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Latest Comments by Boldos
X4: Foundations is getting cross-platform cloud saves - possible breakage coming for Linux
16 Feb 2026 at 6:05 pm UTC Likes: 4

Ah...
Love this beautiful and simulated universe 😊

Building a Retro Linux Gaming Computer Part 50: Dawn of Civilization
10 Feb 2026 at 2:11 pm UTC

Quoting: amatai
Quoting: TevurI never tried Call to Power II, though. Is it still worth to invest some time into it?
The game was released before its development was over and it shows. The game then somehow went open source and the community finished it but last I tried 10 years ago I did not manage to compile it for Linux. It may be easier now.
It is actually not necessary to compile anything (although that might depend on Linux type you are using).
Just search for `Call to Power II download` and go to CivFanatics site....

Also there is official CivCtP2 project on github...

There might be also other/different sources of donwloads 😊

Building a Retro Linux Gaming Computer Part 50: Dawn of Civilization
9 Feb 2026 at 10:01 pm UTC Likes: 2

Oooohh...
For me, CtP is THE best Civ ever made: There are so many amazing game concepts which totaly ouclass basically anything ever implemented on any of SM Civs, that any SM Civ I played was just too boring for me (maybe with the exception of Civ V). 🤔

A great classic (and CtP 2 too).❤️

GOG job listing for a Senior Software Engineer notes "Linux is the next major frontier"
27 Jan 2026 at 11:01 am UTC Likes: 6

Quoting: ShadowXeldronThe rest of that looks fine... but doesn't AI actively reduce developer efficiency and code quality?
It depends heavily on how you use it and what for....
I guess majority of the market has no idea yet how and where to use it properly. That is because the technology itself is just not there yet; it cannot be used for 'anything' en masse; it makes sense for certain select tasks only...

Canonical call for testing their Steam gaming Snap for Arm Linux
13 Jan 2026 at 8:39 pm UTC Likes: 3

Quoting: sarmad
Quoting: rustynail
Quoting: sarmadThe snap file format and client side tools are completely open source. What's proprietary is the backend, i.e snapcraft.io, which is fine.
Doesn't that kinda mean that snap being open source is pointless to a large extent? It's like an open source client for a proprietary messaging service
Almost. Technically you can fork the snap front end to make it point to other backends, and I think someone has already done that, but practically such a fork won't be popular since the upstream is locked to a single backend and Canonical won't accept such a change to be upstreamed. I think if we didn't already have Flatpaks and AppImages such a fork would've been popular, but at this point Snap is a dying format outside of IoT.
Dying? Oh....
So why is it being installed by users on literally dozens of distros...? 🤔

Canonical call for testing their Steam gaming Snap for Arm Linux
10 Jan 2026 at 6:42 pm UTC Likes: 9

Quoting: _wojtek
Quoting: dpanterSnap? Uh, no. No thanks.
Cannonical is just annoying… What's more - it's not like they created something exceptionally new, they just want to ride the hype wave on something that mostly other created…
I strongly disagree with that statement, but whatever... 😅

From the enduser perspective, I'm very satisfied with snaps and with the 3rd party content it brings.

MicroProse recently revealed the first-person mecha sim Steel Bounty
9 Jan 2026 at 8:02 am UTC

Hhmmm.... Why does this look exactly like an extension gameplay to Carrier Command 2? 😅

Over 19,000 games have released on Steam in 2025, with nearly half seeing fewer than 10 reviews
12 Dec 2025 at 12:15 pm UTC

...and these are real stand-alone games only? (meaning without DLCs etc.?)

POSTAL: Bullet Paradise gets cancelled over generative AI with Goonswarm Games shutting down
9 Dec 2025 at 1:18 pm UTC Likes: 3

So, if I understand it correctly: People/users do not like AI stuff in games? :huh: