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Latest Comments by synok
Guild Wars Reforged has arrived on Steam
8 Dec 2025 at 3:50 pm UTC

Works well on WINE 10.19, though I had to enable the "capture mouse" option (I play windowed in a WINE desktop). Though I can't get KDE Plasma Wayland to honour the setting.

I think the changes from the update are pretty nice, so far really pleased.
And boy did Reforged give the game a shot in the arm. I can't remember the last time "Europe - English" had more than one active outpost instance outside of seasonal events :D

@Liam: do you have an "Online RPG" tag rather than "MMO"? (nitpicky, I know)

Guild Wars Reforged announced to release in December and will be Steam Deck Verified
24 Nov 2025 at 12:36 pm UTC Likes: 1

Quoting: TheSHEEEPThe gameplay in GW1 is entirely different, I'm not even sure I'd call it an MMO to be honest.
The creators actually called it a CORPG, which is an apt description IMO. It got lumped into the MMO category because it was the closest thing people were used to.

Quoting: CaldathrasThe last and only online game that I enjoyed playing. Can't remember if it was GW1 or GW2, though.

And, of course, there are still no subscription fees.
A feature to be proud of, although I always wondered how they were able to fund the servers.
The instanced nature of the maps played a big part. I remember reading that the server backend was so trivial to keep going that it was never a financial burden. Remember that one of ArenaNet's founders was the creator of the original BattleNet for Diablo, Mike O'Brien. There is a GDC talk by David Brevik of Blizzard North where he talks about what a networking wizard Mike was, and the OG BattleNet ran on a tower PC standing on a chair at their office. That talk is well worth a watch, if nothing else for a super wholesome fan interaction at the end.

Side note: "Reforged"? That worked so well for Warcraft III :whistle:
While I'm glad the game lives on, I hope the graphical enhancements are presented as options rather than mandatory, kinda sad to lose some more of gaming history otherwise.

Embrace, extend, and protect? Microsoft joins the Open Invention Network to 'protect Linux and open source'
11 Oct 2018 at 4:21 pm UTC

There seems to be some misconceptions about the OIN membership.
Being a member means you pledge not to sue other OIN members over patents you contribute to the OIN pool. Both Google and Oracle are members, for example...
What's protected from patent litigation is furthermore defined as the Linux System [External Link].
BTW you can join the OIN as a physical person with 0 patent at no cost *hint hint*

So the broad claim of "protect[ing] Linux and open source" is a tad misleading... As with any PR dept (especially microsoft's), read between the lines and scrutinize, folks.

Now, as cynical as I can be, I still applaud the move, but am left with the same nagging "what's in it for them" feeling.
For one thing, it means that microsoft still believes in the legitimacy of software patents.

Personally I see the OIN the same way I see WINE/Proton: a currently unfortunate necessity yet still a stop-gap until something better comes along, instead of some kind of be-all, end-all silver bullet.

The 'Humble Freedom Bundle' is huge and well worth picking up
15 Feb 2017 at 9:22 pm UTC Likes: 2

Ow, lots of negativity in a thread about charities :/

Are my browser addons playing tricks on me, or have HiB removed the pizza pie with the payment breakdown per platform? Always thought it was way better than Steam's survey to point out that Linux ports were financially viable...

Anyway, 15 new games added (8 penguin certified - oddly enough Q.U.B.E. isn't), a music album and a book.

I'm definitely getting the bundle, even though I own some of the games. I'll just give away the keys.

Tell you what, I'll take it one step further: I'm going to build a complete machine, including installing a distro, setup the games and donate it to a charity. Prolly a hospital treating child cancer. @Liam, got any GOL stickers I could use to decorate the case?

Microsoft announces new DirectX Shader Compiler that's open source
24 Jan 2017 at 8:27 pm UTC

Quoting: Mountain ManSo, I'm, like:

Open source is good! Yah! :D
But Microsoft is bad! Boo! :S:

I really have no idea what to think of this.
This is licensed under MIT, just like all (AFAIK) their OSS effort. Makes sense for them since the license permits code inclusion into proprietary software, however there is no implicit nor explicit obligation to contribute changes back. The OSS code base could be left to rot further down the line, once the bait has caught the attention of enough devs - when only targetting the proprietary version becomes the path of least resistance.

If FOSS started as "people scratching their own itch", I see microsoft's effort as them "scratching their own itch, but slowly giving everybody else herpes".

I mean... They've joined the Linux Foundation, primarily to make sure Linux works fine on azure - which is the only instance where they "love" Linux, it's less controversial than patent strong arming after all. Can anyone point me towards indication that they also helped KVM and Xen run windows OSes better?

Microsoft FOSS is a one-way street.

Mad Max released for Linux, port report and review available
23 Oct 2016 at 1:33 pm UTC Likes: 1

Hmm... About that EULA, "consent to monitor"... How exactly is that monitoring working? Is the EULA a simple copy/paste from WB's generic one while the game uses Steam's DRM mechanics?

I bought the game to support Feral, primarily (and IMO they've really deserved it as of late, got Dawn of War too, top-notch work)... WB obviously made the game in the first place and kudos to them to have it ported to less popular platforms, but I don't want to send the wrong signals here: I'm against background processes that do "something, just trust us". Transparency is key.

I'd hate to ask for a refund for that.

P.S. I know, I could have read the EULA before purchasing. However, I feel like asking a refund while giving the reason is more powerful than not buying in the first place - which the publisher could conveniently pass as proof that ports aren't financially viable.
That's my way of saying: "I'll gladly give you money for quality work, but stop poking around *MY* computer, what I'm doing with it is none of your f-ing business, you have my money so stop making up excuses".

Humble NEOGEO 25th Anniversary Bundle, almost all games available for Linux
26 Jan 2016 at 8:48 pm UTC

Quoting: coolboberAll games are too fast... unplayable with that speed.
Found a thread on Reddit that mentioned the bundled emulator expected your refresh rate to be 60Hz. I turned Vsync on, and sure enough the games ran at a normal speed.
Now I just need to get my gamepad recognized...

Ori and the Blind Forest developer clarifies why a Linux port is up to Microsoft
2 Jan 2016 at 8:04 pm UTC

Quoting: Mountain ManFat chance. I think Microsoft is (finally) starting to see Linux as a legitimate long-term threat.
Unless they can make a buck out of it, in which case "Microsoft <3 Linux"... Amarite? :) And all that praise for opensourcing decaying tidbits of their code or porting to other ecosystems, as if all of a sudden they'd lost their vested interest in promoting their own platform, give me a break. It's going to take much more than throwing a few bones for me to not be wary of their long term plans.

Enough off-topic bashing for now, because I actually felt the original article's title was overdramatic anyway. Ori not coming to Linux is no more MS's fault than the devs taking the easy short-term route with the exclusivity contract.

Chaos Reborn & Divinity: Original Sin Enhanced Edition now DRM free for Linux on GOG
2 Jan 2016 at 7:42 pm UTC

How does co-op work in Divinity? Does it require some kind of account? Or is one player acting as server?
I've bought a Steam gift version for a friend, but if GOG has it and we can play w/o middlemen I'd gladly trade the Steam key in.

End of the year benchmarks, GTX 760 and R7 370
28 Dec 2015 at 7:45 pm UTC

Regarding The Talos Principle, Crimson and radeonsi being evenly matched would hint at a lack of game profile for the game. A bit like CS:GO a while ago, of all the Source engine games it was the only one that didn't share the same name for the executable binary. Renaming it to hl2 was a short term hack for a quick +50% boost.
Does TTP share the same engine as Serious Sam 3? The binary for the latter is called Sam3, and there is a Crimson profile for it. What's the name of the main launcher for TTP? Worth giving it a shot.