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Latest Comments by dubigrasu
Humble Indie Bundle 15 Has Launched, Say Hello To Skullgirls
30 Sep 2015 at 9:38 am UTC

Quoting: lucifertdarkHere's a Planetary Annihilation key https://www.humblebundle.com/gift?key=uvf8mFhayvK2tMxX [External Link]
I took this one, thank you.

Arma 3 Compared On SteamOS & Windows
9 Sep 2015 at 2:36 pm UTC

Quoting: maodzedun
Quoting: dubigrasuWhat puzzles me is why so much fuss about this particularly benchmark ?
There are other benchmarks (big titles) there as well that went unnoticed.
Because it's one done with a wrapper and it shows the best results compared to the original Windows version of the game among all AAA Linux ports. And not just any game, but one that is legendary for its heavy graphics and horrible optimization.
I don't know...Bioshock is also with a wrapper, Dirt (wrapper too) shows also much better results while the Witcher was the most controversial of all.
Anyway, I didn't expected this reaction.

Arma 3 Compared On SteamOS & Windows
8 Sep 2015 at 10:52 pm UTC

What puzzles me is why so much fuss about this particularly benchmark ?
There are other benchmarks (big titles) there as well that went unnoticed.

Arma 3 Compared On SteamOS & Windows
8 Sep 2015 at 9:41 pm UTC

Quoting: maodzedunI am mocking because there are a lot of hypocrites who give VP crap but close their eyes for native ports. VP were basically torn for the initial Witcher 2 release but when Dying Light came out everybody were like: "Give the devs more time". There is a widely spread bias in the community against VP and eON. Everybody is talking how much worse their ports compare in performance to Windows but nobody is talking about the fact that Shadow of Mordor runs with about 60% the efficiency of the Windows version. But hey - it's native.
Ouch :)

Wine Development Release 1.7.51 Is Now Available
7 Sep 2015 at 6:20 am UTC

Add 2>&1 | tee /dev/stderr | sed -u -n -e '/trace/ s/.*approx //p' | osd_cat --lines=1 --font="lucidasans-bold-24" --color=yellow to the command and you'll get the fps on screen:


Obsidian: Developing For Linux Was Not Worth It
1 Sep 2015 at 11:33 am UTC Likes: 5

Also:
Hey, guys. I probably could have chosen my words better than I did. I wasn't trying to upset any of our Linux supporters and I didn't mean to belittle their support. I love all of our backers and I appreciate all of their help.

We basically had to build our Linux infrastructure from scratch on our side. It wasn't something we were used to. It was also painful for us to develop in Linux because the Unity tools didn't support Linux at the time. This meant that we were unable to debug on the platform.

Now that we have gone through the process of creating these builds it is something that will be much easier for us in the future. Pair that with SteamOS, Steam Controller, and Steam Machine and I think Linux's future is good with PoE games.
https://forums.obsidian.net/topic/81598-devs-thanks-for-the-linux-support/ [External Link]

Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
1 Sep 2015 at 2:16 am UTC

@ Mblackwell

It is indeed better on Windows:
Min/avg/max frametimes (ms): 7.398 / 14.5768 / 53.323
Min/avg/max FPS: 18.7536 / 68.6023 / 135.172
50/90/95/99 percentiles (ms): 14.63 / 20.845 / 22.68 / 31.485

Windows in green


But the performance test is really heavy, the rest of the game feels much better.