Latest Comments by Gerarderloper
The Atari VCS team give another update - plus a proper look at the UI
5 Feb 2020 at 11:54 pm UTC
I doubt these sell well here in Australia, we have import tax and poor exchange rate atm. People rather use their money on next gen console.
If these were $200AUD, I'd get one, but by the time they get here it will certainly be $400aud or more. Next gen consoles will maybe be $600aud (market price capped by Sony and MS) since they NEED people to get the consoles more then they need to make a large profit on the hardware.
5 Feb 2020 at 11:54 pm UTC
Quoting: sketchtoo many dumb and slow animations imho...Yeah they should only show them once and maybe prompt to speed them up a bit. A 50-70% speedup would probably make them tolerable while still being able to see them. (The dash is running in a maximized windowed. )
I doubt these sell well here in Australia, we have import tax and poor exchange rate atm. People rather use their money on next gen console.
If these were $200AUD, I'd get one, but by the time they get here it will certainly be $400aud or more. Next gen consoles will maybe be $600aud (market price capped by Sony and MS) since they NEED people to get the consoles more then they need to make a large profit on the hardware.
Godot Engine was approved for an Epic MegaGrant
5 Feb 2020 at 3:27 am UTC Likes: 1
5 Feb 2020 at 3:27 am UTC Likes: 1
To be fair guys EPIC killed Linux and Mac support for Rocket League after claims that there wasn't enough player base to keep supporting it. Which leads me to believe the development upkeep cost of that studio is in real bad shape (devs costing way too much).
This is a problem when a gamedev studio get too big, suddenly they go from only needing 20k profit on a fringe platform to keep supporting it, to needing 10million.... THIS IS 100% what happened with Rocket League!
This is a problem when a gamedev studio get too big, suddenly they go from only needing 20k profit on a fringe platform to keep supporting it, to needing 10million.... THIS IS 100% what happened with Rocket League!
Godot Engine was approved for an Epic MegaGrant
3 Feb 2020 at 9:03 pm UTC Likes: 1
I do hope Epic at some point wake up and actually release their store/platform for Linux, and Mac. (I hate Apple btw)
3 Feb 2020 at 9:03 pm UTC Likes: 1
Quoting: SslaxxHow bizarre. Why would Epic want to support a rival project, commercial or not, open source or not?Maybe they would like to buy it further down the road once its more fleshed out. Epic is doing some weird things lately, they kill support for Mac and Linux on Rocket League, and at same time help projects which have a very strong Linux support narrative.
Unless they're going by the "enemy of my enemy is my friend" principle to hurt Unity...
I do hope Epic at some point wake up and actually release their store/platform for Linux, and Mac. (I hate Apple btw)
Frictional Games are getting sneakier with their teaser - looks like we have a baby coming
31 Jan 2020 at 11:56 pm UTC Likes: 2
31 Jan 2020 at 11:56 pm UTC Likes: 2
Co-op first-person spaceship command game PULSAR: Lost Colony now has a proper tutorial
29 Jan 2020 at 7:24 am UTC
On top of that I live in Australia which makes it even harder to find people to multiplayer with. Perhaps its playable with 300ms ping? but often not.
29 Jan 2020 at 7:24 am UTC
Quoting: GuestI don't really either, but should that stop us from playing a cool game? We know we at least have ONE thing in common.I get what you mean, however this game is built heavily around multiplayer, playing it solo would be quite hard and probably boring/a chore.
On top of that I live in Australia which makes it even harder to find people to multiplayer with. Perhaps its playable with 300ms ping? but often not.
Co-op first-person spaceship command game PULSAR: Lost Colony now has a proper tutorial
28 Jan 2020 at 5:40 pm UTC Likes: 1
28 Jan 2020 at 5:40 pm UTC Likes: 1
I have almost bought the game several times. But it is a multiplayer game and well, I don't have friends, hehe
Monitor and stress-test your Linux gaming PC with GtkStressTesting
28 Jan 2020 at 9:18 am UTC
28 Jan 2020 at 9:18 am UTC
Yes I understand about read all. It still didn't seem to discover my manufacture but did get everything else right so thats ok.
Monitor and stress-test your Linux gaming PC with GtkStressTesting
27 Jan 2020 at 7:08 pm UTC
27 Jan 2020 at 7:08 pm UTC
looks good to me, be nice if it had nvidia and amd gpu temp/data monitoring also. And for some reason it can't detect my memory modules.
Plague Inc: Evolved hits new all-time high on player count due to the Coronavirus outbreak in China
26 Jan 2020 at 5:52 am UTC Likes: 2
26 Jan 2020 at 5:52 am UTC Likes: 2
I think like thousand people have got this virus (probably more) now and only ~26 confirmed deaths so far. Nature is going to need to do a HELL of allot better then that to wipe us out!
Direct 3D to Vulkan translation layer DXVK version 1.5.2 is up, lots of fixes for games
25 Jan 2020 at 1:05 pm UTC Likes: 1
25 Jan 2020 at 1:05 pm UTC Likes: 1
Gothic 3 gives like 5fps with d9vk enabled, dunno whats with that.
- Wine 11.6 is an exciting release to make modding Windows games on Linux simpler
- DOOM Eternal is now available on GOG
- Chiaki-ng the open-source PlayStation Remote Play app gets better streaming quality and stability
- Valve recently confirmed Steam game pricing updates across different regions
- Steam Beta adds Remote Downloads Management
- > See more over 30 days here
- The Great Android lockdown of 2026.
- tmtvl - Lutris alternatives
- Caldathras - Away all of next week
- scaine - What Multiplayer Shooters are yall playing?
- Strigi - New Desktop Screenshot Thread
- Hamish - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: files.abovetopsecret.com
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