Latest Comments by TacoDeBoss
Looks like Mesa has hit OpenGL 4.5 for the open source Nvidia 'nvc0' driver
19 Oct 2016 at 9:54 pm UTC
19 Oct 2016 at 9:54 pm UTC
Nice to see more improvements in Mesa all around. My laptop became useless after fglrx was deprecated, but I put Xubuntu 16.10 on last night. Looks like it's running r600 because I have OpenGL 4.1 support on it now. Before, I had 3.x support only, essentially turning my laptop into a hunk of trash.
Civilization VI for Linux is no longer certain, only a possibility
5 Oct 2016 at 7:36 pm UTC
5 Oct 2016 at 7:36 pm UTC
What a load. I nearly pre-ordered the Deluxe Edition yesterday. I'm not sure I'm going to be spending any money on this at all anymore, or if I do, I'll likely not buy it first party to make sure the developers don't get a cent. This isn't JUST Aspyr's fault. Clearly, Firaxis made a promise Aspyr couldn't keep. Neither of them deserve money from us.
OpenMW 0.40 released, playing Morrowind on Linux natively gets closer to perfection
6 Sep 2016 at 8:27 pm UTC Likes: 1
Direct download for 64-bit OpenMW 0.40 here.
https://downloads.openmw.org/linux/other/openmw-0.40.0-Linux-64Bit.tar.gz [External Link]
6 Sep 2016 at 8:27 pm UTC Likes: 1
Quoting: SeegrasHm, it wants a newer OpenSceneGraph than Debian provides... I'll guess I'll wait a bit.Debian user, I just used the 'Other Linux' link.
Direct download for 64-bit OpenMW 0.40 here.
https://downloads.openmw.org/linux/other/openmw-0.40.0-Linux-64Bit.tar.gz [External Link]
Deus Ex: Mankind Divided looks like it may be getting a Linux & SteamOS release
27 Aug 2016 at 5:09 am UTC Likes: 1
27 Aug 2016 at 5:09 am UTC Likes: 1
Quoting: thelimeydragonWell doesn't look like history will repeat itself.So.. My favorite game in the world could have been on Linux. Why is this world so unfair? :(
'Deus Ex' was the game Loki Software was in the middle of porting to Linux before they went bankrupt back in 2001.
Valve turns 20 years old today, happy birthday! A brief look at their Linux history
26 Aug 2016 at 8:41 pm UTC
26 Aug 2016 at 8:41 pm UTC
Valve has been supporting Linux longer than a lot of us know. In the uncorrected proof of Valve's book about their game development, Half-Life 2: Raising The Bar, they mentioned doing Linux builds for Day of Defeat or Team Fortress Classic, I can't remember which one.
Also, you can find some very old Linux makefiles and linux-specific code in the leaked source code for Half-Life 2, all the way back in 2003.
Also, you can find some very old Linux makefiles and linux-specific code in the leaked source code for Half-Life 2, all the way back in 2003.
Latest Steam Hardware Survey shows Linux has grown, by a tiny amount (updated)
2 Aug 2016 at 10:27 am UTC
I'm trying to learn some programming so when the mod comes out, I *might* be able to port it to Linux, since they're open-sourcing the code and maps.
Last I checked, HL1 code only compiles on VC 6.0 which was a pain to get working last time I tried.
Not that this wasn't a pain either. Half-Life 1 and Xash3D are 32-bit code meaning I have to chroot into a 32-bit Debian partition if I want to compile either.
End rant.
2 Aug 2016 at 10:27 am UTC
Quoting: EikeI will not tell you there's a free edition of Visual Studio - or that VS is the best IDE I've ever tried.Not sure it would work with what I'm doing anyway. I've been editing Half-Life 1's code as practice. There's a Half-Life 1 mod called Shaft that I'm very interested in, and I've been in contact with the mod's head programmer. - it runs on Xash3D which works on Linux but the code is Windows only and it uses a windows-only engine expansion called Spirit of Half-Life.
No, I won't, because I want you to use Linux!
I'm trying to learn some programming so when the mod comes out, I *might* be able to port it to Linux, since they're open-sourcing the code and maps.
Last I checked, HL1 code only compiles on VC 6.0 which was a pain to get working last time I tried.
Not that this wasn't a pain either. Half-Life 1 and Xash3D are 32-bit code meaning I have to chroot into a 32-bit Debian partition if I want to compile either.
End rant.
Latest Steam Hardware Survey shows Linux has grown, by a tiny amount (updated)
2 Aug 2016 at 10:17 am UTC
2 Aug 2016 at 10:17 am UTC
Yeah, it's pretty disappointing. I would move back to Windows and give up the fight, but since I've started getting into programming, that's not an option. Not about to go from using Gedit and make to edit and run code for FREE to trying to pirate Visual Studio because you have to be a millionaire to buy it.
Not to mention, it'd make life so boring to not do
Not to mention, it'd make life so boring to not do
sudo apt update && sudo apt dist-upgrade every day. I love the terminal.
Life is Strange released for Linux & SteamOS, some thoughts and a port report included
23 Jul 2016 at 9:23 am UTC Likes: 1
EDIT: No, I just tried Episode 4. It works fine too. So yeah, I'd say false on the always on DRM.
23 Jul 2016 at 9:23 am UTC Likes: 1
Quoting: GuestIt is Episode 1. Did I misunderstand, and the guy on steam community was saying you can't play the other episodes?Quoting: TacoDeBossTested. As you can see from the panel applet and Chrome telling me imgur isn't available, you can tell I had no internet, and yet the game worked fine.Is this from episode two? Your screenshot looks like the beginning of episode one.
EDIT: No, I just tried Episode 4. It works fine too. So yeah, I'd say false on the always on DRM.
Life is Strange released for Linux & SteamOS, some thoughts and a port report included
23 Jul 2016 at 9:13 am UTC Likes: 2
23 Jul 2016 at 9:13 am UTC Likes: 2
Quoting: GuestLooks like the game has always-online DRM: http://steamcommunity.com/app/319630/discussions/0/627456486427711558/?ctp=23#c359543951714737284 [External Link]Tested. As you can see from the panel applet and Chrome telling me imgur isn't available, you can tell I had no internet, and yet the game worked fine.
Life is Strange released for Linux & SteamOS, some thoughts and a port report included
23 Jul 2016 at 8:57 am UTC
Something on a different topic, my GTX 670 Steam Machine doesn't get the same graphical bugs and framerate issues that my GTX 1080 desktop PC has.
23 Jul 2016 at 8:57 am UTC
Quoting: Comandante oardoAbout the game: I LIKE IT... I'm gonna buy it for my 100% Linux account.My Steam Machine with a GTX 670 and an AMD Athlon x4 860k works pretty great, 60 FPS in most scenes. 1080p. You could probably expect 30+ FPS your lower hardware setups.
It works very well with a GTX 970 and a core i7 4790K, more than 100 FPS at 1080p with all details at maximum..
I have to try it with lower hardware, such as a core i3 4160 and a GTX 750ti Low profile.... And a GTX 650..
Something on a different topic, my GTX 670 Steam Machine doesn't get the same graphical bugs and framerate issues that my GTX 1080 desktop PC has.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Bazzite Linux founder releases statement asking GPD to cease using their name
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: i.imgur.com
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