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Latest Comments by dubigrasu
Obsidian: Developing For Linux Was Not Worth It
1 Sep 2015 at 11:33 am UTC Likes: 5

Also:
Hey, guys. I probably could have chosen my words better than I did. I wasn't trying to upset any of our Linux supporters and I didn't mean to belittle their support. I love all of our backers and I appreciate all of their help.

We basically had to build our Linux infrastructure from scratch on our side. It wasn't something we were used to. It was also painful for us to develop in Linux because the Unity tools didn't support Linux at the time. This meant that we were unable to debug on the platform.

Now that we have gone through the process of creating these builds it is something that will be much easier for us in the future. Pair that with SteamOS, Steam Controller, and Steam Machine and I think Linux's future is good with PoE games.
https://forums.obsidian.net/topic/81598-devs-thanks-for-the-linux-support/ [External Link]

Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
1 Sep 2015 at 2:16 am UTC

@ Mblackwell

It is indeed better on Windows:
Min/avg/max frametimes (ms): 7.398 / 14.5768 / 53.323
Min/avg/max FPS: 18.7536 / 68.6023 / 135.172
50/90/95/99 percentiles (ms): 14.63 / 20.845 / 22.68 / 31.485

Windows in green


But the performance test is really heavy, the rest of the game feels much better.

Arma 3 Available For Linux In A Beta
31 Aug 2015 at 5:03 pm UTC

Quoting: GuestEven though my mate who has Arma 3 has his games shared out, I'm not seeing it in his full list of shared games (including Windows games). Very strange...

Either way, definitely not donating to them unless they bring the Linux version. Hope their effort is successful. See no reason why it wouldn't be though considering previous VP ports.
This game is excluded from the Steam sharing service.

Arma 3 Available For Linux In A Beta
31 Aug 2015 at 4:45 pm UTC Likes: 4

Quoting: liamdaweYou know what, fuck it. I would like to support VP's effort here, purchased.
That's the spirit!

Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
30 Aug 2015 at 10:44 pm UTC

Quoting: MblackwellThat makes it looks like something is stalling somewhere.

Also it's not utilizing as much memory, though if it's not like-for-like scene wise that's hard to judge.

I don't suppose there's a way to get frame times?
That's for the duration of the performance test in Linux (45 sec)


Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
30 Aug 2015 at 7:16 pm UTC

Quoting: fscherrer
Quoting: dubigrasu
Quoting: fscherrerDo you have information about resources usage? Like CPU usage, memory usage and the informations from nvidia-settings' "Graphics Card Information" (like Used Dedicated Memory, GPU Utilization, Video Engine Utilization) (I think there's something like that on Windows too)
And what about the Windows ones? (the comparison was my idea, but reading my post again I think I didn't let it clear)

Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
30 Aug 2015 at 6:26 pm UTC

Quoting: fscherrerDo you have information about resources usage? Like CPU usage, memory usage and the informations from nvidia-settings' "Graphics Card Information" (like Used Dedicated Memory, GPU Utilization, Video Engine Utilization) (I think there's something like that on Windows too)

GTX 760 Vs R7 370 4G In Company Of Heroes 2
29 Aug 2015 at 5:11 pm UTC

Quoting: MaelraneView video on youtube.com

Spoiler, click me
Nvidia has also been the single worst company I have ever dealt with! :p
Truth be told, that was in 2012, in 2014 changed his mind:
https://plus.google.com/+LinusTorvalds/posts/TQDXxxr6ixm [External Link]

Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
29 Aug 2015 at 2:41 am UTC Likes: 3

Here is what I get on SteamOS compared with Windows:

View video on youtube.com

Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
28 Aug 2015 at 1:54 pm UTC

Quoting: MblackwellThere's definitely something going on with the framerate if you use steam's FPS overlay. You can see that the main menu itself hangs out at 60fps (which, it's a menu so why's that?), and then after running the benchmark its framerate will drop to the 40's and 50's... in the menu. Yep.
And it seems that the game's performance is decreasing over time (with or without the overlay). After a while you need to restart the game to get back some performance.

Here are the benchmark scores (at auto-detected settings) running for 18 times while monitoring the RAM usage. ( I have 16 GB RAM)