Latest Comments by Gerarderloper
Protontricks, a handy tool for doing various tweaks with Steam Play has been forked
21 Jan 2019 at 1:25 am UTC
21 Jan 2019 at 1:25 am UTC
Most my stuff runs good under Linux these days, except for select titles like KCD at 4k (even 1440p has fps drops for no reason). And of cause Warthunder since their OGL option is trash now, for those things I use Windows10. Hopefully Linux gets a freesync-gsync update soon.
Another Steam Client Beta is out, adds the ability to force Steam Play
18 Jan 2019 at 1:23 am UTC Likes: 2
18 Jan 2019 at 1:23 am UTC Likes: 2
As for devs becoming lazy, I think its well past that if they haven't fixed things for their Linux port already. ARK being a prime example..
Linux hardware vendor Entroware has unleashed Hades, their first AMD CPU desktop
15 Jan 2019 at 6:59 am UTC
15 Jan 2019 at 6:59 am UTC
Looks like my old Antec P180 case or whatever it was...
Epic and Improbable are taking advantage of Unity with the SpatialOS debacle, seems a little planned
11 Jan 2019 at 3:52 pm UTC
11 Jan 2019 at 3:52 pm UTC
Well they do provide you with the full source code.
Epic and Improbable are taking advantage of Unity with the SpatialOS debacle, seems a little planned
11 Jan 2019 at 3:17 pm UTC
11 Jan 2019 at 3:17 pm UTC
Just wondering, isn't Amazon's lumberyard engine open source and would allow for streaming services with it? Seems that would be a better option for devs to use if they need it. Not sure when Vulkan support will drop for it however, sometime soon hopefully.
AMD have announced the AMD Radeon VII GPU and more at CES 2019
10 Jan 2019 at 5:16 am UTC Likes: 2
In saying that 8GB would be just fine for AMD if they use their VRAM caching tech whatever it was. Unfortunately they need 4 chips to get the bus speed needed.. HBM2 does not come in 2GB modules, which is quite unfortunate.
10 Jan 2019 at 5:16 am UTC Likes: 2
Quoting: mylkabut thats the pointGTAV uses I think 10GB or so at 4k on max settings, its pretty old. So certainly games use that vram today.
by the time games need more than 8GB, u need a new card anyway because even the 2080TI will be to slow
In saying that 8GB would be just fine for AMD if they use their VRAM caching tech whatever it was. Unfortunately they need 4 chips to get the bus speed needed.. HBM2 does not come in 2GB modules, which is quite unfortunate.
AMD have announced the AMD Radeon VII GPU and more at CES 2019
10 Jan 2019 at 3:39 am UTC
10 Jan 2019 at 3:39 am UTC
The vram usage is largely dependent on your resolution, allot of people still playing at 1080p.
AMD have announced the AMD Radeon VII GPU and more at CES 2019
10 Jan 2019 at 3:06 am UTC Likes: 1
10 Jan 2019 at 3:06 am UTC Likes: 1
DLSS is the magic bullet for the RTX, being able to boost your FPS by up to %50 without any major penalties is a plus. There are small issues with it atm with flickering and subliminal face details, see how it evolves.
AMD have announced the AMD Radeon VII GPU and more at CES 2019
10 Jan 2019 at 2:26 am UTC
10 Jan 2019 at 2:26 am UTC
8GB + RT + DLSS Is a much better proposition, because not only will we see RT becoming into its own but also DLSS for 4k users is pretty nice, once games support it. Also 8GB memory means they CAN budge on price in the future.
AMD's 16GB HBM2 is $385 by itself, they can't budge, it will likely be expensive long after the 2080RTX drops in price!!!
AMD's 16GB HBM2 is $385 by itself, they can't budge, it will likely be expensive long after the 2080RTX drops in price!!!
AMD have announced the AMD Radeon VII GPU and more at CES 2019
9 Jan 2019 at 10:25 pm UTC
9 Jan 2019 at 10:25 pm UTC
First week of feb we should see reviews. Thats not far away, but its a 300W GPU at a 2080RTX pricetag, I don't see any value in it. Starting to look like Vega all over again.
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