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Latest Comments by Perkeleen_Vittupää
GRID (2019) is showing signs of coming to Linux
10 Apr 2020 at 6:09 pm UTC Likes: 4

Quoting: MorguldirHey Liam, how did you find out about this?
Linux depots that appeared here:

https://steamdb.info/app/703860/history/?changeid=8142299 [External Link]

Ubuntu 20.04 has hit Beta (as have all the extra flavours) - help make it a release to remember
4 Apr 2020 at 10:48 am UTC Likes: 1

How truly amazing work have Popey, Wimpy & co. done? Ubuntu is to be better than ever via this release apparently.

One click install sandboxed snaps are a breeze for new users of Linux to start with. No more tinkering with unsafe PPA's (which often deprecate) and stuff.

Btw: there's now an official snap for ScummVM too! <3

https://www.scummvm.org/news/20200331/ [External Link]

Stylish top-down rally game 'art of rally' has a demo up now for you to grind some dirt
30 Mar 2020 at 4:42 pm UTC

As a classic Slicks 'n' Slide fan (and Race Arcade / Little Racers Street etc) this is once again 5 / 5! <3

The sad case of Unreal Engine 1 on Mesa and Linux in 2020
14 Feb 2020 at 11:01 am UTC

Quoting: TheRiddick
Quoting: BillFlemingThe author of this article really didn't do their research. The game runs fine without needing a patched mesa.
You just need...
I guess the point was that it's not a out of box experience, like many things under Linux, you need to stand on your head and rub your tummy to get some things going.. lol
The universal packaging is one thing helping towards our "promised land" :)

BEAUTIFUL DESOLATION looks incredible and planned for Linux once they ensure it's solid
14 Feb 2020 at 10:58 am UTC

Once again, my kinda game! Story kinda guy.

Not into adrenaline pumpin' grinders that much :D

Thanks Brothers!

The Atari VCS team give another update - plus a proper look at the UI
5 Feb 2020 at 10:31 am UTC Likes: 2

I suppose they could market it as a retro gamers delight or something similar.

MangoHud, a new open source Vulkan overlay layer for gaming on Linux
5 Feb 2020 at 10:17 am UTC Likes: 2

It's the small details that often decide Linux adoption for surprisingly many! :woot: That being said, i wonder if there could be a snap package for MangoHud later on?

The sad case of Unreal Engine 1 on Mesa and Linux in 2020
5 Feb 2020 at 9:56 am UTC Likes: 1

Quoting: BillFlemingThe author of this article really didn't do their research. The game runs fine without needing a patched mesa.
You just need to install some extra audio packages and launch the game using a special command for the audio.
The game's old renderer is also still usable so you don't even have to mod the game to play, but it won't support super high res. (2560x1080 works, 2560x1440 didn't for me)
See here for my WIP updated package build for arch. (based on the GOG AUR package)
https://drive.google.com/open?id=18Z2WnMgNdAsHG_N61ltFoRvEnLL2XCx2 [External Link]

Basically you install the following: lib32-sdl lib32-libgl ossp innoextract lgogdownloader
Using gog downloader you can download the game from gog from the command line straight into the folder where the package build is.
lgogdownloader gogdownloader://unreal_tournament_goty/en1installer0
Then then just run makepkg and install.
makepkg
sudo pacman -U gog-unreal-tournament-goty-2.0.0.5-3-x86_64.pkg.tar


This package build will install the game to /opt (with more permissions so that game saves actually work, and you can add more mods/files to the game), and create a desktop file that points to launcher.sh and the game's icon.
The launch.sh command is the following:
cd "/opt/gog/gog-unreal-tournament-goty/System" && padsp ./ut-bin

From there the game is fully playable already on an AMD arch system. (even with 16 core cpu)
Then from there you can install the updated OGL renderer and some enhanced textures.
Note that the upcoming patch will include the updated renderers built-in. So once we get that you won't need to manually install it anymore. They are already whitelisting the renderers for server side.

Note also that the game is perfectly playable using VIRGL with QEMU. So you can run the game in an ARCH VM without needing to pass through a GPU. So the challenge is how many players can you cram onto a single PC? (each with their own 1080p monitor running the game at 100fps)
Soo, could all this be possible to package somehow to a state that even a non-tech-savvy random occasional gamer could then enjoy Unreal Tournament on Linux? :huh:

The sad case of Unreal Engine 1 on Mesa and Linux in 2020
4 Feb 2020 at 8:08 pm UTC

Quoting: jordicomaI remember 3 o 4 years ago, I manage to make rune and simcity 3000 to run with some tweeks (on nvidia graphics card). But it's meant to happen on old hardware. When you change apis, you break compatibility.
We have 2 options. Never remove apis or make a wrapper.

ps: I just tested, simcity 3000 still works.
Would a flatpak or snap package do for a wrapper?

Little Racers STREET gains a brand new Linux (and macOS) port using FNA
31 Jan 2020 at 11:24 am UTC Likes: 3

Quoting: heidi.wenger
it's available on Steam under the "osx_linux_test"
I don't understand, i can't find it anywhere on Steam? What exactly i gotta do? :dizzy:
Go to your games list (Library) on Steam. Right click on the game. Choose "properties" on the bottom. On the furthest right there is a tab "BETAS". Click to there and choose * osx_linux_test * from "select the beta you would like to opt into".

Now the beta Little Racers Street should start to download for you to play <3