Latest Comments by nolanlikeeh
Action-packed drone building game 'Nimbatus' has a huge update, we have 3 copies to give away
15 Jan 2020 at 8:41 pm UTC
15 Jan 2020 at 8:41 pm UTC
Had my eye on this one for a while so I'm in!
What have you been playing recently and what do you think of it?
17 Feb 2019 at 7:11 pm UTC Likes: 2
17 Feb 2019 at 7:11 pm UTC Likes: 2
Terraria, 454hours and counting.
I'm usually big into FPS games but this thing has me completely hooked.
Very in depth, I still have to look at the wiki!
Completed several times but still lots of things to do, highly recommended.
I'm usually big into FPS games but this thing has me completely hooked.
Very in depth, I still have to look at the wiki!
Completed several times but still lots of things to do, highly recommended.
Rise to Ruins major update released with ranged attacks, trading cards and tons more
20 Oct 2017 at 2:34 pm UTC
20 Oct 2017 at 2:34 pm UTC
Finally solved!
I'm using Manjaro and found solution here by someone using Arch:
https://steamcommunity.com/app/328080/discussions/2/141136086925416997/ [External Link]
Had to install xorg-xrandr
Took a while but got there in the end :)
I'm using Manjaro and found solution here by someone using Arch:
https://steamcommunity.com/app/328080/discussions/2/141136086925416997/ [External Link]
Had to install xorg-xrandr
Took a while but got there in the end :)
Rise to Ruins major update released with ranged attacks, trading cards and tons more
19 Oct 2017 at 11:17 am UTC
19 Oct 2017 at 11:17 am UTC
Seems liblwjgl64.so may be the problem?
It is actually at /home/nol/Downloads/Steam/common/Rise to Ruins/lib/natives/liblwjgl64.so
maybe I need to edit path?
Thanks for any help!
::::::::::::::::::::::
Thread Pool Size: 4
Dedicated Thread: Automatically Enabled
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Caused by: java.lang.UnsatisfiedLinkError: Can't load library: /home/nol/lib/natives/liblwjgl64.so
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1827)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1086)
at org.lwjgl.Sys$1.run(Sys.java:70)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:87)
at org.lwjgl.Sys.<clinit>(Sys.java:117)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at rtr.system.ScaleControl.setWorldScale(ScaleControl.java:70)
at rtr.system.ScaleControl.initDisplay(ScaleControl.java:19)
at rtr.system.Game.launchGame(Game.java:80)
at rtr.system.Launcher.main(Launcher.java:53)
... 5 more
It is actually at /home/nol/Downloads/Steam/common/Rise to Ruins/lib/natives/liblwjgl64.so
maybe I need to edit path?
Thanks for any help!
::::::::::::::::::::::
Thread Pool Size: 4
Dedicated Thread: Automatically Enabled
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Caused by: java.lang.UnsatisfiedLinkError: Can't load library: /home/nol/lib/natives/liblwjgl64.so
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1827)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1086)
at org.lwjgl.Sys$1.run(Sys.java:70)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:87)
at org.lwjgl.Sys.<clinit>(Sys.java:117)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at rtr.system.ScaleControl.setWorldScale(ScaleControl.java:70)
at rtr.system.ScaleControl.initDisplay(ScaleControl.java:19)
at rtr.system.Game.launchGame(Game.java:80)
at rtr.system.Launcher.main(Launcher.java:53)
... 5 more
Rise to Ruins major update released with ranged attacks, trading cards and tons more
19 Oct 2017 at 10:16 am UTC
19 Oct 2017 at 10:16 am UTC
Can't get this game to run :(
Says it is running but nothing loads up. Tried to uninstall openjdk and installed oracle jdk from steam help page but still no go.
Says it is running but nothing loads up. Tried to uninstall openjdk and installed oracle jdk from steam help page but still no go.
- Discord is about to require age verification for everyone
- KDE Linux gets performance improvements, new default apps and goes all-in on Flatpak
- New Proton Experimental update adds controller support to more launchers on Linux / SteamOS
- Prefixer is a modern alternative to Protontricks that's faster and simpler
- GE-Proton 10-30 released with fixes for Arknights Endfield and the EA app
- > See more over 30 days here
- Total Noob general questions about gaming and squeezing every oun…
- Caldathras - Detailed breakdown of performance differences between Linux and W…
- Ehvis - Small update for article comments and forum posts
- FeRDNYC - Do you miss LaunchBox/Playnite on Linux?
- Dark574 - Will you buy the new Steam Machine?
- tmtvl - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck