Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Tuxee
SC Controller driver and UI version 0.4.5 is out, last release for a while
23 Sep 2018 at 5:07 pm UTC

Quoting: Guest
Quoting: TuxeeThis is the most retarded "excuse" I've ever heard for abandoning a project. Being an open source contributor myself it has never occurred to me that some CoC for the Linux kernel has anything in the farthest to do with my work. This dude is working on a GUI tool written in Python - is he aware that the Python project has had a CoC for ages?
You broke the hypocrisy meter on the second page. Good job!
Care to elaborate? And while you are at it - in what way is working on SCC affected by a CoC for Linux kernel contributions? How does his "explanation" fit into all this?

Quoting: Guesthttps://www.r-word.org/ [External Link]
Fair enough. It's one of the most idiotic "excuses" I've ever heard for abandoning a project.

SC Controller driver and UI version 0.4.5 is out, last release for a while
23 Sep 2018 at 3:14 pm UTC Likes: 10

This is the most retarded "excuse" I've ever heard for abandoning a project. Being an open source contributor myself it has never occurred to me that some CoC for the Linux kernel has anything in the farthest to do with my work. This dude is working on a GUI tool written in Python - is he aware that the Python project has had a CoC for ages?

Football Manager 2019 announced and sadly it's not coming to Linux
6 Aug 2018 at 12:00 pm UTC Likes: 4

Quoting: LeopardPeople on Linux don't buy games
Makes me wonder where those 417 Linux titles in my Steam library come from. Well, quite a few come from Humble Bundles, but apart from that I've bought 17 games so far in 2018. In they weren't even in the below-one-Euro pricing range: Helium Rain, Factorio, Skyforce Reloaded, RUINER, ROTR, Steamworld Dig 2,...

I'd rather say people on Windows don't buy games. They copy 'em.

Stonehearth for Linux is cancelled five years after a successful Kickstarter
6 Jul 2018 at 8:48 am UTC Likes: 2

Quoting: HoriAhh, yes, crowdfunding.
Sounds good, doesn't work.
Just like preorders.
Depends. I have backed about a dozen games on Kickstarter, which apart from one (Kingdom Come: Deliverance) delivered: Distance, Wasteland 2, Distance, Torment: ToN,... They were never on time, but that's something I've come to expect.

War Thunder currently has a Vulkan renderer under development that you can try out
14 Jun 2018 at 11:51 am UTC

Splendid. Will give it a try this evening.

Edit:

like others have reported:

FATAL ERROR
cannot find precompiled shader for videocard

If you want to see the rhythm-music platformer Runner3 on Linux, they need to see demand for it
16 May 2018 at 2:44 pm UTC

Quoting: EikeLet me guess: The did look at their past sells and it was hardly worth it. So they wonder themselves how to judge. If you'Ve got a better solution, make sure to propose it to them. (I do like the idea of kickstarting a Linux version. It would make sure to only make it when there's a set mimimum of sells.)
As I said: Make an educated guess about possible sales, assess required manhours. Make a decision. Even if the sales don't cover the expenses entirely the gained experience could be worth it. Kickstarting might be a feasible alternative (though you already have to be clear about the effort required).

If you want to see the rhythm-music platformer Runner3 on Linux, they need to see demand for it
16 May 2018 at 9:05 am UTC

Quoting: nitroflowPretty disappointing comments here. Measuring interest is a perfectly valid thing to do especially when they've ported their previous games.
This seems to be most retarded approach to measure interest. I know others have done that before and accumulated hundreds of "+1" posts in Steam discussions. I wonder how many of these "+1" translate into purchases months or years after this discussion. There must be a more sane solution at hand, too - since there are so many Linux ports out there which came into being without that. Let me guess:

We have to invest so many man hours into the port. We have to sell so and so many copies to break even. Looking at our past stats we can expect so and so many sales. If we sell less, it won't cost us a fortune, we can file it under experience gained.

Campo Santo, developer of Firewatch has joined Valve
22 Apr 2018 at 8:35 pm UTC Likes: 2

Quoting: ShmerlThey quite clearly say a few key points here:

1. Steam and your Subscription(s) require the automatic download and installation of Content and Services onto your computer.

That precludes manual installation from the backup you referred to. I.e. doing it manually would be violation of their TOS.

2. This license ends upon termination of (a) this Agreement or (b) a Subscription that includes the license.

I.e. if your account is terminated or Steam closes down (both would mean end of the subscription naturally), you aren't allowed to install or use those games anymore.

All that fits into restriction on digital goods after purchase.
That's a license agreement. Not DRM. Besides: It says something about the initial download and installation. Nothing about backups.

Campo Santo, developer of Firewatch has joined Valve
22 Apr 2018 at 8:27 pm UTC Likes: 3

Quoting: Comandante ÑoñardoCan you move these games [External Link] to another of your machines using an external HDD?
Yes you can. Get yourself informed before dumping rants.

To illustrate it: Apotheon. Comes with normal binaries (or the shell script). Double click these - game starts. No Steam client started beforehand, no Steam client starts in the background.