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Latest Comments by poiuz
Canonical detail improvements the Steam Snap, work to advance gaming continues on Ubuntu
20 Jun 2024 at 4:54 pm UTC Likes: 1

Quoting: scaineNope, it wasn't ready. But it was still a better experience than Shell back then, which had hidden activities and weird mouse zones and all sorts of strange workflow changes.
That's your opinion but off-topic. There are enough people who disagree & Unity did not fare better.

Quoting: scaineThey also considered staying on Gnome 2, if I remember correctly, but Mark (Shuttleworth) already had one eye on his upcoming phone UX, and so doing their own thing with Unity/Mir was a pretty bold step for them.
That's what I mean: Pushing Unity had absolutely nothing to do with GNOME 3 user backlash but was about self-interest.

Quoting: scaineI suspect that if the Unity Phone had succeeded in their IndieGogo campaign, Unity would still be the primary desktop on Ubuntu today, and likely, powered by Mir. When the phone failed, however, priorities subtlety changed over the next five years, until of course, they abandoned several technologies (Upstart, Mir, Unity) to consolidate their efforts on cloud, core, and snap.
Great point: It would be a success had it been a success. But this shows the issues with Canonical projects: They're not sustainable. They create closed projects which in turn obviously fail to attract external developers and in the end are abandoned.

Canonical detail improvements the Steam Snap, work to advance gaming continues on Ubuntu
20 Jun 2024 at 5:44 am UTC

Quoting: F.UltraCanonical was somewhat invested in GNOME development at the time and the design plans for what became GNOME Shell was announced already back in 2008 at the GNOME User Experience Hackfest in Boston and pre releases of GNOME Shell was relased in 2009.

Also the Unity released in 2010 was a pure shell on top of GNOME meant to be used on netbooks and wasn't planned to replace GNOME on the regular Ubuntu until the backlash of GNOME 3 so they brought it back and changed it for Ubuntu 11.04 in 2011.
GNOME 3 was released in 2011, the backlash happened in 2011 (see Mate fork) but the shift to Unity happened before 2011. There's a lot drama documented in various posts, it does not include "the users wanted it".

Had Canonical their users in mind, they wouldn't have released Unity in 11.04. The criticism was plenty & the release was not ready.

Canonical detail improvements the Steam Snap, work to advance gaming continues on Ubuntu
19 Jun 2024 at 6:50 pm UTC Likes: 1

Quoting: F.UltraAnd that was for 3.4 what was the fixed version, imagine just how much was written when 3.0 came.
The responses you've linked are pretty well. And the workflow hasn't changed since the initial GNOME 3 release. It was tweaked (more so in the recent past), but overall it's still the same (empty desktop with top bar, activities with dynamic workspaces & dock).

If, on the other hand, you really don't care what your desktop looks like and you just want to get some work done, GNOME 3 is a huge step up over GNOME 2.

[…]

As someone who has traditionally replaced GNOME's standard interface with tools like Docky and GNOME Do, I initially found GNOME 3 disorienting. But, after using it for a few days (via Fedora 15 beta), I found that GNOME 3 had slipped into my workflow with very little effort on my part.
The solid technical work that has been done under the hood really complements the new user experience features in GNOME 3.0. Despite some of the gaps in the feature set, I think that the environment and the new shell is a good starting point for building something even better. The GNOME contributors will be able to iterate on the design and move it forward in future updates.
Quoting: F.UltraIt's the whole reason why MATE exists and for Canonical that up to then had been THE Gnome desktop they saw no other path forward than to create Unity, it was less of a NIH and more of a major user backlash.
Quoting: TuxeeUnity (2010) preceded Gnome Shell (2011).
Your timeline does not work out. How could Canonical release Unity as a result of user backlash when it was released before GNOME 3 was released? Mate on the other hand was forked as a direct result of the GNOME 3 release.

Quoting: BrokattStop making sense and hop on the Canonical hate train. Shoo shoo!

Jokes aside I truly for my life cannot understand all the push-back Canonical receives no matter what they do.
I'd say the problem all have with Canonical: They are really bad at developing open source software. You either take care of the project yourself (as all big techs do) or create a real open source projects. Canonical does neither and in the end they usually get abandoned. If the only way to contribute to Canonical software is to fork the project then people will rather start their own instead. With snap they even stopped pretending & just made it proprietary.

NVIDIA exploring ways to support an upstream kernel mode GPU driver
17 Jun 2024 at 3:20 pm UTC Likes: 1

Quoting: finaldestI am glad that NVidia appear to now be slowly opening up their driver stack. Hopefully in future this will force HDMI forum to open up HDMI 2.1.

Hope this is just the beginning.
Unlikely. nVidia has not opened up their driver, they've moved their proprietary code into their firmware & made their firmware open-source consumable. There's no reason for a open HDMI 2.1 implementation on nVidia's side.

So much for preservation, the classic Delta Force games are getting delisted
8 Jun 2024 at 8:27 am UTC

Quoting: TactikalKittyI think that, when a deal is struck, licensing an item (music, audio, artwork) to be used in a medium such as a video game, that license should never expire.
In other words: No more licensed work in games. That's already possible today.

Quoting: TactikalKittyIn Theory, it doesn't on physical media, but that rule should also apply to any digital media as well.
It does. As soons as the license is expired, the licensee is no longer allowed to sell its work. But games are a short lived medium & when this happens, physical mediums of the game are already long out of production. But physical mediums can be sold without licensee involvement, but that privilege was taken from us by Steam (& people worship Newell for that…).

TUXEDO recently revealed two more AMD Ryzen laptops
4 May 2024 at 11:29 am UTC Likes: 1

Quoting: cameronbosch2. […] The TL;DR on this point? Both support Linux offically.
Sorry, TL;DR: You have no point. Tuxedo comes preinstalled with Tuxedo OS, Ubuntu, Kubuntu or Ubuntu Budgie. Framework does not have any Linux options. None. You either DIY or buy Windows.

Obviously, Tuxedo notebooks are compatible with other distributions, too. They even provide their packages for openSUSE (https://www.tuxedocomputers.com/en/Infos/Help-and-Support/Instructions/Add-TUXEDO-Computers-software-package-sources.tuxedo [External Link]).

As far as Linux support goes: Framework doesn't even compete with Tuxedo.

Quoting: cameronbosch4. The Tuxedo Laptops are pretty much DOA outside of the EU and the UK, as they only offer ISO layouts, while the Netherlands and everywhere outside of the EU and the UK use ANSI, which Tuxedo does not offer on these laptops. […]
They offer various ISO-QWERTY, QWERTZ & AZERTY layouts as well as US ANSI. For the Pulse you can even create a custom ANSI layout: https://www.tuxedocomputers.com/en/Individual-Keyboards.tuxedo [External Link]

Respawn release statement and update on the Apex Legends hacking situation
20 Mar 2024 at 12:49 pm UTC

Was it already confirmed that the players were not "hacked" by their cheat software?

Steam Families announced with parental controls, no more library locking
19 Mar 2024 at 11:47 am UTC Likes: 1

Quoting: CatKillerI'm pretty sure that having an alt is against the TOS, so they're unlikely to recommend it in their FAQ.
I meant whether they're still blocking the same account (my own games on my account, nothing shared) on two devices.

Steam Families announced with parental controls, no more library locking
19 Mar 2024 at 9:47 am UTC

Quoting: CatKillerNot unless you Family Share with yourself as an alt account.
Did you or someone test this with the beta client? I don't think I saw this scenario mentioned in the FAQ.

Valve COO on Epic's Tim Sweeney "you mad bro?" when launching the Epic Store
17 Mar 2024 at 2:10 pm UTC

Quoting: pleasereadthemanualAmazon takes 75%, for those curious, and 60% if you agree to make your audiobook exclusive to Audible. This is before the publisher even takes their cut.
It's actually generally considered pretty good deal, the audiobook stuff is.
You come off pretty well. You may earn a little bit less. […] The money is not as good as print but that's because they also have to hire all these people to do these wonderful audiobooks and a lot of money is going to them as deservedly so. So, you can expect to earn around 2 bucks an audiobook. And that's good money.
Brandon Sanderson on Audible, https://www.youtube.com/watch?v=C59eOLX2K-A&t=2106 [External Link]

If I was doing all the work then I'd take more money, too. Whether it's generally a fair deal is a different question (the lecture is almost ancient) but it's also not generally unfair.

/edit: Published too soon by mistake.