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Latest Comments by Tuxee
GNOME 3.36 "Gresik" released with a 'Do Not Disturb' mode, NVIDIA dGPU launch options
13 March 2020 at 8:18 am UTC

Quoting: Cyba.Cowboy
Quoting: Luke_NukemIf you install a 20.04 Ubuntu ISO right now, you'll have 3.35.91 or higher (beta release) with 3.36 due in the next week or so. I have 20.04 installed right now, and wow, it's a game changer.

So it looks like we might get GNOME 3.36+ in Ubuntu 20.04 LTS ("Focal Fossa")... Nice!

If you install 20.04 right now (and it already works reliably on my setup) you have most packages already at 3.36.

GNOME 3.36 "Gresik" released with a 'Do Not Disturb' mode, NVIDIA dGPU launch options
12 March 2020 at 10:55 pm UTC Likes: 4

As always. A new Gnome or systemd or whatever release surfaces and some just people just have to flame. If you don't like Gnome - fine. Don't use it. But those comments in the "my KDE is soo much cooler" vein... Come on, grow up. Just a little bit. That said: Grown ups can be productive with pretty much any DE. I was that with Gnome 2, with Unity, even briefly with KDE3 - hell, even with Windows and now with Gnome 3. After all I work with applications - not with the thing to start those applications.

Speculation: porting studio Feral Interactive could be in some trouble (updated: they're fine)
26 February 2020 at 3:25 pm UTC Likes: 3

Quoting: GuestThere's a reason I never visit "that other site": its history of dubious accuracy.

Depends. If I want to learn about a new Mesa regression or the raw speed of an AMD setup vs Intel's offering I would definitely go to Phoronix.

Psyonix are ending support for Rocket League on both Linux and macOS (updated)
24 January 2020 at 11:33 am UTC Likes: 2

Quoting: Glog78In my humble oppinion game companies should be able to get sued in europe since their idea of giving you only a revocable licence doesn't hold up. And if this one doesn't hold up the 24 month waranty rule should apply. Btw. in my oppinion this should hold up for any game which did sell a fully functional linux port and removed their support without removing sales 24 month before they end support.

No you don't want that. Really. That would just lead to even less Linux ports. Particularly indie companies would avoid our platform.

War Thunder 1.95 "Northern wind" released, adding in some brand new Swedish units
19 December 2019 at 3:20 pm UTC

Quoting: SchattenspiegelAnyone a clue about the current state of the OGl client?
Last time I checked some months back performance was meh, monster trees-bug made aircrafts unplayable, gunner positions were only modelled for dx11 and FXAA was the only working AA option for the Linux client.
Would be great to be able to return to the game if some of that was fixed.

I suppose the OpenGL client will stay "as it is". I have been using the Vulkan renderer for the last couple of weeks and most of the time it works pretty well. You get your gunner positions modelled, antialiasing and much nicer burning planes. Problems: AA in aircraft battles yields a rather low frame rate (I have pretty much everthing maxed out on 2560x1440) and minor glitches like square shaped marks where shells hit or vehicles got destroyed, some artifacts in the clouds in air battles, a few rare crashes. Overall I'd say it's better than OpenGL - even in the current state.

Some thoughts on Linux gaming in 2019, an end of year review
18 December 2019 at 1:17 pm UTC

Quoting: Eike
Quoting: TuxeeI never thought that the lack of games was the culprit. It has always been that Windows comes preinstalled. Seriously, why should anyone swap a more or less working OS he or she is used to for an OS which is unfamiliar, requires work (after all you have to install it), and might not run all the games and applications you are accustomed to? Arguments like privacy ("I got nothing to hide... besides they are all the same", security ("I got a good antivirus"), easy updates ("I prefer my downloads from webpages the way I do since 1998") are moot for most people.

Think of it the other way around: Linux comes preinstalled, but if you buy Windows for some bucks (from a shady source), you can play way more games, especially the big ones. Don't you think people would...?

Of course they would. Even when pre-installed it would be a gradual process. After all we are facing decades of pre-installed MS operating systems.

Some thoughts on Linux gaming in 2019, an end of year review
16 December 2019 at 9:53 am UTC Likes: 1

Quoting: KimyrielleThe worrisome bit is that our market-share is still exactly the same 1% it has been before Steam for Linux was launched (which was arguably the birthday of Linux as a viable gaming platform). I clearly thought that the only thing Linux needed to take off as platform was games. We got games. But still no growth. And that's -despite- Microsoft decided to do us a favor by replacing the well-liked Windows 7 with that buggy mess of spyware that is Windows 10.

Honestly, if the thousands of games we got was not able to give us a push, I am not sure what could.

I never thought that the lack of games was the culprit. It has always been that Windows comes preinstalled. Seriously, why should anyone swap a more or less working OS he or she is used to for an OS which is unfamiliar, requires work (after all you have to install it), and might not run all the games and applications you are accustomed to? Arguments like privacy ("I got nothing to hide... besides they are all the same", security ("I got a good antivirus"), easy updates ("I prefer my downloads from webpages the way I do since 1998") are moot for most people.

Vampire: The Masquerade - Coteries of New York for Linux is now uncertain
12 December 2019 at 11:53 am UTC Likes: 1

Quoting: Baemir
Quoting: Lord_PhoenixI don't know, to be honest, this is barely a mobile game, so will anyone miss it if it won't make it to the platform?

That's one way to look at it. The way I see it, it's worrying that even some Visual Novels refuse to make Linux ports now. These are the simplest games you can make, in technical terms. And yet here we are. It seems our community is seen as so tiny and irrelevant that we're not deserving of even the slightest effort from the devs.

Macs don't get a port either. And their market share is substantially higher.

Cyberpunk side-scrolling stealth shooter Contract Work arrives on Linux this month
13 November 2019 at 12:48 pm UTC

Planned release date June 2013.

QuoteI noticed you have a pretty aggressive release date. Can you actually finish the game by then?

Yes! Most of the heavy technology work is already done, and HTML5/Impact makes updating quick and easy. In addition, after Contract Work goes live I can easily add additional content and features. I'm very confident that Contract Work will be available for everyone to play starting June 2013.

He's only 6 1/2 years late...

The Linux port of Shadow of Mordor from Feral Interactive has gained a Vulkan Beta, a massive difference
17 October 2019 at 6:26 pm UTC Likes: 2

Not bad indeed. Here on a GTX1060 with 2560x1440 display and "very high" settings the framerates went from 60/83/40 to 90/126/59. 50% plus - now that's what I call a "noticable difference".