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Latest Comments by Miqueye
Entroware have released another beast of a Laptop, worth looking into
17 Jun 2016 at 1:03 pm UTC Likes: 2

laptops might save some space, but the ergonomics are compromised. use some extra gear to help that and the space is used up again. portability is really the only point for me (mostly bedroom <--> kitchen to be honest), I am quite happy with my mainframe being room sized and stationary.
a mobile VR gaming rig would be sweet though 8D

cheers,
Michael

Racing Apex, a really cool looking combat racer is coming to Linux, demo to come to Linux soon too
7 Jun 2016 at 9:11 pm UTC Likes: 3

thanks for bringing this up, looks very nice indeed.

Quoting: bubexelIts totally virtual racing style. Everything is a clone from virtual racing:

Map, polygon style, counters.. everthing :P
absolutely what I thought, Virtua Racing/Formula - a game I played on MAME to the death last year, set up my racing wheel and everything 8)
I even offered a friend of mine a bunch of money if he could port it to VR for me, that would be so intense...
so I hope this is going to be good, I can't help but getting my hopes up... I better start swaying the dev to put in a "simulation" mode. I hate combat racing.

EDIT: and here we have a quote=developer from one of the discussions on steam
Lucky Mountain Games [developer] 28 Apr @ 4:15pm
Yes thats right, weapons/items are optional. So you can race as you would in Virtua Racing.

here is a quote=me just now
yes yes yes yes yes yes yes yes yeeeeeee....

cheers,
Michael

Vector 36, a physics-based racer set on Mars is now on Linux
25 Apr 2016 at 10:40 am UTC

hey all, short user review:

I bought it last week and played it to the death the last days - loving it!
the handling - I mean physics - is great, especially if you like F Zero ( <3 GX <3 ), WipeOut and the rest, but always figured that there should be more depth to the controls. it's deep! and steep. to learn, that is. best thing for me is that I'm able to completely change the setup = handling of my racer, endless tinkering ensured.
you start out with a fairly slow machine and then upgrade your way up to go more than twice as fast later on, but doe to the complex handling it doesn't get boring with the low tier machines after you moved up, it's still fun to race and tweak a slow skimmer to its max potential, which is a big achievement for a racer.
for me it's almost the perfect game, SF setting, speed, depth, it's all there.

the Dev is really supportive and reacted immediately after I posted on the steam boards to check and work out a few bugs, really great.
this makes me very optimistic about further development and support of this game (which is great for me as it is right now).

cheers,
Michael

Epistory - Typing Chronicles, an atmospheric adventure typing game now fully released
31 Mar 2016 at 8:53 am UTC

played this game for a couple of hours when it was in beta, really really loved it until it got so hard that I just couldn't beat it. hope they have a scale able difficulty now. problem was: the game didn't work as a trainer for me, on the opposite I had the feeling that I had to train my touch typing for the game.
anyway the game is beautiful and really nice to play, and it's actually a must have for all you keyboard fetishists out there (my Model M says hi!).

cheers,
Michael

3D adventure platformer Poi available for Linux in Steam Early Access
13 Dec 2015 at 11:25 am UTC

cool, thanks for bringing this to my attention. it looks pretty epic!
I love to explore well crafted 3d worlds. hope the controls are tight.

cheers,
Michael

Feral Interactive have a big sale on their store
27 Nov 2015 at 12:19 pm UTC

FIY
"ALIEN: Isolation" is also on sale on steam right now ('til 1. December):
Main Game -75% (that would be the isolated Alien isolation then) @12,49€
Season Pass -75% + DLCs -75%
Alien Collection -50% = same as on the Feral Site, @27,49€
(package is entirely made up of -75% items though, so it's the same deal basically)

btw.: Feral you rock!!

cheers,
Michael

edit: sorry. I seem to have overlooked the last paragraph in the article..

Epistory - Typing Chronicles, an atmospheric action/adventure game now on Linux & big update
25 Nov 2015 at 8:28 pm UTC

fantastic! can't wait to play it... (queue Model M brag) ...I always knew that my trusty old IBM keyboard will become a true "gaming keyboard" eventually.
I just hope my headphones can drown out the deafening clatter of it...

cheers,
Michael

Switch Galaxy Ultra, a fast-paced arcade racer now on SteamOS & Linux
25 Nov 2015 at 8:21 pm UTC

Quoting: quandasimlooks good, but i wana fzero-gx clone. Fzero-gx is best futuristic racing game i ever played.
FZero GX is King!
I play it on Dolphin. works like a charm (when particle something something is turned off in the desert), in case you didn't know about it.

cheers,
Michael

Grow Home From Ubisoft Now On SteamOS & Linux
11 Nov 2015 at 12:07 am UTC Likes: 1

heya all,

just played through the game, here is a little review (which got way to long, as I see now):

TL DR: solid port of a perverted game with strange ctrls

~
port:
looks pretty much perfect to me - steady 60fps, everything running on best options on a 1080 display. V-sync doesn't really V-sync, though. my wired XB360 controller works perfect, plug an play.
my system:
ubuntu 14.04, i5 4690, GTX 750Ti on 346.96

~
game content:
I'm not a dirty, one-track-minded porn addict per se, but I have to admit that I think about sexual acts from time to time. I find sexual imagery in everyday objects, language, actions and of course in everyday video games. nothing special, most people do I guess.
so of course I was ready to not be surprised by some accidental innuendo when I started playing Grow Home today. I have seen enough rocket launchers in my day to expect the one or the other phallic image!
but this game. oh boy.
the games main attraction is nothing else but a GIANT penis that's disguised as a plant. the main mission is to erect that thing until it hits the sky. that alone is striking, but there is more:
the way to make the giant boner plant grow is to grab onto little shoots that come out of it and connect them to a power source. the shoots are another caricature of the male organ, extending stiffly into the breeze and featuring a conical/comical tip (see the video above in the article at 0:42).
the player, robot, has to climb onto this tip, grab a hold of it and then let it thrust from the main trunk into the nearest glowing, floating rock. that's pretty much the main mechanic of the game.
the subtle - or not so subtle - goal is to let the boner plant grow until it reaches your ship, which is going by the name of (drumroll!) M.O.M.
https://en.wikipedia.org/wiki/Oedipus_complex [External Link] much?
M.O.M. is of course sentient, always watching and commenting your actions. my favorite line is something like "you look so cute when you explode" (paraphrasing).
I sure do!
that said, I don't have a problem with any of this. what I do have a problem with, though, is that the robot itself is totally limp and can hardly stand on it's own! what the?
that, and the strange (yet familiar), circular geysers, spraying unappetizing liquids (I did not thrust a sprout into one of them, and probably never will).
oh and by the way, the male sounding moaning that's hardly audible, but going on constantly, is not the plant (as I thought of course) but a Bull that's hiding in a cave, rightfully oblivious.
so what do I make of this? I honestly don't know. is this a joke by the designers? are they just as oblivious as the bull in the cave?
is it really just me? M.O.M.? are you there?

~
gameplay:
the robot handles strangely spongy and builds up lots of momentum. it's not very responsive and needs some time to get used to. you could hate it!
basic controls like running and jumping are like any other platformers avatar, but the robot can also grab hold of things with it's two hands. they are separately controlled by the left/right shoulder (or mouse) buttons. press and hold the button = hand holding on.
that's interesting for some time, but I had to use it so much climbing, it started to get annoying quickly. luckily the robot has a jetpack for short bursts, and later can use a big, dry leaf to fly around with. with a little foresight the robot can be moved in a fluid motion and get's kinda fast that way.
also a feature of the hands is to rip and drag objects around.
the camera is fully 360° adjustable with the second stick, or is controlled by the mouse similar to an fps.

~
design:
no textures, just origami-like folded structures in plain colors. pretty well balanced design, comes off totally fresh and good looking. I'm sure that that's quite an achievement, could have gone stale pretty easy I guess.
personally, I do like this art style a lot, being totally in love with Virtua Racer (arcade) and Jumping Flash (ps1). Spyro the Dragon (ps1) seems to be an inspiration also, as evident by some of the sound design and the sheep, which are a kind of Spyro trademark. needless to say that Spyro is one of my favorite games ever.
bright colors, moody lighting, great atmosphere. Grow Home looks just perfect to me!

~
oops. writing that review got way out of hand, I just wanted to say a few words actually.
well. never mind.

cheers,
Michael

Grow Home From Ubisoft Now On SteamOS & Linux
10 Nov 2015 at 7:42 pm UTC

@Faugn: couldn't find an option in the GUI to change anything but Audio/Video.
it's WASD + Mouse by the way.

cheers,
Michael