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Latest Comments by win8linux
Funded in 5 minutes - the open source modular mini computer 'Pilet' is on Kickstarter
8 Jan 2025 at 2:56 pm UTC Likes: 6

It should be noted that for now, the kits being sold in pre-orders do not include Raspberry Pi 5 boards, as per the Additional Notes in the campaign page:

The Raspberry Pi 5 board is not included in this kit. You can use the Pi 5 you already have or purchase it separately.

The Mirror aims to be a Roblox & UEFN alternative and now it's open source
25 Mar 2024 at 5:47 pm UTC Likes: 1

Quoting: jareddmccluskeyHey all! We'll make the subtitles optional for Youtube next time :) Yes, it's quite common on TikTok/YT Shorts to have the captions hardcoded since people scroll through videos on their phone without always having audio available.

Thank you for covering this Liam! Happy to answer any questions.
Are there any plans to provide low-poly or more stylised assets? It may be a good idea to have these to allow for people with lower-specced computers to be able to start creating with The Mirror.

Linux hits nearly 4% desktop user share on Statcounter
3 Jan 2024 at 12:36 pm UTC Likes: 10

Quoting: buonoGonna have to start a new website - gamingonbsd soon.... :)
Too mainstream, BSD is used on the PlayStation 4 and 5. :P

GamingOnHaiku when

Steam Deck, Steam Big Picture and SteamVR get lots of visual tweaks in new Beta
10 Nov 2023 at 10:19 am UTC Likes: 4

Most of these visual changes look like they were made with the Steam Deck OLED in mind. Darker backgrounds, more selective usage of colour, etc.

War Thunder game engine Dagor Engine from Gaijin now open source
1 Nov 2023 at 5:27 pm UTC Likes: 9

Apparently VKontakte will be using Dagor as a basis for their Nau Engine, at least if Google Translate’s camera translation of this video are accurate:

https://www.youtube.com/watch?v=PGKPikPMnrU&t=1366s [External Link]

Guessing that Dagor was opened up so that code transfer could happen without violating sanctions. Whatever the reason, at least we got a AAA game engine open-sourced in the process.

Apex Legends Ignite Update broke anti-cheat on Steam Deck / Linux
31 Oct 2023 at 6:37 pm UTC

I have only one thing to say in response to this breakage:
Spoiler, click me
Putangina

Conduit would've said the same! :wink:

Win a Framework Laptop 13 in the KDE Plasma 6 Wallpaper Competition
22 Aug 2023 at 3:56 pm UTC Likes: 1

Quoting: neolith
Quoting: win8linuxIt ensures that the background source file remains accessible for a long time and by coincidence, also filters out any AI-generated submissions. I say coincidence since this requirement has existed for a very long time with open art contributions, well before so-called AI-generated or rather ML-backed image generation entered widespread knowledge.
Oh, I get that the source files should be provided. I am for that for the very reasons you mentioned.

But that wasn't the point I was trying to make.
The rules state that the source files have to be in a non-proprietary format – and that is simply impossible for many software packages one might choose. For example if you were to create your art in Maya, your source files won't be in a non-proprietary format. Same if you choose... say... DPaint on the Amiga for some stylistic reasons. According to the rules you are now excluded from entering.

I think it shouldn't matter what you create your art with.
Your point would prevent submissions from being re-exported to other sizes, remixed into variations, and remain accessible in the long-term. We can wax lyrical about the morality of this policy for a while, but there are practical reasons for preferring open formats for art submissions to open-source projects. Besides, going for the moral angle anyways means that using open-source software for creating art to give to another open-source software project is a really strong argument from an ethical standpoint.

When I was helping with Haiku community wallpaper submissions [External Link], there were a bunch of entries that looked great but me and the others had no choice but to reject. One of the requirements there was that source files must be usable with software that could run on Haiku. This was effectively the same as KDE's non-proprietary source format requirement. This meant that entries with source files in Adobe formats were completely unusable, since no one had Adobe software on hand. As a result, we couldn't export them to larger resolutions in the future.

There's a practical example of why proprietary formats for art submissions to OSS projects are bad. Cannot guarantee that people involved with a project even have access to software that can open them, much less expect identical output. Adobe software in particular can be rather difficult to run in Wine too, so this isn't just a problem for niche OSS projects too.

Win a Framework Laptop 13 in the KDE Plasma 6 Wallpaper Competition
15 Aug 2023 at 9:35 am UTC Likes: 2

Quoting: neolith
If asked, you should be able to provide the source files used to create the wallpaper in a non-proprietary format, like an Inkscape-compatible SVG, .blend, .kra, .xcf, etc.
That is a weird requirement. It massively limits the range of tools usable for creation.
It ensures that the background source file remains accessible for a long time and by coincidence, also filters out any AI-generated submissions. I say coincidence since this requirement has existed for a very long time with open art contributions, well before so-called AI-generated or rather ML-backed image generation entered widespread knowledge.

UK CMA blocks the Microsoft takeover of Activision
26 Apr 2023 at 1:27 pm UTC Likes: 6

This particular shortcoming listed by the CMA is rather interesting:
  • It was not sufficiently open to providers who might wish to offer versions of games on PC operating systems other than Windows.

That surely must be referring to Linux and macOS, as there aren't exactly many other PC OSes that are relevant in terms of marketshare.

Cassette Beasts is a wonderful take on monster catching
10 Oct 2022 at 10:16 am UTC

Recently found out that two songs from the soundtrack are now available to listen online:

Same Old Story
(as heard on most trailers)
https://www.youtube.com/watch?v=lP2-68Y0onM [External Link]

Wherever We Are Now
https://www.youtube.com/watch?v=bF2LtqVBWe0 [External Link]