
Not alone in this regard, I remember having my first game working in Wine: Shadow Man, which at that time (1999) was "hot". It was more of a slideshow, but hey, it worked.

Ars Technica Benchmarks Show Windows 10 Beating SteamOS Performance
13 Nov 2015 at 6:29 pm UTC

If that wasn't enough SteamOS (2.0) performs worse than SteamOS (1.0) itself.

Darksiders & Darksiders II Linux Ports Have Not Been Forgotten About
7 Nov 2015 at 6:26 pm UTC

Quoting: MayeulCWell, then a shader cache should do the trick. As well as parallel shader compilation, both of which are coming to the OSS drivers in a not to distant future.

I didn't forget about this title; I just checked it yesterday ;)
A shader disk cache is used indeed (at least for Nvidia in .nv/GLcache) and when is used the game starts very fast, but at the very first run it still takes a while.

Darksiders & Darksiders II Linux Ports Have Not Been Forgotten About
7 Nov 2015 at 3:40 pm UTC

Quoting: Comandante oardo
Quoting: dubigrasuLeszlek explained later that it was little he (or any other dev for that matter) could do about loading times because the insane amount of shaders this specific game is using, so it was a choice of the game as it is, or no game at all.
Deadfall Adventures makes my machine (i5 4690K GTX 960) freeze and crash.. I ignore if the game was updated later, improving the performance.

Bioshock Infinite use the same engine and there is no Loading Time problem...

Or that guy is a bad porter or the VP method is much better... I guess.
Like I said, is not about the engine, but about the amount of shaders that specific game is using.

Darksiders & Darksiders II Linux Ports Have Not Been Forgotten About
7 Nov 2015 at 1:53 pm UTC

Quoting: wojtek88If the game would be 98% finished it would be already released. The problem is that it is 98% of state that they would consider acceptable, not 98% of golden game.
I have spent some time while playing Deadfull Adventures ported by Leszek Godlewski (former porting guy in Nordic games). Port is cool, respect to him, but load time of the game and menu behaviour are something that shouldn't be released. And I guess (assuming that Darksiders finds it's way to Linux) it won't be better here.
Leszlek explained later that it was little he (or any other dev for that matter) could do about loading times because the insane amount of shaders this specific game is using, so it was a choice of the game as it is, or no game at all.

Alien: Isolation Released For Linux, Prepare Your Spare Pants, Port Report, Review & Sale
28 Oct 2015 at 7:53 pm UTC Likes: 1

Quoting: alexNo it's not. You can clearly see that you (which ARE running SteamOS) get a nice transition between Big picture and the game. But the video I was saying is not SteamOS had a fucking title bar flickering in some KDE style at the top. He just used the Big picture and ran it on some shitty KDE Linux and called it SteamOS.

Edit: he even removed his post. How suspicious.
I understood that alex, but I was only saying that I am using SteamOS.
( as in That's how SteamOS looks like)

Alien: Isolation Released For Linux, Prepare Your Spare Pants, Port Report, Review & Sale
28 Oct 2015 at 2:49 pm UTC Likes: 1

Quoting: alex
Quoting: metro2033fanboyView video on youtube.com
This is not SteamOS, you're having some KDE looking theme. Or is it really SteamOS as in Valve SteamOS? Anyways - they need to improve the transition from Big picture to the games because it looks terrible in comparison with Nintendo or any console.
That's SteamOS:
View video on youtube.com

Valve Looks Like It's Removed The SteamOS Icon For Games That Work On Linux, But Not Perfectly On SteamOS
17 Oct 2015 at 1:12 am UTC

Quoting: Guest
Quoting: JoZ3Games from my library with the steam icon removed

- Abyss: The Wraiths of Eden
WTF? This game works perfectly (on Arch Linux at least) and I’m pretty sure it doesn’t use Flash… (which means I’m not sure but I really doubt it because it’s perfect.)
Well, it doesn't work with SteamOS BPM indeed, but is still working if you switch to desktop mode and start the regular desktop client.

Valve Looks Like It's Removed The SteamOS Icon For Games That Work On Linux, But Not Perfectly On SteamOS
17 Oct 2015 at 12:12 am UTC

Quoting: ricki42Gone Home still has the SteamOS icon. It never worked in fullscreen for me, camera just get's stuck, I have to go to 900p windowed to run it properly. Just checked, still same problem. That would be the first game I'd remove. Does anyone here have SteamOS installed and can check if it works?
Yep, works on SteamOS without issues other than the same crappy performance it always had.

Magicka 2 Looks Like It Will Have Lower Performance On AMD Cards
15 Oct 2015 at 11:33 pm UTC Likes: 1

Cheezus, so the guy pulls out his Nvidia card to test and fix the build on AMD hardware and gets slammed by AMD supporters while triggering the usual AMD vs Nvidia shitstorm.
No good deed goes unpunished.